Player Matchup

Neith
Neith
CalinBonea
Neith
Level 15
God Stats
2W - 0L
1,544 SR
Queue Stats
19W - 10L
1,813 Elo+
Solo
Mercury
Mercury
DerGewinner
Mercury
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
Ganik7
Gilgamesh
Level 29
God Stats
5W - 12L
1,391 SR
Queue Stats
313W - 291L
1,589 Elo+
Solo
Kukulkan
Kukulkan
Obikwelo
Kukulkan
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
126W - 89L
1,619 Elo+
Solo
Guan Yu
Guan Yu
pallaringas
Guan Yu
Level 29
God Stats
4W - 1L
1,631 SR
Queue Stats
57W - 37L
1,694 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,673 Elo+

VS

Team Averages
Level 14
1,602 SR
1,701 Elo+
Fenrir
Fenrir
Godzkristo
Fenrir
Level 3
God Stats
1W - 2L
1,494 SR
Queue Stats
3W - 8L
1,728 Elo+
Party 1
Ares
Ares
LautrecCarym
Ares
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 9L
1,747 Elo+
Party 1
Bakasura
Bakasura
Minerpro85
Bakasura
Level 6
God Stats
3W - 7L
1,549 SR
Queue Stats
8W - 13L
1,663 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Reaper5252
Ah Muzen Cab
Level 29
God Stats
3W - 2L
1,752 SR
Queue Stats
228W - 180L
1,689 Elo+
Solo
Janus
Janus
dolanpino
Janus
Level 27
God Stats
1W - 2L
1,713 SR
Queue Stats
70W - 52L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 0 / 4
8,694
543
5,166
7,555
2,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
DerGewinner
Mercury
13
4 / 3 / 5
8,232
515
6,945
9,064
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Ganik7
Gilgamesh
13
4 / 2 / 4
8,492
531
8,212
10,442
8,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Obikwelo
Kukulkan
16
4 / 1 / 3
9,387
587
10,341
3,969
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
pallaringas
Guan Yu
16
12 / 0 / 4
9,916
620
9,867
9,562
8,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Godzkristo
Fenrir
11
1 / 6 / 1
6,381
399
3,362
10,185
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 1
5,953
372
1,767
9,944
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Minerpro85
Bakasura
9
2 / 7 / 0
6,462
404
2,054
11,660
2,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Reaper5252
Ah Muzen Cab
13
1 / 2 / 1
7,451
466
6,550
9,761
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
dolanpino
Janus
14
2 / 6 / 0
8,242
515
5,004
12,158
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
25
Kills
6
6
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
4
3
W
Mercury
DerGewinner
Mercury
4
3
5
2.17
W
Gilgamesh
Ganik7
Gilgamesh
4
2
4
3
L
Fenrir
Godzkristo
Fenrir
1
6
1
0.25
L
0
4
1
0.13
L
Bakasura
Minerpro85
Bakasura
2
7
0
0.29
W
Kukulkan
Obikwelo
Kukulkan
4
1
3
5.5
L
Ah Muzen Cab
Reaper5252
Ah Muzen Cab
1
2
1
0.75
L
Janus
dolanpino
Janus
2
6
0
0.33
W
Guan Yu
pallaringas
Guan Yu
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,531
Damage
18,737
40,592
Taken
53,708
24,342
Mitigated
20,792
9,852
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,166
2,666
0
4,363
7,555
2,750
1,096
1,632
5,873
0
59,872
W
Mercury
DerGewinner
Mercury
6,945
3,000
0
490
9,064
2,660
0
1,257
7,643
0
40,346
W
Gilgamesh
Ganik7
Gilgamesh
8,212
2,338
0
461
10,442
8,193
384
1,750
8,527
0
43,231
L
Fenrir
Godzkristo
Fenrir
3,362
451
0
1,283
10,185
3,973
0
671
9,514
0
20,176
L
1,767
191
0
940
9,944
5,963
0
4,223
5,721
5,850
0
L
Bakasura
Minerpro85
Bakasura
2,054
1,651
0
1,816
11,660
2,781
0
1,418
10,242
0
18,597
W
Kukulkan
Obikwelo
Kukulkan
10,341
433
0
507
3,969
1,798
158
980
2,895
82,043
0
L
Ah Muzen Cab
Reaper5252
Ah Muzen Cab
6,550
1,545
0
3,413
9,761
3,356
0
1,791
7,970
0
60,198
L
Janus
dolanpino
Janus
5,004
625
0
1,907
12,158
4,719
0
2,238
9,920
58,552
0
W
Guan Yu
pallaringas
Guan Yu
9,867
1,177
85
3,946
9,562
8,941
0
834
8,518
0
59,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,721
Gold Earned
34,489
559
Minions Killed
349
0
Camps Cleared
0
1,534,896
Distance Traveled
1,454,249
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,694
543
133
8
0
320,356
6
W
Mercury
8,232
515
64
4
0
302,402
2
W
Gilgamesh
8,492
531
77
5
0
282,370
0
L
Fenrir
6,381
399
42
3
0
316,582
2
L
Ares
5,953
372
7
0
0
274,169
3
L
Bakasura
6,462
404
61
4
0
287,149
1
W
Kukulkan
9,387
587
177
11
0
298,387
7
L
Ah Muzen Cab
7,451
466
110
7
0
300,161
4
L
Janus
8,242
515
129
8
0
276,188
8
W
Guan Yu
9,916
620
108
7
0
331,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role