Player Matchup

Fenrir
Fenrir
Fim0ses
Fenrir
Level 21
God Stats
16W - 17L
1,433 SR
Queue Stats
383W - 411L
1,421 Elo+
Solo
Susano
Susano
Sieg-weiss
Susano
Level 3
God Stats
0W - 2L
1,192 SR
Queue Stats
1W - 2L
1,059 Elo+
Solo
Gilgamesh
Gilgamesh
Titanio1ZX
Gilgamesh
Level 29
God Stats
21W - 14L
1,637 SR
Queue Stats
98W - 96L
1,418 Elo+
Solo
Mercury
Mercury
emiliano05
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,339 Elo+
Solo
Cthulhu
Cthulhu
fignel15
Cthulhu
Level 6
God Stats
0W - 2L
1,248 SR
Queue Stats
2W - 9L
1,089 Elo+
Solo
Team Averages
Level 15
1,402 SR
1,265 Elo+

VS

Team Averages
Level 19
1,607 SR
1,351 Elo+
Gilgamesh
Gilgamesh
CUDDLES_THE_GOD
Gilgamesh
Level 25
God Stats
9W - 9L
1,721 SR
Queue Stats
184W - 179L
1,370 Elo+
Solo
Discordia
Discordia
ItsCIampin
Discordia
Level 14
God Stats
2W - 0L
1,812 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PikachUuU04
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,097 Elo+
Solo
Artemis
Artemis
Spartan1725
Artemis
Level 29
God Stats
272W - 280L
1,499 SR
Queue Stats
306W - 325L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Wolf3911
Cthulhu
Level 24
God Stats
14W - 8L
1,504 SR
Queue Stats
36W - 40L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fim0ses
Fenrir
20
7 / 9 / 2
15,410
550
12,030
26,735
15,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Sieg-weiss
Susano
16
2 / 18 / 1
11,424
408
5,599
23,569
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
Titanio1ZX
Gilgamesh
20
3 / 8 / 3
14,533
519
13,210
22,370
12,916
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
emiliano05
Mercury
16
1 / 19 / 1
11,342
405
3,221
24,808
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
fignel15
Cthulhu
13
1 / 12 / 2
10,082
360
4,782
20,269
17,625
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CUDDLES_THE_GOD
Gilgamesh
20
21 / 4 / 10
16,233
580
26,568
21,406
11,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
ItsCIampin
Discordia
20
14 / 3 / 9
14,440
516
13,830
11,776
5,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
PikachUuU04
Bellona
5
0 / 0 / 1
8,406
300
0
227
103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Artemis
Spartan1725
Artemis
20
18 / 5 / 7
18,387
657
30,698
19,552
9,625
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Wolf3911
Cthulhu
20
7 / 3 / 12
14,621
522
11,984
18,911
19,262
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
14
Kills
60
66
Deaths
15
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CUDDLES_THE_GOD
Gilgamesh
21
4
10
6.5
L
Fenrir
Fim0ses
Fenrir
7
9
2
0.89
W
Discordia
ItsCIampin
Discordia
14
3
9
6.17
W
Bellona
PikachUuU04
Bellona
0
0
1
0.5
L
Susano
Sieg-weiss
Susano
2
18
1
0.14
W
Artemis
Spartan1725
Artemis
18
5
7
4.3
L
Gilgamesh
Titanio1ZX
Gilgamesh
3
8
3
0.56
W
Cthulhu
Wolf3911
Cthulhu
7
3
12
4.33
L
Mercury
emiliano05
Mercury
1
19
1
0.08
L
Cthulhu
fignel15
Cthulhu
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,842
Damage
83,080
117,751
Taken
71,872
62,356
Mitigated
46,132
9,141
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CUDDLES_THE_GOD
Gilgamesh
26,568
8,201
693
3,644
21,406
11,568
180
3,206
18,200
0
104,336
L
Fenrir
Fim0ses
Fenrir
12,030
3,675
0
5,011
26,735
15,939
1,116
5,960
20,775
0
95,438
W
Discordia
ItsCIampin
Discordia
13,830
1,512
0
1,754
11,776
5,574
1,668
875
10,901
73,907
0
W
Bellona
PikachUuU04
Bellona
0
0
0
0
227
103
0
227
0
0
0
L
Susano
Sieg-weiss
Susano
5,599
796
0
2,185
23,569
7,813
504
5,015
18,554
0
50,075
W
Artemis
Spartan1725
Artemis
30,698
23,202
0
5,912
19,552
9,625
9,931
474
19,078
0
137,961
L
Gilgamesh
Titanio1ZX
Gilgamesh
13,210
2,410
0
1,626
22,370
12,916
2,602
6,220
16,150
0
92,167
W
Cthulhu
Wolf3911
Cthulhu
11,984
919
1,202
5,667
18,911
19,262
1,637
0
18,911
78,557
0
L
Mercury
emiliano05
Mercury
3,221
775
0
319
24,808
8,063
1,707
5,837
18,971
0
49,937
L
Cthulhu
fignel15
Cthulhu
4,782
741
0
0
20,269
17,625
0
4,360
15,909
28,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,791
Gold Earned
72,087
522
Minions Killed
560
0
Camps Cleared
0
2,204,748
Distance Traveled
1,917,381
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,233
580
119
4
0
558,428
4
L
Fenrir
15,410
550
166
6
0
428,358
1
W
Discordia
14,440
516
114
4
0
387,579
1
W
Bellona
8,406
300
0
0
0
15,929
0
L
Susano
11,424
408
74
3
0
419,718
0
W
Artemis
18,387
657
212
8
0
462,660
0
L
Gilgamesh
14,533
519
159
6
0
458,264
2
W
Cthulhu
14,621
522
115
4
0
492,785
6
L
Mercury
11,342
405
81
3
0
504,552
1
L
Cthulhu
10,082
360
42
2
0
393,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role