Player Matchup

Freya
Freya
BasketballPK2015
Freya
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,506 Elo+
Party 3
Ra
Ra
Bootstrap972889
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
Momo007_der_best
Loki
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 16L
1,494 Elo+
Party 3
Anubis
Anubis
TheKingF0nFy
Anubis
Level 14
God Stats
5W - 6L
1,776 SR
Queue Stats
5W - 10L
1,383 Elo+
Party 2
Olorun
Olorun
darkblu1985
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,423 Elo+
Party 2
Team Averages
Level 17
1,555 SR
1,461 Elo+

VS

Team Averages
Level 39
1,560 SR
1,436 Elo+
Cu Chulainn
Cu Chulainn
IcedFruit84
Cu Chulainn
Level 9
God Stats
14W - 2L
1,733 SR
Queue Stats
136W - 127L
1,409 Elo+
Solo
Thor
Thor
Ossa_Magi_Rex
Thor
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
539W - 527L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
ThePolairoid
Cthulhu
Level 18
God Stats
16W - 15L
1,567 SR
Queue Stats
27W - 30L
1,431 Elo+
Party 1
Baba Yaga
Baba Yaga
Xexbium
Baba Yaga
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 100L
1,396 Elo+
Party 1
Yemoja
Yemoja
dioude-60
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,279
428
1,384
5,088
1,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

4
0 / 5 / 0
3,767
377
551
3,584
804
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 1 / 0
6,113
611
1,855
6,775
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
9
2 / 2 / 1
5,193
519
1,656
3,968
1,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
9
1 / 4 / 1
5,263
526
1,235
5,320
1,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IcedFruit84
Cu Chulainn
12
4 / 1 / 1
6,921
692
3,063
5,770
2,202
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 6
6,355
636
3,688
5,138
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ThePolairoid
Cthulhu
9
3 / 2 / 5
6,243
624
3,529
8,920
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
Xexbium
Baba Yaga
10
2 / 1 / 4
6,111
611
4,424
4,770
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
dioude-60
Yemoja
8
2 / 1 / 3
5,610
561
1,351
5,096
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
15
16
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
5
0
0
W
Cu Chulainn
IcedFruit84
Cu Chulainn
4
1
1
4.5
L
2
1
0
2
W
4
1
6
7
L
Anubis
2
2
1
1.25
W
Cthulhu
ThePolairoid
Cthulhu
3
2
5
2.75
W
Baba Yaga
Xexbium
Baba Yaga
2
1
4
4
L
Olorun
1
4
1
0.38
W
Yemoja
dioude-60
Yemoja
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,681
Damage
16,055
24,735
Taken
29,694
7,468
Mitigated
12,462
5,963
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,384
438
0
1,049
5,088
1,446
0
3,181
1,907
9,747
0
L
551
297
0
392
3,584
804
133
951
2,593
4,458
0
W
Cu Chulainn
IcedFruit84
Cu Chulainn
3,063
538
0
1,722
5,770
2,202
415
937
4,833
0
37,314
L
1,855
383
0
2,777
6,775
2,255
0
1,277
5,432
0
35,188
W
3,688
948
0
1,714
5,138
1,449
284
1,397
3,741
0
24,436
L
Anubis
1,656
372
0
666
3,968
1,272
78
928
2,924
15,069
0
W
Cthulhu
ThePolairoid
Cthulhu
3,529
102
111
2,849
8,920
4,213
150
1,042
7,878
21,829
0
W
Baba Yaga
Xexbium
Baba Yaga
4,424
267
0
2,236
4,770
1,350
408
898
3,872
25,836
0
L
Olorun
1,235
346
117
962
5,320
1,691
0
2,446
2,575
20,910
0
W
Yemoja
dioude-60
Yemoja
1,351
205
402
456
5,096
3,248
144
552
4,544
11,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
31,240
195
Minions Killed
249
0
Camps Cleared
0
894,018
Distance Traveled
988,179
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,279
428
20
2
0
174,359
4
L
Ra
3,767
377
6
1
0
134,034
4
W
Cu Chulainn
6,921
692
78
8
0
178,816
1
L
Loki
6,113
611
84
8
0
217,042
3
W
Thor
6,355
636
50
5
0
215,994
2
L
Anubis
5,193
519
41
4
0
171,837
0
W
Cthulhu
6,243
624
47
5
0
221,651
3
W
Baba Yaga
6,111
611
56
6
0
193,916
0
L
Olorun
5,263
526
44
4
0
196,746
2
W
Yemoja
5,610
561
18
2
0
177,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role