Player Matchup

Cerberus
Cerberus
BLACK-_-ANGEL-02
Cerberus
Level 60
God Stats
2W - 4L
1,467 SR
Queue Stats
80W - 102L
1,327 Elo+
Party 3
Fenrir
Fenrir
BLACK-_-TIGER_0
Fenrir
Level 24
God Stats
7W - 7L
1,494 SR
Queue Stats
14W - 21L
1,316 Elo+
Party 3
Heimdallr
Heimdallr
BLACK-_-ZeZo
Heimdallr
Level 95
God Stats
13W - 16L
1,461 SR
Queue Stats
270W - 305L
1,400 Elo+
Party 3
Gilgamesh
Gilgamesh
I--ToXy
Gilgamesh
Level 56
God Stats
3W - 6L
1,458 SR
Queue Stats
109W - 128L
1,354 Elo+
Party 3
Aphrodite
Aphrodite
KurthnagaTDK
Aphrodite
Level 46
God Stats
1W - 2L
1,316 SR
Queue Stats
16W - 21L
1,303 Elo+
Solo
Team Averages
Level 56
1,439 SR
1,340 Elo+

VS

Team Averages
Level 60
1,416 SR
1,387 Elo+
Gilgamesh
Gilgamesh
BeastlY I 6
Gilgamesh
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 2
Freya
Freya
CTruz S0SA
Freya
Level 38
God Stats
3W - 2L
1,431 SR
Queue Stats
116W - 107L
1,442 Elo+
Party 2
Arachne
Arachne
Gabmister07
Arachne
Level 59
God Stats
7W - 7L
1,186 SR
Queue Stats
155W - 229L
1,269 Elo+
Party 1
Bacchus
Bacchus
Joshthelegend_1
Bacchus
Level 29
God Stats
8W - 12L
1,407 SR
Queue Stats
140W - 205L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
SpentFern
Kukulkan
Level 128
God Stats
7W - 5L
1,557 SR
Queue Stats
406W - 431L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 5
9,193
383
8,411
26,041
16,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 10 / 4
9,182
383
5,696
20,205
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
BLACK-_-ZeZo
Heimdallr
16
0 / 9 / 9
10,202
425
16,022
19,292
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
I--ToXy
Gilgamesh
16
9 / 9 / 2
12,150
506
16,797
27,995
14,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
KurthnagaTDK
Aphrodite
18
3 / 5 / 6
11,371
474
9,849
16,841
8,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeastlY I 6
Gilgamesh
20
5 / 2 / 15
13,015
542
11,365
16,873
18,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
18
8 / 4 / 11
12,244
510
12,533
17,404
7,979
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Gabmister07
Arachne
17
13 / 5 / 13
12,491
520
15,420
20,516
10,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 24
10,614
442
12,088
18,681
29,438
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SpentFern
Kukulkan
20
16 / 1 / 7
14,445
602
30,959
11,392
5,904
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
114
14
Kills
44
44
Deaths
15
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
L
1
10
4
0.3
L
Heimdallr
BLACK-_-ZeZo
Heimdallr
0
9
9
0.5
W
Gilgamesh
BeastlY I 6
Gilgamesh
5
2
15
6.25
W
Freya
8
4
11
3.38
W
Arachne
Gabmister07
Arachne
13
5
13
3.9
L
Gilgamesh
I--ToXy
Gilgamesh
9
9
2
1.11
W
2
3
24
4.67
L
Aphrodite
KurthnagaTDK
Aphrodite
3
5
6
1.2
W
Kukulkan
SpentFern
Kukulkan
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,775
Damage
82,365
110,374
Taken
84,866
52,855
Mitigated
71,630
25,987
Healing
22,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,411
496
1,014
5,233
26,041
16,310
80
13,520
12,281
42,809
0
L
5,696
933
397
2,576
20,205
6,682
0
6,756
13,449
0
37,076
L
Heimdallr
BLACK-_-ZeZo
Heimdallr
16,022
8,342
278
2,942
19,292
6,486
500
11,805
7,407
0
74,070
W
Gilgamesh
BeastlY I 6
Gilgamesh
11,365
2,615
0
1,739
16,873
18,156
1,954
2,542
14,233
0
68,085
W
Freya
12,533
3,850
0
6,010
17,404
7,979
3,216
4,105
13,257
61,329
0
W
Arachne
Gabmister07
Arachne
15,420
10,691
0
8,214
20,516
10,153
1,557
5,325
15,015
0
74,763
L
Gilgamesh
I--ToXy
Gilgamesh
16,797
4,788
191
1,342
27,995
14,729
300
14,759
12,996
7,900
54,561
W
12,088
1,571
906
1,562
18,681
29,438
315
6,700
11,807
28,752
0
L
Aphrodite
KurthnagaTDK
Aphrodite
9,849
1,600
3,569
8,445
16,841
8,648
0
8,020
8,661
71,705
0
W
Kukulkan
SpentFern
Kukulkan
30,959
3,447
0
4,050
11,392
5,904
2,087
1,995
9,323
133,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,098
Gold Earned
62,809
455
Minions Killed
546
0
Camps Cleared
0
2,025,184
Distance Traveled
2,202,246
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,193
383
89
4
0
386,574
3
L
Fenrir
9,182
383
62
3
0
439,238
0
L
Heimdallr
10,202
425
110
5
0
386,837
6
W
Gilgamesh
13,015
542
116
5
0
417,412
5
W
Freya
12,244
510
104
4
0
400,739
10
W
Arachne
12,491
520
90
4
0
524,440
0
L
Gilgamesh
12,150
506
64
3
0
409,091
2
W
Bacchus
10,614
442
32
1
0
396,105
1
L
Aphrodite
11,371
474
130
5
0
403,444
0
W
Kukulkan
14,445
602
204
9
0
463,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role