Player Matchup

Artemis
Artemis
Akolytos
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Ra
Ra
Has7aLaMuer7e
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pan__Kacper
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,312 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Zhydon
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Set
Set
figlarny-odrost
Set
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 103L
1,322 Elo+
Party 4
Team Averages
Level 11
1,500 SR
1,427 Elo+

VS

Team Averages
Level 20
1,504 SR
1,411 Elo+
Nemesis
Nemesis
Acun
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Hera
Hera
IBruxxI
Hera
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 24L
1,422 Elo+
Party 2
Hel
Hel
Maroti67
Hel
Level 29
God Stats
5W - 4L
1,680 SR
Queue Stats
12W - 23L
1,333 Elo+
Solo
Mercury
Mercury
Ulfhednar71
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Osiris
Osiris
xlinusp
Osiris
Level 46
God Stats
1W - 3L
1,340 SR
Queue Stats
113W - 159L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akolytos
Artemis
11
8 / 1 / 2
7,358
613
5,313
4,720
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 2
7,043
587
2,857
6,146
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Pan__Kacper
Cu Chulainn
9
2 / 2 / 2
6,001
500
5,684
8,358
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Zhydon
Tsukuyomi
8
2 / 6 / 6
5,791
483
2,491
6,870
1,913
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
5 / 2 / 4
7,302
609
5,388
8,772
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acun
Nemesis
10
7 / 5 / 2
6,451
538
4,741
7,795
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
IBruxxI
Hera
11
5 / 4 / 0
7,015
585
6,112
5,379
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 5
5,797
483
3,234
5,681
1,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Ulfhednar71
Mercury
6
0 / 5 / 1
4,773
398
1,022
5,875
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
xlinusp
Osiris
9
3 / 4 / 0
5,599
467
4,812
8,972
5,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
20
Kills
16
16
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Acun
Nemesis
7
5
2
1.6
W
Artemis
Akolytos
Artemis
8
1
2
9
W
3
5
2
0.8
L
Hera
IBruxxI
Hera
5
4
0
1.25
L
1
3
5
1.17
W
Cu Chulainn
Pan__Kacper
Cu Chulainn
2
2
2
1.5
L
Mercury
Ulfhednar71
Mercury
0
5
1
0.1
W
Tsukuyomi
Zhydon
Tsukuyomi
2
6
6
0.83
W
5
2
4
3.5
L
Osiris
xlinusp
Osiris
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
19,921
34,866
Taken
33,702
13,660
Mitigated
12,704
6,504
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Acun
Nemesis
4,741
2,412
0
160
7,795
2,647
587
353
7,442
0
14,370
W
Artemis
Akolytos
Artemis
5,313
3,397
0
60
4,720
1,877
1,352
913
3,807
0
25,471
W
2,857
239
0
515
6,146
2,059
1,008
3,923
1,673
30,687
0
L
Hera
IBruxxI
Hera
6,112
1,555
0
624
5,379
1,672
344
2,109
3,032
24,101
0
L
3,234
1,228
1,349
1,332
5,681
1,315
643
334
5,307
19,604
0
W
Cu Chulainn
Pan__Kacper
Cu Chulainn
5,684
1,302
0
982
8,358
4,638
0
1,870
6,172
2,053
21,306
L
Mercury
Ulfhednar71
Mercury
1,022
521
0
1,013
5,875
1,333
0
150
5,725
0
14,279
W
Tsukuyomi
Zhydon
Tsukuyomi
2,491
1,057
0
647
6,870
1,913
271
1,029
5,841
0
15,954
W
5,388
2,381
354
3,946
8,772
3,173
0
1,015
7,527
0
35,056
L
Osiris
xlinusp
Osiris
4,812
2,362
0
1,405
8,972
5,737
0
625
8,341
0
13,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
29,635
263
Minions Killed
146
0
Camps Cleared
0
1,086,989
Distance Traveled
1,056,740
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,451
538
17
1
0
242,094
4
W
Artemis
7,358
613
61
5
0
241,868
0
W
Ra
7,043
587
61
5
0
198,452
0
L
Hera
7,015
585
41
3
0
189,973
0
L
Hel
5,797
483
44
4
0
220,432
2
W
Cu Chulainn
6,001
500
50
4
0
221,435
1
L
Mercury
4,773
398
25
2
0
200,286
1
W
Tsukuyomi
5,791
483
14
1
0
193,971
1
W
Set
7,302
609
77
6
0
231,263
0
L
Osiris
5,599
467
19
2
0
203,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role