Player Matchup

Discordia
Discordia
Angelysk
Discordia
Level 29
God Stats
9W - 14L
1,297 SR
Queue Stats
48W - 115L
1,159 Elo+
Party 1
Artio
Artio
Hârükâ
Artio
Level 15
God Stats
20W - 18L
1,746 SR
Queue Stats
28W - 41L
1,234 Elo+
Party 1
Skadi
Skadi
XblueeaglX1
Skadi
Level 54
God Stats
2W - 6L
1,195 SR
Queue Stats
112W - 162L
1,274 Elo+
Party 1
Team Averages
Level 33
1,413 SR
1,222 Elo+

VS

Team Averages
Level 57
1,388 SR
1,310 Elo+
Chaac
Chaac
VanDavv
Chaac
Level 80
God Stats
5W - 11L
1,508 SR
Queue Stats
221W - 228L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
costeiraa4
Baron Samedi
Level 68
God Stats
17W - 32L
1,206 SR
Queue Stats
239W - 378L
1,236 Elo+
Solo
Mercury
Mercury
leSpringue
Mercury
Level 22
God Stats
2W - 3L
1,452 SR
Queue Stats
5W - 10L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angelysk
Discordia
16
9 / 3 / 8
12,785
799
14,352
9,739
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Hârükâ
Artio
13
1 / 7 / 16
11,184
699
5,966
20,867
21,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 2 / 9
11,900
744
19,306
17,797
10,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
VanDavv
Chaac
14
10 / 5 / 2
11,426
714
20,862
21,396
20,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
costeiraa4
Baron Samedi
12
1 / 7 / 8
9,705
607
10,802
15,451
12,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
leSpringue
Mercury
13
0 / 6 / 7
9,416
589
6,462
11,079
3,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
18
Kills
11
12
Deaths
18
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Angelysk
Discordia
9
3
8
4.33
W
Artio
Hârükâ
Artio
1
7
16
1.29
L
Chaac
VanDavv
Chaac
10
5
2
2.2
W
8
2
9
6.25
L
Baron Samedi
costeiraa4
Baron Samedi
1
7
8
0.71
L
Mercury
leSpringue
Mercury
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,624
Damage
38,126
48,403
Taken
47,926
35,888
Mitigated
36,443
14,756
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Angelysk
Discordia
14,352
975
352
2,792
9,739
4,300
700
1,586
8,153
50,258
0
W
Artio
Hârükâ
Artio
5,966
1,004
2,422
4,881
20,867
21,131
111
5,107
15,760
7,598
0
L
Chaac
VanDavv
Chaac
20,862
4,389
0
4,710
21,396
20,586
53
9,317
11,603
0
57,243
W
19,306
10,511
0
4,309
17,797
10,457
2,011
4,161
13,636
0
72,981
L
Baron Samedi
costeiraa4
Baron Samedi
10,802
1,488
1,112
5,296
15,451
12,137
210
5,066
10,043
37,367
0
L
Mercury
leSpringue
Mercury
6,462
2,253
0
0
11,079
3,720
334
4,928
5,817
0
31,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
30,547
174
Minions Killed
158
0
Camps Cleared
0
808,628
Distance Traveled
770,356
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,785
799
69
4
0
257,862
0
W
Artio
11,184
699
3
0
0
275,001
3
L
Chaac
11,426
714
62
4
0
277,376
2
W
Skadi
11,900
744
102
6
0
275,765
1
L
Baron Samedi
9,705
607
45
3
0
215,082
4
L
Mercury
9,416
589
51
3
0
277,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role