Player Matchup

Gilgamesh
Gilgamesh
Dstorm007
Gilgamesh
Level 29
God Stats
13W - 7L
1,842 SR
Queue Stats
129W - 131L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
FeelNFunky
Sun Wukong
Level 28
God Stats
2W - 2L
1,280 SR
Queue Stats
54W - 70L
1,437 Elo+
Solo
Ra
Ra
HapTic_NoVa
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,489 Elo+
Solo
Athena
Athena
Martian Vertex
Athena
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
695W - 718L
1,539 Elo+
Solo
Sol
Sol
seventotthenine
Sol
Level 13
God Stats
2W - 5L
1,623 SR
Queue Stats
16W - 16L
1,448 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,476 Elo+

VS

Team Averages
Level 33
1,571 SR
1,316 Elo+
Hel
Hel
El_Kirby123
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 250L
1,319 Elo+
Party 1
Fenrir
Fenrir
I3rydon
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 96L
1,403 Elo+
Solo
Artemis
Artemis
LucaSosa1005
Artemis
Level 15
God Stats
6W - 8L
1,544 SR
Queue Stats
130W - 120L
1,270 Elo+
Party 1
Jormungandr
Jormungandr
Milo_7u7
Jormungandr
Level 16
God Stats
10W - 8L
1,467 SR
Queue Stats
314W - 298L
1,254 Elo+
Party 1
Ymir
Ymir
vibratorytiger1
Ymir
Level 87
God Stats
10W - 7L
1,843 SR
Queue Stats
151W - 146L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dstorm007
Gilgamesh
9
2 / 4 / 1
5,824
582
3,334
7,056
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
FeelNFunky
Sun Wukong
8
1 / 1 / 5
5,385
539
1,556
3,977
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
4 / 0 / 1
6,612
661
5,299
2,611
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 1 / 5
5,569
557
1,893
4,458
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 0
6,836
684
4,636
4,896
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,362
436
1,132
6,731
1,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
I3rydon
Fenrir
9
3 / 1 / 1
5,423
542
1,764
5,995
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
LucaSosa1005
Artemis
7
0 / 5 / 1
4,485
449
1,463
5,450
1,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Milo_7u7
Jormungandr
9
2 / 2 / 2
5,444
544
2,981
5,591
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 2 / 1
4,354
435
1,230
5,436
2,581
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
5
6
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dstorm007
Gilgamesh
2
4
1
0.63
L
0
5
0
0
W
Sun Wukong
FeelNFunky
Sun Wukong
1
1
5
3.5
W
4
0
1
4.5
L
Fenrir
I3rydon
Fenrir
3
1
1
3.5
L
Artemis
LucaSosa1005
Artemis
0
5
1
0.1
W
1
1
5
3.5
L
Jormungandr
Milo_7u7
Jormungandr
2
2
2
1.5
W
6
0
0
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,718
Damage
8,570
22,998
Taken
29,203
8,927
Mitigated
9,674
6,516
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dstorm007
Gilgamesh
3,334
880
99
1,113
7,056
2,896
92
2,406
4,650
0
27,683
L
1,132
149
159
807
6,731
1,993
0
4,026
2,487
15,697
0
W
Sun Wukong
FeelNFunky
Sun Wukong
1,556
309
0
0
3,977
2,207
516
668
3,309
0
13,791
W
5,299
399
155
1,108
2,611
926
400
1,092
1,519
37,718
0
L
Fenrir
I3rydon
Fenrir
1,764
611
0
2,456
5,995
1,817
0
1,219
4,744
0
16,662
L
Artemis
LucaSosa1005
Artemis
1,463
881
234
841
5,450
1,374
0
3,823
1,627
0
12,545
W
1,893
679
0
576
4,458
1,754
63
1,010
3,448
13,766
0
L
Jormungandr
Milo_7u7
Jormungandr
2,981
1,270
0
1,419
5,591
1,909
0
0
5,591
21,301
0
W
4,636
604
0
3,465
4,896
1,144
406
167
4,729
43,039
0
L
1,230
272
0
0
5,436
2,581
0
2,441
2,926
18,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
24,068
273
Minions Killed
185
0
Camps Cleared
0
940,240
Distance Traveled
826,948
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,824
582
55
6
0
166,185
0
L
Hel
4,362
436
30
3
0
153,005
0
W
Sun Wukong
5,385
539
19
2
0
213,775
0
W
Ra
6,612
661
86
9
0
201,698
3
L
Fenrir
5,423
542
49
5
0
176,371
1
L
Artemis
4,485
449
34
3
0
142,881
0
W
Athena
5,569
557
28
3
0
190,176
1
L
Jormungandr
5,444
544
44
4
0
189,396
1
W
Sol
6,836
684
85
9
0
168,406
2
L
Ymir
4,354
435
28
3
0
165,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role