Player Matchup

Sylvanus
Sylvanus
IvoPorto07
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,225 Elo+
Party 2
Hercules
Hercules
KuraIlona
Hercules
Level 21
God Stats
0W - 2L
1,332 SR
Queue Stats
12W - 27L
1,235 Elo+
Solo
Thanatos
Thanatos
MarsRow
Thanatos
Level 26
God Stats
1W - 5L
1,167 SR
Queue Stats
104W - 160L
1,306 Elo+
Party 3
Kukulkan
Kukulkan
Samirlh22
Kukulkan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 136L
1,305 Elo+
Party 3
Medusa
Medusa
harleyquinn18
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,225 Elo+
Party 2
Team Averages
Level 24
1,400 SR
1,259 Elo+

VS

Team Averages
Level 22
1,527 SR
1,407 Elo+
Olorun
Olorun
AbouttodiePK
Olorun
Level 9
God Stats
7W - 7L
1,348 SR
Queue Stats
16W - 13L
1,232 Elo+
Party 4
Yemoja
Yemoja
Patariko
Yemoja
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,743 Elo+
Party 1
Chang'e
Chang'e
Turbozmija
Chang'e
Level 20
God Stats
2W - 4L
1,450 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ZawiszaX
Erlang Shen
Level 29
God Stats
10W - 10L
1,582 SR
Queue Stats
42W - 56L
1,274 Elo+
Solo
Mercury
Mercury
velltorob
Mercury
Level 12
God Stats
3W - 0L
1,755 SR
Queue Stats
7W - 8L
1,288 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IvoPorto07
Sylvanus
11
3 / 4 / 4
7,792
410
6,653
12,129
11,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
KuraIlona
Hercules
13
5 / 3 / 2
8,116
427
9,830
25,373
13,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
MarsRow
Thanatos
12
6 / 11 / 4
8,311
437
11,416
14,829
5,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Samirlh22
Kukulkan
13
2 / 7 / 6
8,159
429
8,608
13,450
4,910
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 7 / 4
9,041
476
7,367
11,703
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
9 / 3 / 4
9,937
523
16,446
13,409
4,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Patariko
Yemoja
14
6 / 6 / 10
9,023
475
14,821
15,784
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Turbozmija
Chang'e
13
0 / 6 / 13
8,279
436
6,653
10,953
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
ZawiszaX
Erlang Shen
16
10 / 0 / 7
10,352
545
13,306
11,185
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
velltorob
Mercury
16
7 / 4 / 9
9,954
524
11,387
13,726
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
19
Kills
32
32
Deaths
19
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Olorun
9
3
4
3.67
L
Sylvanus
IvoPorto07
Sylvanus
3
4
4
1.25
L
Hercules
KuraIlona
Hercules
5
3
2
2
L
Thanatos
MarsRow
Thanatos
6
11
4
0.73
W
Yemoja
Patariko
Yemoja
6
6
10
1.83
L
Kukulkan
Samirlh22
Kukulkan
2
7
6
0.71
W
Chang'e
Turbozmija
Chang'e
0
6
13
1.08
W
Erlang Shen
ZawiszaX
Erlang Shen
10
0
7
13.5
L
3
7
4
0.71
W
Mercury
velltorob
Mercury
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,874
Damage
62,613
77,484
Taken
65,057
39,219
Mitigated
28,844
21,737
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
16,446
9,893
0
6,805
13,409
4,853
2,281
3,099
10,310
45,526
0
L
Sylvanus
IvoPorto07
Sylvanus
6,653
1,260
1,131
1,921
12,129
11,007
470
3,754
8,375
19,117
2,545
L
Hercules
KuraIlona
Hercules
9,830
3,506
0
9,259
25,373
13,936
395
15,574
9,799
0
32,064
L
Thanatos
MarsRow
Thanatos
11,416
4,112
0
5,096
14,829
5,076
370
6,768
8,061
0
26,086
W
Yemoja
Patariko
Yemoja
14,821
2,491
1,586
3,194
15,784
6,207
1,989
3,378
12,406
47,738
0
L
Kukulkan
Samirlh22
Kukulkan
8,608
1,742
231
4,099
13,450
4,910
343
8,713
4,737
45,645
0
W
Chang'e
Turbozmija
Chang'e
6,653
1,430
945
2,079
10,953
6,389
814
3,172
7,781
26,710
0
W
Erlang Shen
ZawiszaX
Erlang Shen
13,306
6,811
0
2,227
11,185
6,219
2,203
2,622
8,563
0
60,971
L
7,367
4,459
0
0
11,703
4,290
1,507
3,111
8,592
0
38,265
W
Mercury
velltorob
Mercury
11,387
4,829
0
50
13,726
5,176
0
2,799
10,927
0
63,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
47,545
254
Minions Killed
384
0
Camps Cleared
0
1,416,778
Distance Traveled
1,656,299
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,937
523
83
4
0
313,425
5
L
Sylvanus
7,792
410
33
2
0
250,321
0
L
Hercules
8,116
427
55
3
0
361,194
0
L
Thanatos
8,311
437
33
2
0
289,981
0
W
Yemoja
9,023
475
73
4
0
297,281
1
L
Kukulkan
8,159
429
68
4
0
233,327
0
W
Chang'e
8,279
436
33
2
0
301,016
0
W
Erlang Shen
10,352
545
85
4
0
387,520
4
L
Medusa
9,041
476
65
3
0
281,955
0
W
Mercury
9,954
524
110
6
0
357,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role