Player Matchup

Tsukuyomi
Tsukuyomi
GeralDJ2004
Tsukuyomi
Level 105
God Stats
4W - 3L
1,561 SR
Queue Stats
93W - 87L
1,454 Elo+
Party 3
Tiamat
Tiamat
Wolfskr3uz
Tiamat
Level 148
God Stats
22W - 28L
1,361 SR
Queue Stats
179W - 171L
1,441 Elo+
Solo
Xbalanque
Xbalanque
juliryx
Xbalanque
Level 118
God Stats
11W - 2L
1,816 SR
Queue Stats
81W - 74L
1,518 Elo+
Party 3
Khepri
Khepri
sandrol345
Khepri
Level 96
God Stats
15W - 11L
1,475 SR
Queue Stats
63W - 59L
1,424 Elo+
Party 3
King Arthur
King Arthur
squallito974
King Arthur
Level 70
God Stats
21W - 41L
1,426 SR
Queue Stats
700W - 733L
1,399 Elo+
Solo
Team Averages
Level 107
1,528 SR
1,447 Elo+

VS

Team Averages
Level 89
1,499 SR
1,490 Elo+
Erlang Shen
Erlang Shen
B-Turk34
Erlang Shen
Level 97
God Stats
11W - 6L
1,551 SR
Queue Stats
180W - 186L
1,480 Elo+
Party 1
King Arthur
King Arthur
Giyu-S
King Arthur
Level 111
God Stats
11W - 9L
1,402 SR
Queue Stats
138W - 145L
1,459 Elo+
Party 2
Yemoja
Yemoja
Handsome_Jaack
Yemoja
Level 105
God Stats
26W - 30L
1,559 SR
Queue Stats
137W - 140L
1,557 Elo+
Party 2
Xbalanque
Xbalanque
Talha42K
Xbalanque
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 113L
1,473 Elo+
Party 1
Scylla
Scylla
TripazZ_
Scylla
Level 67
God Stats
11W - 14L
1,484 SR
Queue Stats
280W - 310L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GeralDJ2004
Tsukuyomi
19
2 / 8 / 10
13,084
436
15,777
27,467
13,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Wolfskr3uz
Tiamat
20
5 / 5 / 6
14,101
470
24,679
22,877
18,115
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
juliryx
Xbalanque
20
10 / 7 / 6
15,684
523
27,419
31,363
15,710
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
sandrol345
Khepri
16
1 / 7 / 12
12,145
405
9,592
31,152
44,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
squallito974
King Arthur
20
8 / 6 / 5
14,289
476
18,918
30,284
37,355
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
B-Turk34
Erlang Shen
20
16 / 5 / 10
17,106
570
33,629
32,767
24,062
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Giyu-S
King Arthur
20
7 / 8 / 13
15,909
530
30,348
31,599
28,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 2 / 12
13,891
463
10,866
26,101
28,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Talha42K
Xbalanque
20
0 / 8 / 4
13,217
441
9,169
30,827
11,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TripazZ_
Scylla
20
5 / 3 / 15
14,187
473
22,605
17,553
7,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
86
26
Kills
32
33
Deaths
26
39
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
B-Turk34
Erlang Shen
16
5
10
4.2
L
Tsukuyomi
GeralDJ2004
Tsukuyomi
2
8
10
0.88
W
King Arthur
Giyu-S
King Arthur
7
8
13
1.69
W
4
2
12
5
W
Xbalanque
Talha42K
Xbalanque
0
8
4
0.25
W
Scylla
TripazZ_
Scylla
5
3
15
4.17
L
Tiamat
Wolfskr3uz
Tiamat
5
5
6
1.6
L
Xbalanque
juliryx
Xbalanque
10
7
6
1.86
L
Khepri
sandrol345
Khepri
1
7
12
1
L
King Arthur
squallito974
King Arthur
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,385
Damage
106,617
143,143
Taken
138,847
128,540
Mitigated
100,367
41,967
Healing
46,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
B-Turk34
Erlang Shen
33,629
17,478
0
9,204
32,767
24,062
759
7,260
25,266
0
137,252
L
Tsukuyomi
GeralDJ2004
Tsukuyomi
15,777
4,787
0
5,080
27,467
13,259
0
7,778
19,370
0
88,995
W
King Arthur
Giyu-S
King Arthur
30,348
4,453
0
10,076
31,599
28,618
199
7,289
24,042
0
111,005
W
10,866
991
3,055
4,870
26,101
28,825
244
9,256
16,421
40,216
0
W
Xbalanque
Talha42K
Xbalanque
9,169
3,982
0
12,754
30,827
11,702
1,308
4,323
26,348
0
101,644
W
Scylla
TripazZ_
Scylla
22,605
925
216
6,007
17,553
7,160
2,198
4,760
12,499
84,268
0
L
Tiamat
Wolfskr3uz
Tiamat
24,679
1,941
158
6,271
22,877
18,115
2,592
3,791
18,796
104,120
0
L
Xbalanque
juliryx
Xbalanque
27,419
12,239
0
14,186
31,363
15,710
2,327
8,695
22,442
0
141,855
L
Khepri
sandrol345
Khepri
9,592
1,100
1,805
4,373
31,152
44,101
537
7,942
22,676
33,442
0
L
King Arthur
squallito974
King Arthur
18,918
3,581
0
10,094
30,284
37,355
444
3,716
26,388
0
83,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,303
Gold Earned
74,310
685
Minions Killed
651
0
Camps Cleared
0
2,572,600
Distance Traveled
2,675,062
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
17,106
570
158
5
0
600,230
3
L
Tsukuyomi
13,084
436
136
5
0
561,513
2
W
King Arthur
15,909
530
163
5
0
532,205
7
W
Yemoja
13,891
463
44
1
0
507,823
5
W
Xbalanque
13,217
441
145
5
0
463,471
0
W
Scylla
14,187
473
141
5
0
571,333
4
L
Tiamat
14,101
470
160
5
0
553,902
6
L
Xbalanque
15,684
523
215
7
0
442,056
1
L
Khepri
12,145
405
25
1
0
537,422
4
L
King Arthur
14,289
476
149
5
0
477,707
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role