Player Matchup

Ymir
Ymir
Jerlux
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Jesusda
Mercury
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 235L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trirvata
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,773 SR
Queue Stats
102W - 78L
1,416 Elo+
Party 1
Mulan
Mulan
UttarVir
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
xJazzus
Sol
Level 125
God Stats
4W - 3L
1,255 SR
Queue Stats
151W - 134L
1,438 Elo+
Party 1
Team Averages
Level 111
1,506 SR
1,448 Elo+

VS

Team Averages
Level 105
1,485 SR
1,431 Elo+
Ao Kuang
Ao Kuang
Kneeguh
Ao Kuang
Level 62
God Stats
28W - 24L
1,436 SR
Queue Stats
91W - 100L
1,386 Elo+
Party 3
Izanami
Izanami
Lykkeseth
Izanami
Level 103
God Stats
11W - 8L
1,458 SR
Queue Stats
266W - 299L
1,406 Elo+
Party 3
Aphrodite
Aphrodite
NoDawn
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
TuRnErrrr
Bellona
Level 128
God Stats
1W - 1L
1,292 SR
Queue Stats
214W - 213L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
sqrrt
Baron Samedi
Level 85
God Stats
7W - 5L
1,738 SR
Queue Stats
174W - 195L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jerlux
Ymir
11
1 / 3 / 2
7,046
470
3,043
10,937
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Jesusda
Mercury
11
0 / 2 / 0
6,601
440
1,538
9,084
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Trirvata
Ah Muzen Cab
12
1 / 4 / 2
7,087
472
6,385
9,085
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
UttarVir
Mulan
15
1 / 2 / 0
8,645
576
7,487
12,416
6,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
14
1 / 3 / 1
8,321
555
3,038
7,287
2,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kneeguh
Ao Kuang
15
7 / 0 / 7
9,077
605
9,277
11,915
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Lykkeseth
Izanami
13
2 / 0 / 7
8,031
535
7,418
5,631
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
NoDawn
Aphrodite
12
1 / 1 / 6
7,758
517
2,452
5,964
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
TuRnErrrr
Bellona
15
1 / 1 / 2
8,728
582
5,761
8,966
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
sqrrt
Baron Samedi
13
3 / 2 / 5
8,323
555
6,337
6,583
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
14
14
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
Jerlux
Ymir
1
3
2
0.67
L
Mercury
Jesusda
Mercury
0
2
0
0
W
Ao Kuang
Kneeguh
Ao Kuang
7
0
7
10.5
W
Izanami
Lykkeseth
Izanami
2
0
7
5.5
W
Aphrodite
NoDawn
Aphrodite
1
1
6
4
L
Ah Muzen Cab
Trirvata
Ah Muzen Cab
1
4
2
0.5
W
Bellona
TuRnErrrr
Bellona
1
1
2
2
L
Mulan
UttarVir
Mulan
1
2
0
0.5
W
Baron Samedi
sqrrt
Baron Samedi
3
2
5
2.75
L
Sol
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
31,245
48,809
Taken
39,059
22,798
Mitigated
21,629
16,228
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Jerlux
Ymir
3,043
388
714
2,274
10,937
7,396
0
4,931
5,937
21,046
0
L
Mercury
Jesusda
Mercury
1,538
116
0
3,855
9,084
2,901
0
1,530
7,391
0
31,759
W
Ao Kuang
Kneeguh
Ao Kuang
9,277
2,739
0
5,020
11,915
4,522
156
1,063
10,852
59,573
0
W
Izanami
Lykkeseth
Izanami
7,418
4,658
0
2,378
5,631
2,261
797
1,095
4,536
0
49,235
W
Aphrodite
NoDawn
Aphrodite
2,452
571
2,545
4,305
5,964
4,890
0
1,425
4,539
19,212
0
L
Ah Muzen Cab
Trirvata
Ah Muzen Cab
6,385
1,297
0
2,162
9,085
3,159
105
3,932
5,054
0
47,521
W
Bellona
TuRnErrrr
Bellona
5,761
1,208
0
2,116
8,966
7,378
730
760
8,206
0
49,549
L
Mulan
UttarVir
Mulan
7,487
328
0
5,190
12,416
6,732
0
2,867
9,103
6,678
54,870
W
Baron Samedi
sqrrt
Baron Samedi
6,337
163
439
1,950
6,583
2,578
507
2,802
3,781
38,495
0
L
Sol
3,038
934
0
2,033
7,287
2,610
386
4,183
2,783
49,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
41,917
417
Minions Killed
442
0
Camps Cleared
0
1,377,867
Distance Traveled
1,512,689
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,046
470
25
2
0
264,721
8
L
Mercury
6,601
440
73
5
0
277,750
4
W
Ao Kuang
9,077
605
87
6
0
321,656
2
W
Izanami
8,031
535
113
8
0
290,100
5
W
Aphrodite
7,758
517
36
2
0
291,203
8
L
Ah Muzen Cab
7,087
472
82
5
0
271,516
5
W
Bellona
8,728
582
118
8
0
323,307
7
L
Mulan
8,645
576
132
9
0
281,657
1
W
Baron Samedi
8,323
555
88
6
0
286,423
12
L
Sol
8,321
555
105
7
0
282,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role