Player Matchup

Ares
Ares
Gold I
FriendlyOnix
Ares
Gold I
Level 116
God Stats
6W - 3L
1,567 SR
Queue Stats
104W - 88L
1,721 MMR
Solo
Anhur
Anhur
Gold IV
GiraffeDude95
Anhur
Gold IV
Level 79
God Stats
11W - 1L
1,966 SR
Queue Stats
18W - 5L
1,728 MMR
Solo
Camazotz
Camazotz
Gold I
ShortyMcFly
Camazotz
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
TheGankSinatraJr
Poseidon
Platinum IV
Level 160
God Stats
13W - 7L
1,674 SR
Queue Stats
143W - 124L
1,769 MMR
Solo
Tyr
Tyr
Gold II
landonitis
Tyr
Gold II
Level 160
God Stats
2W - 1L
1,631 SR
Queue Stats
300W - 303L
1,655 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,668 SR
1,675 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,537 SR
1,606 MMR
Sun Wukong
Sun Wukong
Gold II
Brynhildrt
Sun Wukong
Gold II
Level 118
God Stats
0W - 5L
1,670 SR
Queue Stats
346W - 389L
1,610 MMR
Solo
Medusa
Medusa
Gold I
Crymson
Medusa
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
JägerV
Xing Tian
Gold I
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 178L
1,657 MMR
Solo
Nemesis
Nemesis
Platinum IV
brobrobroooooooo
Nemesis
Platinum IV
Level 144
God Stats
9W - 15L
1,513 SR
Queue Stats
379W - 386L
1,763 MMR
Solo
Janus
Janus
Platinum V
Ęrendor
Janus
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
7,556
540
5,195
9,515
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 1 / 4
8,454
604
9,705
10,547
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
ShortyMcFly
Camazotz
15
3 / 1 / 4
8,227
588
5,055
13,486
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 0 / 2
8,602
614
9,094
4,533
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 1
8,949
639
8,340
10,549
7,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatApolloSetGuan YuAthena

VS

Bans
TsukuyomiSobekCupidYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brynhildrt
Sun Wukong
12
0 / 3 / 1
6,940
496
5,983
11,633
5,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Crymson
Medusa
13
0 / 2 / 0
6,992
499
5,181
9,323
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
JägerV
Xing Tian
9
0 / 5 / 1
5,796
414
3,699
13,655
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 3 / 0
7,870
562
6,169
8,393
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Ęrendor
Janus
12
0 / 2 / 2
7,112
508
3,252
5,862
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
4
4
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brynhildrt
Sun Wukong
0
3
1
0.17
L
Medusa
Crymson
Medusa
0
2
0
0
W
2
1
9
6.5
W
2
1
4
4
L
Xing Tian
JägerV
Xing Tian
0
5
1
0.1
W
Camazotz
ShortyMcFly
Camazotz
3
1
4
5
W
6
0
2
7
L
4
3
0
1.33
W
2
1
1
2.5
L
Janus
Ęrendor
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,389
Damage
24,284
48,630
Taken
48,866
22,930
Mitigated
18,999
28,260
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brynhildrt
Sun Wukong
5,983
920
0
4,730
11,633
5,888
0
0
11,633
0
43,110
L
Medusa
Crymson
Medusa
5,181
3,230
0
5,588
9,323
1,995
0
1,067
8,256
0
52,031
W
5,195
351
0
3,638
9,515
5,521
0
3,451
6,064
18,175
0
W
9,705
6,424
0
7,108
10,547
3,432
483
492
10,055
0
64,886
L
Xing Tian
JägerV
Xing Tian
3,699
207
0
3,579
13,655
6,511
0
6,995
6,660
11,182
0
W
Camazotz
ShortyMcFly
Camazotz
5,055
1,536
0
9,965
13,486
4,444
0
1,051
12,435
0
57,203
W
9,094
1,100
0
1,936
4,533
1,638
0
1,957
2,576
65,136
0
L
6,169
3,500
0
1,286
8,393
3,025
0
3,032
5,361
0
53,813
W
8,340
748
0
5,613
10,549
7,895
0
0
9,993
0
62,386
L
Janus
Ęrendor
Janus
3,252
325
0
708
5,862
1,580
0
3,195
2,667
54,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
34,710
540
Minions Killed
423
0
Camps Cleared
0
1,461,304
Distance Traveled
1,435,311
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,940
496
83
6
0
285,707
2
L
Medusa
6,992
499
97
7
0
250,948
4
W
Ares
7,556
540
23
2
0
293,633
5
W
Anhur
8,454
604
120
9
0
243,803
4
L
Xing Tian
5,796
414
15
1
0
293,420
6
W
Camazotz
8,227
588
106
8
0
322,157
3
W
Poseidon
8,602
614
143
10
0
307,639
5
L
Nemesis
7,870
562
110
8
0
316,253
3
W
Tyr
8,949
639
148
11
0
294,072
0
L
Janus
7,112
508
118
8
0
288,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role