Player Matchup

Agni
Agni
Mr ButtBlast
Agni
Level 28
God Stats
19W - 16L
1,640 SR
Queue Stats
111W - 113L
1,618 Elo+
Solo
Ao Kuang
Ao Kuang
Skybass_
Ao Kuang
Level 29
God Stats
8W - 8L
1,662 SR
Queue Stats
221W - 237L
1,495 Elo+
Party 3
Olorun
Olorun
lllN0BLElll
Olorun
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 27L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
lucato707
Gilgamesh
Level 27
God Stats
8W - 10L
1,729 SR
Queue Stats
141W - 131L
1,539 Elo+
Party 3
Achilles
Achilles
shcvybjtjr
Achilles
Level 109
God Stats
26W - 29L
1,678 SR
Queue Stats
918W - 905L
1,616 Elo+
Party 1
Team Averages
Level 40
1,642 SR
1,596 Elo+

VS

Team Averages
Level 16
1,561 SR
1,610 Elo+
Ra
Ra
Floodmana
Ra
Level 18
God Stats
3W - 3L
1,479 SR
Queue Stats
172W - 151L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
GoRideaWave
Zhong Kui
Level 25
God Stats
3W - 3L
1,743 SR
Queue Stats
79W - 73L
1,650 Elo+
Party 2
Nemesis
Nemesis
RubricalSpark47
Nemesis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,595 Elo+
Party 4
Neith
Neith
Sukpoi
Neith
Level 26
God Stats
13W - 7L
1,582 SR
Queue Stats
68W - 65L
1,634 Elo+
Party 2
Mercury
Mercury
moomoopie1_0_1
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,595 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 7
14,954
650
16,892
12,204
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Skybass_
Ao Kuang
20
8 / 4 / 7
13,761
598
11,887
19,948
8,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
20
7 / 3 / 6
13,963
607
9,693
13,009
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
lucato707
Gilgamesh
20
12 / 1 / 12
15,047
654
15,857
14,521
13,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
shcvybjtjr
Achilles
16
1 / 1 / 6
10,770
468
2,123
9,802
10,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
11,363
494
11,895
17,676
7,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
GoRideaWave
Zhong Kui
16
1 / 6 / 5
10,212
444
9,882
13,871
10,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 17 / 6
7,766
338
4,034
17,006
6,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Sukpoi
Neith
18
6 / 3 / 1
11,746
511
10,358
13,308
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 12 / 2
8,523
371
1,446
17,284
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
42
Kills
9
10
Deaths
43
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Zhong Kui
GoRideaWave
Zhong Kui
1
6
5
0.58
W
14
1
7
17.5
L
0
17
6
0.18
W
Ao Kuang
Skybass_
Ao Kuang
8
4
7
2.88
L
Neith
Sukpoi
Neith
6
3
1
2.17
W
Olorun
7
3
6
3.33
W
Gilgamesh
lucato707
Gilgamesh
12
1
12
18
L
0
12
2
0.08
W
Achilles
shcvybjtjr
Achilles
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,452
Damage
37,615
69,484
Taken
79,145
44,516
Mitigated
38,158
27,077
Healing
16,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,895
464
593
6,378
17,676
7,975
0
6,089
11,346
102,885
0
L
Zhong Kui
GoRideaWave
Zhong Kui
9,882
546
0
4,635
13,871
10,630
234
6,634
7,167
61,780
0
W
16,892
1,814
0
4,046
12,204
5,176
883
4,936
7,268
128,666
0
L
4,034
1,411
0
178
17,006
6,658
0
8,799
8,007
0
16,498
W
Ao Kuang
Skybass_
Ao Kuang
11,887
3,985
0
6,357
19,948
8,205
1,916
6,466
13,482
104,524
0
L
Neith
Sukpoi
Neith
10,358
4,356
0
4,425
13,308
4,821
1,001
8,525
4,687
0
66,680
W
Olorun
9,693
5,066
1,530
5,543
13,009
6,381
3,857
4,764
8,245
97,257
4,791
W
Gilgamesh
lucato707
Gilgamesh
15,857
4,388
0
5,971
14,521
13,951
3,562
4,591
9,755
0
82,225
L
1,446
347
0
139
17,284
8,074
904
7,291
9,921
0
28,004
W
Achilles
shcvybjtjr
Achilles
2,123
713
0
3,630
9,802
10,803
445
1,553
8,224
0
50,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,495
Gold Earned
49,610
747
Minions Killed
490
0
Camps Cleared
0
1,926,508
Distance Traveled
1,751,380
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,363
494
178
8
0
383,991
8
L
Zhong Kui
10,212
444
114
5
0
388,337
6
W
Agni
14,954
650
213
9
0
449,424
4
L
Nemesis
7,766
338
29
1
0
319,017
2
W
Ao Kuang
13,761
598
142
6
0
414,007
0
L
Neith
11,746
511
106
5
0
355,711
2
W
Olorun
13,963
607
170
7
0
381,007
3
W
Gilgamesh
15,047
654
140
6
0
402,313
1
L
Mercury
8,523
371
63
3
0
304,324
5
W
Achilles
10,770
468
82
4
0
279,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role