Player Matchup

Ganesha
Ganesha
Azaroth97
Ganesha
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Badsmurf901
Chiron
Level 24
God Stats
12W - 3L
1,824 SR
Queue Stats
80W - 54L
1,609 Elo+
Party 1
Kali
Kali
Fluejakt
Kali
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ParaCyt3
Hades
Level 16
God Stats
4W - 0L
1,816 SR
Queue Stats
32W - 16L
1,667 Elo+
Party 1
Nike
Nike
itsPÏnkÏe
Nike
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 41
1,628 SR
1,555 Elo+

VS

Team Averages
Level 87
1,484 SR
1,696 Elo+
Hou Yi
Hou Yi
BugZzy1
Hou Yi
Level 159
God Stats
12W - 15L
1,529 SR
Queue Stats
412W - 395L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
ItsrealKappaHrs
Kuzenbo
Level 87
God Stats
3W - 1L
1,476 SR
Queue Stats
51W - 43L
1,605 Elo+
Party 2
Tiamat
Tiamat
Synchrоn
Tiamat
Level 124
God Stats
0W - 1L
1,416 SR
Queue Stats
75W - 31L
1,756 Elo+
Party 2
Discordia
Discordia
boomHTID
Discordia
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 140L
1,808 Elo+
Party 2
Fenrir
Fenrir
nerotent
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azaroth97
Ganesha
9
0 / 0 / 4
5,611
561
1,465
4,302
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
10
4 / 1 / 0
5,686
569
5,100
5,157
1,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
11
5 / 0 / 4
6,931
693
3,660
5,957
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
ParaCyt3
Hades
13
2 / 0 / 4
7,301
730
3,300
5,737
2,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
5,733
573
2,397
5,368
2,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BugZzy1
Hou Yi
7
1 / 3 / 0
4,984
498
2,381
6,052
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 0 / 1
4,665
467
1,400
3,854
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Synchrоn
Tiamat
10
1 / 3 / 0
5,816
582
3,701
5,940
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
boomHTID
Discordia
10
0 / 3 / 0
5,243
524
2,120
3,637
971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
nerotent
Fenrir
7
0 / 4 / 0
4,566
457
1,410
7,270
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Azaroth97
Ganesha
0
0
4
2
W
Chiron
4
1
0
4
L
Hou Yi
BugZzy1
Hou Yi
1
3
0
0.33
W
Kali
5
0
4
7
L
0
0
1
0.5
W
Hades
ParaCyt3
Hades
2
0
4
4
L
Tiamat
Synchrоn
Tiamat
1
3
0
0.33
L
Discordia
boomHTID
Discordia
0
3
0
0
W
2
1
0
2
L
Fenrir
nerotent
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,922
Damage
11,012
26,521
Taken
26,753
10,713
Mitigated
8,645
10,940
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Azaroth97
Ganesha
1,465
188
0
1,174
4,302
2,251
210
592
3,710
14,694
0
W
Chiron
5,100
1,740
513
1,219
5,157
1,730
706
165
4,992
0
32,124
L
Hou Yi
BugZzy1
Hou Yi
2,381
1,166
0
1,107
6,052
1,230
0
1,194
4,858
0
16,153
W
Kali
3,660
2,277
0
2,073
5,957
1,941
11
1,157
4,760
0
37,198
L
1,400
609
0
1,775
3,854
2,002
0
330
3,524
11,278
1,893
W
Hades
ParaCyt3
Hades
3,300
861
39
4,497
5,737
2,349
0
2,327
3,410
51,891
0
L
Tiamat
Synchrоn
Tiamat
3,701
299
0
2,295
5,940
2,489
0
0
5,701
26,950
0
L
Discordia
boomHTID
Discordia
2,120
275
0
750
3,637
971
0
1,860
1,777
34,069
0
W
2,397
150
0
1,425
5,368
2,442
544
2,557
2,497
0
25,390
L
Fenrir
nerotent
Fenrir
1,410
502
0
2,347
7,270
1,953
0
1,381
5,864
0
18,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
25,274
348
Minions Killed
245
0
Camps Cleared
0
989,668
Distance Traveled
903,053
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,611
561
6
1
0
185,040
3
W
Chiron
5,686
569
90
9
0
181,376
1
L
Hou Yi
4,984
498
35
4
0
161,632
3
W
Kali
6,931
693
76
8
0
224,017
2
L
Kuzenbo
4,665
467
20
2
0
188,494
5
W
Hades
7,301
730
120
12
0
200,464
4
L
Tiamat
5,816
582
70
7
0
176,201
3
L
Discordia
5,243
524
74
7
0
180,370
4
W
Nike
5,733
573
56
6
0
198,771
4
L
Fenrir
4,566
457
46
5
0
196,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role