Player Matchup

Gilgamesh
Gilgamesh
Faradayer
Gilgamesh
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 27L
1,572 Elo+
Party 2
Khepri
Khepri
Hotoke2k
Khepri
Level 26
God Stats
16W - 10L
1,691 SR
Queue Stats
79W - 73L
1,568 Elo+
Party 2
Fenrir
Fenrir
Plxtano
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
WilddArrow
Kukulkan
Level 54
God Stats
19W - 19L
1,655 SR
Queue Stats
87W - 79L
1,603 Elo+
Party 2
Hachiman
Hachiman
tetedany
Hachiman
Level 26
God Stats
4W - 5L
1,343 SR
Queue Stats
78W - 70L
1,545 Elo+
Party 2
Team Averages
Level 26
1,538 SR
1,557 Elo+

VS

Team Averages
Level 43
1,537 SR
1,542 Elo+
Thanatos
Thanatos
CMbest
Thanatos
Level 28
God Stats
4W - 2L
1,702 SR
Queue Stats
171W - 175L
1,462 Elo+
Solo
Thoth
Thoth
KyptoSmoke
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
Mirkik
Kukulkan
Level 29
God Stats
2W - 1L
1,485 SR
Queue Stats
5W - 2L
1,659 Elo+
Solo
Ymir
Ymir
Pandalfs
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 41L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
SeoLp
Sun Wukong
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Faradayer
Gilgamesh
20
8 / 10 / 17
14,845
1,060
28,741
39,375
28,515
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Hotoke2k
Khepri
20
2 / 7 / 19
13,908
993
11,698
32,702
39,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Plxtano
Fenrir
19
5 / 15 / 13
13,519
966
8,917
28,858
17,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
WilddArrow
Kukulkan
20
2 / 3 / 22
13,852
989
22,718
14,358
6,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
tetedany
Hachiman
20
13 / 5 / 13
16,309
1,165
31,807
27,372
13,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CMbest
Thanatos
18
3 / 5 / 12
12,489
892
10,292
11,481
4,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
20
11 / 9 / 15
15,328
1,095
16,541
20,453
8,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Mirkik
Kukulkan
20
16 / 3 / 17
17,579
1,256
62,222
15,969
8,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
3 / 9 / 27
14,272
1,019
20,572
32,667
45,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
SeoLp
Sun Wukong
20
7 / 4 / 29
16,014
1,144
28,510
28,378
33,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
140
30
Kills
40
40
Deaths
30
84
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CMbest
Thanatos
3
5
12
1.8
L
Gilgamesh
Faradayer
Gilgamesh
8
10
17
1.65
L
Khepri
Hotoke2k
Khepri
2
7
19
1.64
W
Thoth
11
9
15
2.06
W
Kukulkan
Mirkik
Kukulkan
16
3
17
8.17
W
Ymir
3
9
27
1.83
L
Fenrir
Plxtano
Fenrir
5
15
13
0.77
W
Sun Wukong
SeoLp
Sun Wukong
7
4
29
5.38
L
Kukulkan
WilddArrow
Kukulkan
2
3
22
4.33
L
Hachiman
tetedany
Hachiman
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,881
Damage
138,137
142,665
Taken
108,948
105,213
Mitigated
99,996
13,719
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CMbest
Thanatos
10,292
1,588
0
3,018
11,481
4,519
0
3,731
7,750
0
14,338
L
Gilgamesh
Faradayer
Gilgamesh
28,741
8,574
0
2,680
39,375
28,515
0
31,291
8,084
376
51,954
L
Khepri
Hotoke2k
Khepri
11,698
850
1,337
2,633
32,702
39,836
0
22,143
10,559
24,891
0
W
Thoth
16,541
971
212
324
20,453
8,587
0
7,910
12,543
26,110
0
W
Kukulkan
Mirkik
Kukulkan
62,222
5,912
0
2,174
15,969
8,121
0
4,751
11,218
110,718
0
W
Ymir
20,572
2,534
0
0
32,667
45,457
0
9,684
22,983
38,216
0
L
Fenrir
Plxtano
Fenrir
8,917
1,096
0
236
28,858
17,109
0
21,489
7,369
0
13,860
W
Sun Wukong
SeoLp
Sun Wukong
28,510
4,904
0
8,974
28,378
33,312
0
8,614
19,764
12,530
47,715
L
Kukulkan
WilddArrow
Kukulkan
22,718
3,060
2,213
1,470
14,358
6,347
0
11,623
2,735
68,360
0
L
Hachiman
tetedany
Hachiman
31,807
17,370
0
3,150
27,372
13,406
0
18,373
8,999
0
69,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,433
Gold Earned
75,682
267
Minions Killed
272
8
Camps Cleared
6
1,303,889
Distance Traveled
1,208,997
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,489
892
8
1
0
170,194
0
L
Gilgamesh
14,845
1,060
39
3
1
273,475
0
L
Khepri
13,908
993
31
2
1
266,008
0
W
Thoth
15,328
1,095
20
1
1
255,108
1
W
Kukulkan
17,579
1,256
124
9
0
276,091
2
W
Ymir
14,272
1,019
49
4
1
218,047
0
L
Fenrir
13,519
966
10
1
0
236,000
3
W
Sun Wukong
16,014
1,144
71
5
4
289,557
0
L
Kukulkan
13,852
989
108
8
0
269,857
0
L
Hachiman
16,309
1,165
79
6
6
258,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role