Player Matchup

Heimdallr
Heimdallr
BOPE-RealxJonas
Heimdallr
Level 46
God Stats
40W - 56L
1,388 SR
Queue Stats
289W - 315L
1,360 Elo+
Solo
Medusa
Medusa
Nasty--Nevets
Medusa
Level 41
God Stats
8W - 7L
1,362 SR
Queue Stats
14W - 15L
1,057 Elo+
Party 2
Mulan
Mulan
Rowan2shoes
Mulan
Level 97
God Stats
8W - 12L
1,410 SR
Queue Stats
14W - 29L
1,211 Elo+
Party 2
Ymir
Ymir
jtrodeberg
Ymir
Level 32
God Stats
23W - 17L
1,516 SR
Queue Stats
51W - 53L
1,391 Elo+
Solo
Da Ji
Da Ji
millhouse42
Da Ji
Level 141
God Stats
2W - 6L
1,511 SR
Queue Stats
29W - 35L
1,330 Elo+
Party 2
Team Averages
Level 71
1,437 SR
1,270 Elo+

VS

Team Averages
Level 74
1,510 SR
1,373 Elo+
Zhong Kui
Zhong Kui
Arnio
Zhong Kui
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,275 Elo+
Party 1
Mercury
Mercury
BabaApo
Mercury
Level 27
God Stats
45W - 26L
1,549 SR
Queue Stats
113W - 108L
1,412 Elo+
Party 1
Hercules
Hercules
DanteInferno459
Hercules
Level 128
God Stats
5W - 6L
1,449 SR
Queue Stats
43W - 45L
1,305 Elo+
Party 3
Skadi
Skadi
DishierStream98
Skadi
Level 47
God Stats
18W - 12L
1,581 SR
Queue Stats
242W - 232L
1,448 Elo+
Solo
Cernunnos
Cernunnos
Mystic Majinn
Cernunnos
Level 25
God Stats
2W - 4L
1,472 SR
Queue Stats
7W - 8L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BOPE-RealxJonas
Heimdallr
15
13 / 2 / 8
10,334
608
12,531
12,495
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 4
9,219
542
5,378
8,244
2,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 7
8,411
495
6,517
13,609
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 2 / 10
7,918
466
7,931
14,256
14,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 1 / 4
9,126
537
10,559
11,002
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arnio
Zhong Kui
15
6 / 2 / 2
9,765
574
12,989
10,932
8,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
BabaApo
Mercury
15
2 / 6 / 2
8,730
514
7,360
14,410
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
7
1 / 5 / 2
6,598
388
2,859
10,143
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 6 / 3
8,201
482
7,839
10,652
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Mystic Majinn
Cernunnos
10
0 / 12 / 1
6,805
400
4,627
15,205
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
31
Kills
10
11
Deaths
31
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arnio
Zhong Kui
6
2
2
3.5
W
Heimdallr
BOPE-RealxJonas
Heimdallr
13
2
8
8.5
L
Mercury
BabaApo
Mercury
2
6
2
0.5
L
Hercules
1
5
2
0.4
L
1
6
3
0.42
L
Cernunnos
Mystic Majinn
Cernunnos
0
12
1
0.04
W
6
1
4
8
W
2
5
7
1.1
W
2
2
10
3.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
35,674
59,606
Taken
61,342
35,821
Mitigated
27,394
16,640
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arnio
Zhong Kui
12,989
1,987
0
5,147
10,932
8,462
1,162
853
9,929
55,048
0
W
Heimdallr
BOPE-RealxJonas
Heimdallr
12,531
5,067
0
4,838
12,495
5,719
1,793
2,003
10,492
0
51,374
L
Mercury
BabaApo
Mercury
7,360
5,067
0
0
14,410
6,365
0
589
13,671
0
67,844
L
Hercules
2,859
792
0
1,741
10,143
4,140
0
2,640
7,478
0
6,908
L
7,839
3,049
0
2,120
10,652
3,480
410
2,370
8,282
0
47,115
L
Cernunnos
Mystic Majinn
Cernunnos
4,627
1,912
0
1,326
15,205
4,947
727
1,479
13,676
0
27,194
W
5,378
2,254
270
2,103
8,244
2,739
3,719
670
7,574
0
42,614
W
6,517
329
219
4,078
13,609
8,655
442
5,546
8,063
0
30,728
W
7,931
1,622
0
1,878
14,256
14,465
264
1,943
12,313
35,437
0
W
10,559
3,909
0
3,254
11,002
4,243
0
2,827
8,175
0
42,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
40,099
325
Minions Killed
360
0
Camps Cleared
0
1,635,437
Distance Traveled
1,435,509
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,765
574
105
6
0
288,284
1
W
Heimdallr
10,334
608
82
5
0
321,861
3
L
Mercury
8,730
514
109
6
0
395,079
2
L
Hercules
6,598
388
10
1
0
182,449
1
L
Skadi
8,201
482
81
5
0
253,017
4
L
Cernunnos
6,805
400
55
3
0
316,680
0
W
Medusa
9,219
542
69
4
0
325,998
1
W
Mulan
8,411
495
62
4
0
288,356
1
W
Ymir
7,918
466
45
3
0
349,376
4
W
Da Ji
9,126
537
67
4
0
349,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role