Player Matchup

Chronos
Chronos
Ceifes
Chronos
Level 14
God Stats
6W - 8L
1,215 SR
Queue Stats
14W - 16L
1,192 Elo+
Solo
Izanami
Izanami
Wenesday
Izanami
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 29L
1,479 Elo+
Solo
Cthulhu
Cthulhu
benjaotaku
Cthulhu
Level 25
God Stats
61W - 28L
1,679 SR
Queue Stats
476W - 359L
1,757 Elo+
Solo
Sun Wukong
Sun Wukong
k1Bemhur
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,370 Elo+
Solo
Nemesis
Nemesis
leonrusso4000
Nemesis
Level 24
God Stats
2W - 1L
1,553 SR
Queue Stats
29W - 18L
1,553 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,470 Elo+

VS

Team Averages
Level 21
1,497 SR
1,486 Elo+
Skadi
Skadi
ChapolimColorado
Skadi
Level 22
God Stats
4W - 4L
1,315 SR
Queue Stats
54W - 63L
1,393 Elo+
Solo
Mercury
Mercury
Rinox123
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,546 Elo+
Party 1
Ra
Ra
Thi217
Ra
Level 18
God Stats
1W - 2L
1,710 SR
Queue Stats
21W - 22L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
deyvidbug
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
romzoide
Ratatoskr
Level 29
God Stats
4W - 6L
1,461 SR
Queue Stats
86W - 77L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ceifes
Chronos
17
3 / 6 / 3
11,805
472
6,830
11,858
4,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Wenesday
Izanami
20
19 / 3 / 5
17,001
680
38,306
24,978
12,348
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
benjaotaku
Cthulhu
17
2 / 1 / 17
13,137
525
9,453
17,988
18,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
k1Bemhur
Sun Wukong
17
3 / 5 / 3
11,858
474
5,571
15,787
11,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
20
1 / 4 / 9
13,227
529
11,127
20,680
15,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 6
11,764
471
7,226
19,225
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Rinox123
Mercury
17
6 / 9 / 4
11,122
445
11,335
22,826
8,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
18
4 / 5 / 4
11,954
478
13,366
16,219
6,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
deyvidbug
Sylvanus
14
0 / 8 / 6
8,944
358
7,228
16,239
16,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
romzoide
Ratatoskr
17
7 / 2 / 5
11,510
460
18,711
17,453
16,156
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
28
Kills
19
19
Deaths
28
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
Ceifes
Chronos
3
6
3
0.75
L
2
4
6
1.25
L
Mercury
Rinox123
Mercury
6
9
4
0.89
L
Ra
4
5
4
1.2
W
Izanami
Wenesday
Izanami
19
3
5
7.17
W
Cthulhu
benjaotaku
Cthulhu
2
1
17
10.5
L
Sylvanus
deyvidbug
Sylvanus
0
8
6
0.38
W
Sun Wukong
k1Bemhur
Sun Wukong
3
5
3
0.9
W
Nemesis
1
4
9
1.38
L
Ratatoskr
romzoide
Ratatoskr
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,287
Damage
57,866
91,291
Taken
91,962
62,260
Mitigated
55,591
33,401
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Ceifes
Chronos
6,830
2,053
0
3,309
11,858
4,175
2,070
3,671
8,037
46,615
0
L
7,226
2,646
0
6,162
19,225
7,626
1,019
2,095
17,130
0
93,678
L
Mercury
Rinox123
Mercury
11,335
6,975
0
4,376
22,826
8,650
1,450
3,249
19,577
0
55,317
L
Ra
13,366
1,810
2,241
5,299
16,219
6,981
825
3,260
12,959
73,945
0
W
Izanami
Wenesday
Izanami
38,306
30,641
0
15,475
24,978
12,348
7,999
3,898
20,959
0
195,381
W
Cthulhu
benjaotaku
Cthulhu
9,453
662
712
5,611
17,988
18,842
219
6,392
11,266
43,911
0
L
Sylvanus
deyvidbug
Sylvanus
7,228
3,139
3,143
2,244
16,239
16,178
906
4,183
12,056
27,474
3,330
W
Sun Wukong
k1Bemhur
Sun Wukong
5,571
1,141
0
1,090
15,787
11,808
2,569
2,182
13,485
0
44,194
W
Nemesis
11,127
4,006
0
7,204
20,680
15,087
2,062
2,979
17,521
0
91,508
L
Ratatoskr
romzoide
Ratatoskr
18,711
4,626
0
375
17,453
16,156
552
3,496
13,957
0
65,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,028
Gold Earned
55,294
657
Minions Killed
548
0
Camps Cleared
0
2,319,111
Distance Traveled
2,170,424
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,805
472
78
3
0
436,849
0
L
Skadi
11,764
471
159
6
0
372,539
2
L
Mercury
11,122
445
88
4
0
461,558
5
L
Ra
11,954
478
127
5
0
475,157
1
W
Izanami
17,001
680
267
11
0
454,396
2
W
Cthulhu
13,137
525
79
3
0
475,383
5
L
Sylvanus
8,944
358
50
2
0
314,402
0
W
Sun Wukong
11,858
474
93
4
0
431,133
1
W
Nemesis
13,227
529
140
6
0
521,350
3
L
Ratatoskr
11,510
460
124
5
0
546,768
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role