Player Matchup

Amaterasu
Amaterasu
JhonhyBoy97
Amaterasu
Level 28
God Stats
12W - 11L
1,340 SR
Queue Stats
57W - 78L
1,352 Elo+
Party 3
Fafnir
Fafnir
LUBBOX99
Fafnir
Level 21
God Stats
2W - 2L
1,493 SR
Queue Stats
43W - 35L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
LordRekNucc
Ne Zha
Level 87
God Stats
22W - 20L
1,519 SR
Queue Stats
142W - 141L
1,472 Elo+
Party 1
Chronos
Chronos
apostolyeet
Chronos
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
316W - 363L
1,469 Elo+
Party 1
Neith
Neith
juanma155
Neith
Level 77
God Stats
5W - 4L
1,571 SR
Queue Stats
86W - 104L
1,364 Elo+
Party 3
Team Averages
Level 48
1,485 SR
1,435 Elo+

VS

Team Averages
Level 33
1,602 SR
1,427 Elo+
Cthulhu
Cthulhu
Bessyisback
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 36L
1,491 Elo+
Party 2
Ra
Ra
Karloval
Ra
Level 32
God Stats
2W - 2L
1,633 SR
Queue Stats
133W - 173L
1,307 Elo+
Solo
Anhur
Anhur
MRMARKTHEBEST
Anhur
Level 47
God Stats
10W - 9L
1,584 SR
Queue Stats
30W - 23L
1,436 Elo+
Party 2
Tiamat
Tiamat
Nizky
Tiamat
Level 31
God Stats
15W - 11L
1,569 SR
Queue Stats
59W - 59L
1,406 Elo+
Solo
Set
Set
xGrizzly
Set
Level 36
God Stats
1W - 1L
1,726 SR
Queue Stats
92W - 84L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JhonhyBoy97
Amaterasu
15
6 / 2 / 6
10,217
538
9,585
14,233
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
LUBBOX99
Fafnir
16
2 / 1 / 6
10,607
558
8,481
12,851
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
17
8 / 1 / 2
10,761
566
11,768
14,325
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
apostolyeet
Chronos
15
3 / 2 / 3
9,131
481
6,113
8,358
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
juanma155
Neith
17
5 / 3 / 5
11,065
582
12,153
11,235
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bessyisback
Cthulhu
12
0 / 3 / 4
7,407
390
8,613
13,181
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 10 / 2
8,158
429
6,564
14,210
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 0
8,507
448
7,924
9,244
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Nizky
Tiamat
17
4 / 4 / 0
10,039
528
7,789
13,264
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 1
8,678
457
5,764
15,630
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
24
Kills
9
9
Deaths
24
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bessyisback
Cthulhu
0
3
4
0.67
W
Amaterasu
JhonhyBoy97
Amaterasu
6
2
6
4.5
L
0
10
2
0.1
W
Fafnir
LUBBOX99
Fafnir
2
1
6
5
W
Ne Zha
8
1
2
9
L
4
3
0
1.33
L
Tiamat
Nizky
Tiamat
4
4
0
1
W
Chronos
apostolyeet
Chronos
3
2
3
2.25
W
Neith
juanma155
Neith
5
3
5
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,100
Damage
36,654
61,002
Taken
65,529
34,323
Mitigated
27,048
26,467
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bessyisback
Cthulhu
8,613
589
52
2,013
13,181
7,588
105
8,192
4,989
26,723
0
W
Amaterasu
JhonhyBoy97
Amaterasu
9,585
4,370
0
6,142
14,233
8,861
4,514
5,496
8,492
0
43,969
L
6,564
1,033
788
2,968
14,210
4,686
204
582
13,628
47,262
0
W
Fafnir
LUBBOX99
Fafnir
8,481
2,717
0
5,112
12,851
10,790
16
3,783
8,667
41,671
0
W
Ne Zha
11,768
4,165
0
8,114
14,325
8,074
728
4,597
9,572
0
68,613
L
7,924
4,132
0
2,246
9,244
2,715
917
4,993
4,251
0
33,721
L
Tiamat
Nizky
Tiamat
7,789
1,185
0
2,366
13,264
6,610
656
0
13,264
59,798
0
W
Chronos
apostolyeet
Chronos
6,113
1,739
0
2,971
8,358
2,408
1,609
3,193
4,990
41,687
0
W
Neith
juanma155
Neith
12,153
6,139
0
4,128
11,235
4,190
2,553
4,685
6,315
0
79,163
L
5,764
2,232
0
6,902
15,630
5,449
0
827
14,803
0
58,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,781
Gold Earned
42,789
492
Minions Killed
420
0
Camps Cleared
0
1,766,341
Distance Traveled
1,688,283
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,407
390
40
2
0
350,765
2
W
Amaterasu
10,217
538
82
4
0
359,932
3
L
Ra
8,158
429
96
5
0
330,423
3
W
Fafnir
10,607
558
33
2
0
357,124
4
W
Ne Zha
10,761
566
122
6
0
404,411
0
L
Anhur
8,507
448
64
3
0
324,096
7
L
Tiamat
10,039
528
119
6
0
294,013
2
W
Chronos
9,131
481
110
6
0
328,070
2
W
Neith
11,065
582
145
8
0
316,804
0
L
Set
8,678
457
101
5
0
388,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role