Player Matchup

Artemis
Artemis
Ginger866
Artemis
Level 7
God Stats
1W - 0L
1,645 SR
Queue Stats
11W - 25L
1,500 Elo+
Party 1
Scylla
Scylla
MrStealYaBluntz
Scylla
Level 28
God Stats
2W - 3L
1,311 SR
Queue Stats
64W - 114L
1,309 Elo+
Party 1
Yemoja
Yemoja
Summerfreeze12
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Takeoutloki
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
willhefner
Fenrir
Level 25
God Stats
42W - 33L
1,474 SR
Queue Stats
150W - 180L
1,395 Elo+
Solo
Team Averages
Level 29
1,486 SR
1,441 Elo+

VS

Team Averages
Level 20
1,490 SR
1,353 Elo+
Nu Wa
Nu Wa
DevinxSparkles
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 2
Neith
Neith
Ragnar0124
Neith
Level 21
God Stats
16W - 40L
1,278 SR
Queue Stats
124W - 181L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
abaldet
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
jk345
Cerberus
Level 4
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 3L
1,241 Elo+
Solo
Arachne
Arachne
xGroin
Arachne
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 12L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ginger866
Artemis
15
1 / 0 / 6
9,202
418
7,282
3,464
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 0 / 5
11,762
535
10,203
9,605
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 0 / 6
11,632
529
10,795
9,359
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Takeoutloki
Gilgamesh
17
6 / 3 / 2
11,467
521
8,773
18,929
13,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
willhefner
Fenrir
17
6 / 4 / 6
11,283
513
7,248
13,462
6,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
6,260
285
113
3,016
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Neith
16
2 / 7 / 3
9,836
447
6,716
19,284
7,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
abaldet
Sun Wukong
16
5 / 5 / 1
10,712
487
6,115
15,661
13,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
jk345
Cerberus
11
0 / 9 / 4
7,492
341
1,718
17,617
9,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
xGroin
Arachne
5
0 / 2 / 1
6,454
293
601
3,637
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
24
Kills
7
7
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Artemis
Ginger866
Artemis
1
0
6
4
W
5
0
5
7.5
L
Neith
2
7
3
0.5
W
6
0
6
9
W
Gilgamesh
Takeoutloki
Gilgamesh
6
3
2
2.33
L
Sun Wukong
abaldet
Sun Wukong
5
5
1
1.1
L
Cerberus
jk345
Cerberus
0
9
4
0.22
W
Fenrir
willhefner
Fenrir
6
4
6
2.25
L
Arachne
xGroin
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,301
Damage
15,263
54,819
Taken
59,215
31,732
Mitigated
32,280
19,745
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
113
113
0
250
3,016
611
0
1,011
1,891
4,240
0
W
Artemis
Ginger866
Artemis
7,282
3,729
0
1,197
3,464
1,635
0
292
3,172
0
36,914
W
10,203
1,039
0
3,918
9,605
3,915
3,739
488
9,117
69,912
0
L
Neith
6,716
1,956
0
3,908
19,284
7,276
264
9,052
10,102
0
56,824
W
10,795
962
3,222
2,715
9,359
6,972
1,126
342
9,017
52,363
0
W
Gilgamesh
Takeoutloki
Gilgamesh
8,773
3,097
755
5,278
18,929
13,137
3,590
575
18,354
0
89,595
L
Sun Wukong
abaldet
Sun Wukong
6,115
1,358
0
101
15,661
13,464
0
3,834
11,735
0
41,301
L
Cerberus
jk345
Cerberus
1,718
104
0
2,264
17,617
9,835
0
5,493
12,024
19,477
0
W
Fenrir
willhefner
Fenrir
7,248
1,177
0
2,660
13,462
6,073
0
1,132
11,988
0
80,791
L
Arachne
xGroin
Arachne
601
472
0
471
3,637
1,094
0
1,132
2,465
0
11,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,346
Gold Earned
40,754
523
Minions Killed
244
0
Camps Cleared
0
1,931,620
Distance Traveled
1,138,485
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,260
285
12
1
0
68,229
0
W
Artemis
9,202
418
71
3
0
276,498
0
W
Scylla
11,762
535
129
6
0
392,602
4
L
Neith
9,836
447
85
4
0
311,498
0
W
Yemoja
11,632
529
66
3
0
421,441
1
W
Gilgamesh
11,467
521
138
6
0
442,400
4
L
Sun Wukong
10,712
487
67
3
0
358,563
1
L
Cerberus
7,492
341
55
3
0
255,885
1
W
Fenrir
11,283
513
119
5
0
398,679
0
L
Arachne
6,454
293
25
1
0
144,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role