Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BGVladiGamer
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,721 Elo+
Solo
Aphrodite
Aphrodite
Drackn
Aphrodite
Level 28
God Stats
6W - 8L
1,188 SR
Queue Stats
63W - 71L
1,574 Elo+
Solo
Arachne
Arachne
Freyalix
Arachne
Level 24
God Stats
4W - 3L
1,559 SR
Queue Stats
16W - 9L
1,851 Elo+
Solo
Tiamat
Tiamat
KungScale
Tiamat
Level 2
God Stats
6W - 1L
1,808 SR
Queue Stats
15W - 9L
1,754 Elo+
Solo
Scylla
Scylla
msjs
Scylla
Level 27
God Stats
4W - 1L
1,671 SR
Queue Stats
103W - 97L
1,638 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,707 Elo+

VS

Team Averages
Level 19
1,590 SR
1,622 Elo+
Ravana
Ravana
Benll
Ravana
Level 24
God Stats
2W - 3L
1,578 SR
Queue Stats
22W - 19L
1,656 Elo+
Solo
Ra
Ra
Gemorroy
Ra
Level 17
God Stats
3W - 4L
1,471 SR
Queue Stats
53W - 43L
1,633 Elo+
Solo
Ullr
Ullr
JebaacCieSzmatoo
Ullr
Level 15
God Stats
32W - 20L
1,682 SR
Queue Stats
32W - 20L
1,645 Elo+
Solo
Ymir
Ymir
SUTDOG12
Ymir
Level 10
God Stats
2W - 3L
1,560 SR
Queue Stats
5W - 5L
1,658 Elo+
Solo
Artio
Artio
VdooNeodyme
Artio
Level 27
God Stats
9W - 10L
1,657 SR
Queue Stats
102W - 103L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BGVladiGamer
Ah Muzen Cab
12
10 / 0 / 1
6,917
692
8,809
6,179
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Drackn
Aphrodite
9
1 / 3 / 3
4,830
483
1,471
3,477
1,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Freyalix
Arachne
10
4 / 1 / 2
6,215
622
5,029
8,250
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
KungScale
Tiamat
10
2 / 3 / 1
5,775
578
5,502
5,313
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
msjs
Scylla
11
3 / 2 / 2
6,252
625
3,332
4,188
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Benll
Ravana
9
3 / 4 / 2
5,399
540
4,022
5,812
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 3 / 0
6,067
607
3,518
5,093
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 6 / 1
4,548
455
3,355
9,209
2,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
7
0 / 5 / 2
4,388
439
1,147
6,578
3,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
5,507
551
3,092
6,828
4,152
Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
20
Kills
9
9
Deaths
20
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BGVladiGamer
Ah Muzen Cab
10
0
1
10.5
L
Ravana
Benll
Ravana
3
4
2
1
W
Aphrodite
Drackn
Aphrodite
1
3
3
0.83
W
Arachne
Freyalix
Arachne
4
1
2
5
L
4
3
0
1.33
L
1
6
1
0.25
W
Tiamat
KungScale
Tiamat
2
3
1
0.83
L
Ymir
0
5
2
0.2
L
1
2
2
1
W
Scylla
msjs
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
15,134
27,407
Taken
33,520
11,701
Mitigated
13,869
13,600
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BGVladiGamer
Ah Muzen Cab
8,809
4,576
0
3,958
6,179
1,924
574
754
5,425
0
42,471
L
Ravana
Benll
Ravana
4,022
1,424
0
1,123
5,812
2,575
0
1,656
4,079
0
22,694
W
Aphrodite
Drackn
Aphrodite
1,471
351
2,047
1,275
3,477
1,090
86
1,086
2,367
11,356
0
W
Arachne
Freyalix
Arachne
5,029
3,225
0
3,820
8,250
3,485
0
1,767
6,369
0
34,837
L
3,518
126
0
1,277
5,093
1,645
0
1,753
3,240
30,670
0
L
3,355
1,765
0
2,888
9,209
2,099
0
941
8,220
0
27,413
W
Tiamat
KungScale
Tiamat
5,502
1,118
0
2,000
5,313
3,838
24
2,689
2,624
25,191
0
L
Ymir
1,147
311
0
454
6,578
3,398
0
1,077
5,501
7,951
0
L
3,092
507
221
2,628
6,828
4,152
0
4,653
2,175
24,158
0
W
Scylla
msjs
Scylla
3,332
391
0
500
4,188
1,364
34
1,199
2,865
31,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
25,909
288
Minions Killed
266
0
Camps Cleared
0
928,128
Distance Traveled
873,256
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,917
692
70
7
0
189,620
1
L
Ravana
5,399
540
54
5
0
188,244
5
W
Aphrodite
4,830
483
28
3
0
182,894
2
W
Arachne
6,215
622
58
6
0
205,620
2
L
Ra
6,067
607
77
8
0
187,226
1
L
Ullr
4,548
455
47
5
0
141,988
1
W
Tiamat
5,775
578
60
6
0
178,202
5
L
Ymir
4,388
439
27
3
0
169,710
1
L
Artio
5,507
551
61
6
0
186,088
4
W
Scylla
6,252
625
72
7
0
171,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role