Player Matchup

Vamana
Vamana
Dj7621
Vamana
Level 87
God Stats
14W - 5L
2,070 SR
Queue Stats
77W - 45L
1,743 Elo+
Party 1
Tiamat
Tiamat
LiquiDSurgE
Tiamat
Level 66
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
TheSuperOyster
Poseidon
Level 125
God Stats
32W - 25L
1,607 SR
Queue Stats
306W - 304L
1,606 Elo+
Solo
Danzaburou
Danzaburou
Uncle2Drew
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Zhong
King Arthur
Level 156
God Stats
0W - 3L
1,788 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Team Averages
Level 115
1,636 SR
1,570 Elo+

VS

Team Averages
Level 97
1,624 SR
1,542 Elo+
Cthulhu
Cthulhu
Prendy
Cthulhu
Level 107
God Stats
1W - 0L
1,702 SR
Queue Stats
20W - 14L
1,474 Elo+
Solo
Arachne
Arachne
Tiamtum
Arachne
Level 55
God Stats
3W - 4L
1,474 SR
Queue Stats
161W - 137L
1,509 Elo+
Solo
Nu Wa
Nu Wa
dartack111
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ladS_Savunya
Gilgamesh
Level 107
God Stats
14W - 10L
1,739 SR
Queue Stats
115W - 84L
1,621 Elo+
Party 2
Artemis
Artemis
ladS_Sirdiesalot
Artemis
Level 89
God Stats
25W - 11L
1,704 SR
Queue Stats
71W - 49L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dj7621
Vamana
16
2 / 3 / 3
9,466
631
7,888
20,515
19,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
15
1 / 9 / 2
9,073
605
6,137
16,075
6,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
15
1 / 11 / 5
9,056
604
7,402
13,101
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Uncle2Drew
Danzaburou
18
3 / 4 / 3
10,988
733
17,926
17,321
7,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Zhong
King Arthur
16
1 / 5 / 5
9,856
657
8,818
22,889
17,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Prendy
Cthulhu
18
2 / 1 / 18
11,638
776
12,843
14,067
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Tiamtum
Arachne
19
8 / 3 / 12
12,675
845
10,524
13,432
8,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
20
3 / 0 / 19
11,975
798
19,262
8,443
4,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ladS_Savunya
Gilgamesh
19
9 / 4 / 15
13,404
894
23,530
21,976
18,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 0 / 10
13,125
875
15,767
11,026
5,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
8
Kills
32
32
Deaths
8
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dj7621
Vamana
2
3
3
1.17
L
Tiamat
1
9
2
0.22
W
Cthulhu
Prendy
Cthulhu
2
1
18
11
L
Poseidon
1
11
5
0.32
W
Arachne
Tiamtum
Arachne
8
3
12
4.67
L
Danzaburou
Uncle2Drew
Danzaburou
3
4
3
1.13
L
King Arthur
Zhong
King Arthur
1
5
5
0.7
W
Nu Wa
3
0
19
12.5
W
Gilgamesh
ladS_Savunya
Gilgamesh
9
4
15
4.13
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,171
Damage
81,926
89,901
Taken
68,944
57,883
Mitigated
53,955
18,399
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dj7621
Vamana
7,888
2,997
0
5,111
20,515
19,681
0
9,330
11,185
0
25,064
L
Tiamat
6,137
767
0
2,122
16,075
6,474
510
5,824
10,251
33,176
0
W
Cthulhu
Prendy
Cthulhu
12,843
247
577
1,176
14,067
16,805
34
2,290
11,592
37,360
0
L
Poseidon
7,402
457
0
620
13,101
6,890
0
2,830
10,271
32,192
0
W
Arachne
Tiamtum
Arachne
10,524
6,377
0
4,588
13,432
8,825
156
2,543
10,839
0
30,810
L
Danzaburou
Uncle2Drew
Danzaburou
17,926
8,779
0
6,511
17,321
7,557
0
5,031
12,290
0
66,761
L
King Arthur
Zhong
King Arthur
8,818
629
0
4,035
22,889
17,281
0
9,407
13,482
0
38,872
W
Nu Wa
19,262
4,053
0
474
8,443
4,120
1,811
1,934
6,434
65,897
0
W
Gilgamesh
ladS_Savunya
Gilgamesh
23,530
6,332
0
7,896
21,976
18,466
1
5,433
16,393
0
53,120
W
15,767
7,069
0
2,133
11,026
5,739
4,058
1,576
9,400
0
52,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
62,817
391
Minions Killed
386
7
Camps Cleared
8
1,237,306
Distance Traveled
1,484,157
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,466
631
42
3
1
280,115
3
L
Tiamat
9,073
605
60
4
0
224,763
2
W
Cthulhu
11,638
776
40
3
1
313,374
3
L
Poseidon
9,056
604
67
4
3
202,802
3
W
Arachne
12,675
845
45
3
1
285,412
0
L
Danzaburou
10,988
733
143
10
1
259,223
3
L
King Arthur
9,856
657
79
5
2
270,403
0
W
Nu Wa
11,975
798
104
7
3
288,805
2
W
Gilgamesh
13,404
894
85
6
3
295,994
2
W
Artemis
13,125
875
112
7
0
300,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role