Player Matchup

Ymir
Ymir
ElBany
Ymir
Level 7
God Stats
45W - 33L
1,618 SR
Queue Stats
69W - 55L
1,473 Elo+
Party 2
Thor
Thor
GabokuJS
Thor
Level 9
God Stats
0W - 5L
1,100 SR
Queue Stats
13W - 14L
1,563 Elo+
Solo
Neith
Neith
Kemozex
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,441 Elo+
Party 1
Bellona
Bellona
Monthrile
Bellona
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
6W - 11L
1,409 Elo+
Party 1
Tiamat
Tiamat
xspainkillapro
Tiamat
Level 107
God Stats
34W - 33L
1,640 SR
Queue Stats
383W - 394L
1,539 Elo+
Party 2
Team Averages
Level 27
1,431 SR
1,485 Elo+

VS

Team Averages
Level 19
1,658 SR
1,650 Elo+
Apollo
Apollo
GoAheadAskMe
Apollo
Level 27
God Stats
5W - 3L
1,846 SR
Queue Stats
84W - 46L
1,816 Elo+
Party 3
Fenrir
Fenrir
SeoulBrother
Fenrir
Level 19
God Stats
17W - 19L
1,571 SR
Queue Stats
96W - 85L
1,653 Elo+
Party 3
Ao Kuang
Ao Kuang
UkyoDemonCloud
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,429 Elo+
Solo
Kukulkan
Kukulkan
skiddlin696969
Kukulkan
Level 27
God Stats
5W - 0L
1,873 SR
Queue Stats
70W - 32L
1,818 Elo+
Party 3
Chernobog
Chernobog
tomymon
Chernobog
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 152L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElBany
Ymir
10
2 / 2 / 4
6,668
445
4,363
7,555
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
12
3 / 3 / 2
6,996
466
3,884
9,744
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Kemozex
Neith
11
5 / 2 / 4
7,008
467
3,338
5,530
1,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Monthrile
Bellona
10
2 / 4 / 2
6,225
415
3,230
8,603
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 4 / 5
7,006
467
6,274
8,719
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
5 / 2 / 3
10,216
681
8,027
8,882
3,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
4 / 1 / 4
8,283
552
4,792
8,950
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
10
0 / 6 / 2
6,300
420
1,017
7,386
2,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
15
5 / 2 / 4
9,312
621
8,243
6,047
2,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
tomymon
Chernobog
14
0 / 1 / 3
8,127
542
1,294
5,957
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
12
Kills
14
15
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
ElBany
Ymir
2
2
4
2
L
Thor
3
3
2
1.33
W
Apollo
5
2
3
3.25
L
Neith
Kemozex
Neith
5
2
4
3.5
L
Bellona
Monthrile
Bellona
2
4
2
0.75
W
Fenrir
4
1
4
6
W
Ao Kuang
0
6
2
0.17
W
Kukulkan
5
2
4
3.5
W
Chernobog
tomymon
Chernobog
0
1
3
1.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,089
Damage
23,373
40,151
Taken
37,222
19,950
Mitigated
12,425
8,196
Healing
12,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ElBany
Ymir
4,363
611
0
1,114
7,555
3,729
0
1,915
5,640
26,712
0
L
Thor
3,884
535
0
2,754
9,744
3,188
0
1,012
8,732
0
36,796
W
Apollo
8,027
4,628
0
4,651
8,882
3,124
2,394
1,817
6,927
0
76,963
L
Neith
Kemozex
Neith
3,338
1,617
0
1,385
5,530
1,870
147
2,296
3,234
0
23,120
L
Bellona
Monthrile
Bellona
3,230
1,163
0
251
8,603
5,975
196
1,475
7,128
0
16,615
W
Fenrir
4,792
286
0
3,918
8,950
3,311
862
3,192
5,586
0
44,238
W
Ao Kuang
1,017
154
0
604
7,386
2,034
906
1,389
5,997
18,564
0
W
Kukulkan
8,243
996
0
1,277
6,047
2,032
848
2,922
2,963
61,879
0
W
Chernobog
tomymon
Chernobog
1,294
385
0
2,451
5,957
1,924
0
845
5,112
0
45,244
L
6,274
679
0
2,692
8,719
5,188
16
2,562
6,157
38,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
42,238
303
Minions Killed
542
0
Camps Cleared
0
1,405,028
Distance Traveled
1,466,694
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,668
445
53
4
0
276,678
5
L
Thor
6,996
466
77
5
0
281,275
3
W
Apollo
10,216
681
155
10
0
286,310
3
L
Neith
7,008
467
41
3
0
271,563
0
L
Bellona
6,225
415
37
2
0
308,418
1
W
Fenrir
8,283
552
100
7
0
315,487
4
W
Ao Kuang
6,300
420
40
3
0
294,909
0
W
Kukulkan
9,312
621
149
10
0
287,712
5
W
Chernobog
8,127
542
98
7
0
282,276
1
L
Tiamat
7,006
467
95
6
0
267,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role