Player Matchup

Tyr
Tyr
Platinum II
HobbitGod
Tyr
Platinum II
Level 128
God Stats
1W - 3L
1,583 SR
Queue Stats
168W - 158L
1,832 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum III
Nikon1k
Tsukuyomi
Platinum III
Level 156
God Stats
4W - 3L
1,813 SR
Queue Stats
60W - 52L
1,916 MMR
Party 4
Apollo
Apollo
Platinum V
RexsisStepSis
Apollo
Platinum V
Level 40
God Stats
3W - 2L
1,889 SR
Queue Stats
72W - 64L
1,755 MMR
Party 3
Aphrodite
Aphrodite
Gold IV
ichikered
Aphrodite
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,764 MMR
Solo
Ymir
Ymir
Gold II
r2d5198
Ymir
Gold II
Level 123
God Stats
2W - 1L
1,724 SR
Queue Stats
27W - 23L
1,652 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,702 SR
1,784 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,727 SR
1,797 MMR
King Arthur
King Arthur
Gold I
BabbieSnek
King Arthur
Gold I
Level 159
God Stats
16W - 12L
1,936 SR
Queue Stats
274W - 258L
1,714 MMR
Party 2
Awilix
Awilix
Platinum I
ChadRankedPlayer
Awilix
Platinum I
Level 120
God Stats
1W - 4L
1,184 SR
Queue Stats
84W - 80L
1,890 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
LetsGroupUp
Ah Muzen Cab
Gold IV
Level 43
God Stats
3W - 0L
1,839 SR
Queue Stats
39W - 17L
1,780 MMR
Party 1
Terra
Terra
Platinum IV
Murkaba
Terra
Platinum IV
Level 157
God Stats
10W - 9L
1,933 SR
Queue Stats
270W - 260L
1,849 MMR
Party 2
Scylla
Scylla
Platinum V
zhhed
Scylla
Platinum V
Level 126
God Stats
2W - 1L
1,741 SR
Queue Stats
572W - 570L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
10,569
460
5,433
15,403
12,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Nikon1k
Tsukuyomi
17
4 / 6 / 4
11,046
480
17,860
18,407
13,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 6 / 2
11,942
519
15,545
20,854
6,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ichikered
Aphrodite
15
2 / 8 / 0
9,699
422
7,750
15,310
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
r2d5198
Ymir
13
0 / 4 / 5
9,017
392
6,401
21,622
17,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
SetPersephoneDanzaburouSobekTiamat

VS

Bans
AthenaCthulhuKhepriBaba YagaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabbieSnek
King Arthur
18
3 / 2 / 13
12,982
564
13,998
22,545
17,914
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 2 / 7
14,798
643
17,455
22,091
14,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
LetsGroupUp
Ah Muzen Cab
20
8 / 1 / 7
14,508
631
16,435
19,712
8,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Murkaba
Terra
15
1 / 3 / 14
11,777
512
7,627
24,416
23,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
zhhed
Scylla
20
3 / 4 / 9
14,062
611
15,759
13,972
6,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
11
Kills
28
28
Deaths
12
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BabbieSnek
King Arthur
3
2
13
4.75
W
13
2
7
8.25
L
0
4
2
0.25
W
Ah Muzen Cab
LetsGroupUp
Ah Muzen Cab
8
1
7
11.5
W
Terra
Murkaba
Terra
1
3
14
2.67
L
Tsukuyomi
Nikon1k
Tsukuyomi
4
6
4
1
L
5
6
2
1
L
Aphrodite
ichikered
Aphrodite
2
8
0
0.25
L
Ymir
r2d5198
Ymir
0
4
5
0.63
W
Scylla
zhhed
Scylla
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,989
Damage
71,274
91,596
Taken
102,736
57,404
Mitigated
70,702
25,644
Healing
47,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BabbieSnek
King Arthur
13,998
1,302
0
7,258
22,545
17,914
618
4,534
18,011
0
65,625
W
17,455
7,431
0
8,748
22,091
14,611
3,821
3,704
18,387
0
97,683
L
5,433
419
0
4,101
15,403
12,764
726
2,560
12,843
0
65,175
W
Ah Muzen Cab
LetsGroupUp
Ah Muzen Cab
16,435
9,325
0
14,416
19,712
8,296
5,346
2,643
17,069
0
126,815
W
Terra
Murkaba
Terra
7,627
690
3,085
8,362
24,416
23,688
501
4,953
19,463
27,767
0
L
Tsukuyomi
Nikon1k
Tsukuyomi
17,860
3,974
0
3,320
18,407
13,664
39
5,598
12,809
0
76,464
L
15,545
10,551
0
5,800
20,854
6,789
0
4,051
16,803
0
99,705
L
Aphrodite
ichikered
Aphrodite
7,750
447
4,094
5,987
15,310
6,649
0
4,112
11,198
57,615
0
L
Ymir
r2d5198
Ymir
6,401
686
0
2,342
21,622
17,538
0
7,700
13,922
31,661
0
W
Scylla
zhhed
Scylla
15,759
2,660
230
5,143
13,972
6,193
2,086
2,657
11,315
99,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,273
Gold Earned
68,127
620
Minions Killed
576
0
Camps Cleared
0
2,199,709
Distance Traveled
2,431,812
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,982
564
110
5
0
455,401
1
W
Awilix
14,798
643
110
5
0
561,605
4
L
Tyr
10,569
460
143
6
0
485,719
2
W
Ah Muzen Cab
14,508
631
154
7
0
486,023
6
W
Terra
11,777
512
26
1
0
484,943
5
L
Tsukuyomi
11,046
480
129
6
0
498,315
6
L
Apollo
11,942
519
187
8
0
406,130
4
L
Aphrodite
9,699
422
108
5
0
405,496
12
L
Ymir
9,017
392
53
2
0
404,049
9
W
Scylla
14,062
611
176
8
0
443,840
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role