Player Matchup

Thor
Thor
FiddledaDiddle
Thor
Level 18
God Stats
2W - 5L
1,314 SR
Queue Stats
96W - 90L
1,661 Elo+
Party 1
Neith
Neith
MarkFenty
Neith
Level 18
God Stats
2W - 4L
1,291 SR
Queue Stats
100W - 92L
1,664 Elo+
Party 1
Izanami
Izanami
S371
Izanami
Level 5
God Stats
2W - 1L
1,836 SR
Queue Stats
5W - 3L
1,770 Elo+
Party 3
Scylla
Scylla
iAskel
Scylla
Level 18
God Stats
24W - 16L
1,608 SR
Queue Stats
88W - 65L
1,663 Elo+
Solo
Ares
Ares
levleolr
Ares
Level 46
God Stats
5W - 4L
1,682 SR
Queue Stats
166W - 167L
1,506 Elo+
Party 3
Team Averages
Level 21
1,546 SR
1,653 Elo+

VS

Team Averages
Level 23
1,646 SR
1,649 Elo+
Anhur
Anhur
CrumblingAway
Anhur
Level 29
God Stats
1W - 0L
1,355 SR
Queue Stats
9W - 7L
1,610 Elo+
Solo
Hercules
Hercules
Highcard
Hercules
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 43L
1,640 Elo+
Party 2
Ra
Ra
Oskitar181
Ra
Level 27
God Stats
3W - 2L
1,824 SR
Queue Stats
176W - 123L
1,666 Elo+
Solo
Sylvanus
Sylvanus
XxavoxX
Sylvanus
Level 27
God Stats
5W - 1L
1,698 SR
Queue Stats
89W - 71L
1,568 Elo+
Solo
Nemesis
Nemesis
xZanfis
Nemesis
Level 10
God Stats
10W - 5L
1,855 SR
Queue Stats
99W - 56L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,282
528
5,826
7,066
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
MarkFenty
Neith
11
3 / 2 / 1
6,621
662
5,300
6,446
1,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
S371
Izanami
5
0 / 1 / 0
4,028
403
457
2,337
374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
iAskel
Scylla
9
2 / 2 / 0
5,496
550
3,271
4,838
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
8
1 / 2 / 2
4,780
478
3,869
8,305
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,092
509
2,944
5,636
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Highcard
Hercules
10
2 / 2 / 0
5,539
554
2,147
7,624
2,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 2 / 5
6,340
634
3,186
5,569
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
XxavoxX
Sylvanus
9
1 / 1 / 4
5,772
577
3,311
7,673
3,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
xZanfis
Nemesis
12
6 / 0 / 1
6,988
699
7,659
5,679
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
10
10
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
1
3
3
0.83
W
Hercules
Highcard
Hercules
2
2
0
1
L
Neith
MarkFenty
Neith
3
2
1
1.75
W
0
2
5
1.25
L
Izanami
S371
Izanami
0
1
0
0
W
Sylvanus
XxavoxX
Sylvanus
1
1
4
3
L
Scylla
iAskel
Scylla
2
2
0
1
L
Ares
1
2
2
1
W
Nemesis
xZanfis
Nemesis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
19,247
28,992
Taken
32,181
8,809
Mitigated
11,768
6,847
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,944
1,283
0
1,283
5,636
1,809
956
1,708
3,928
0
22,006
L
5,826
2,716
0
2,446
7,066
2,251
0
672
6,394
0
22,889
W
Hercules
Highcard
Hercules
2,147
1,112
0
2,835
7,624
2,830
697
47
7,577
0
19,744
L
Neith
MarkFenty
Neith
5,300
1,022
0
2,029
6,446
1,937
164
978
5,468
0
36,560
W
3,186
400
603
2,031
5,569
1,939
367
1,825
3,676
40,305
0
L
Izanami
S371
Izanami
457
333
0
0
2,337
374
0
468
1,869
0
8,604
W
Sylvanus
XxavoxX
Sylvanus
3,311
1,255
456
1,984
7,673
3,411
279
2,236
5,345
15,074
0
L
Scylla
iAskel
Scylla
3,271
480
0
1,250
4,838
1,308
0
1,350
3,488
24,992
0
L
Ares
3,869
114
0
1,122
8,305
2,939
0
3,029
5,276
9,879
0
W
Nemesis
xZanfis
Nemesis
7,659
3,982
0
3,058
5,679
1,779
0
1,062
4,515
0
39,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
29,731
233
Minions Killed
289
0
Camps Cleared
0
865,424
Distance Traveled
1,060,510
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,092
509
42
4
0
199,230
5
L
Thor
5,282
528
49
5
0
208,821
2
W
Hercules
5,539
554
43
4
0
215,344
0
L
Neith
6,621
662
86
9
0
193,260
5
W
Ra
6,340
634
96
10
0
214,373
3
L
Izanami
4,028
403
14
1
0
104,978
0
W
Sylvanus
5,772
577
32
3
0
170,870
4
L
Scylla
5,496
550
65
7
0
170,192
4
L
Ares
4,780
478
19
2
0
188,173
1
W
Nemesis
6,988
699
76
8
0
260,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role