Player Matchup

Ra
Ra
Platinum V
Jaarumii
Ra
Platinum V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Set
Set
Platinum II
KumikoNoma
Set
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Platinum IV
Lυcky
Ares
Platinum IV
Level 160
God Stats
8W - 3L
1,662 SR
Queue Stats
211W - 198L
1,749 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Tim3R
Baron Samedi
Gold V
Level 66
God Stats
1W - 3L
1,750 SR
Queue Stats
65W - 51L
1,777 MMR
Solo
Heimdallr
Heimdallr
Gold I
ÏnorÏ
Heimdallr
Gold I
Level 159
God Stats
1W - 4L
1,550 SR
Queue Stats
143W - 125L
1,813 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,593 SR
1,668 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,679 SR
1,787 MMR
Odin
Odin
Platinum III
CNDruid
Odin
Platinum III
Level 128
God Stats
28W - 14L
1,742 SR
Queue Stats
473W - 461L
1,787 MMR
Solo
Cthulhu
Cthulhu
Platinum I
ChadRankedPlayer
Cthulhu
Platinum I
Level 120
God Stats
10W - 16L
1,498 SR
Queue Stats
84W - 80L
1,844 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
Feliperanz
Ne Zha
Platinum V
Level 138
God Stats
1W - 0L
1,300 SR
Queue Stats
59W - 54L
1,797 MMR
Solo
Izanami
Izanami
Gold IV
LetsGroupUp
Izanami
Gold IV
Level 42
God Stats
8W - 1L
2,028 SR
Queue Stats
39W - 17L
1,734 MMR
Party 2
The Morrigan
The Morrigan
Platinum IV
SafeSquash90418
The Morrigan
Platinum IV
Level 120
God Stats
2W - 1L
1,829 SR
Queue Stats
284W - 275L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
10,548
527
7,592
14,151
6,042
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 6 / 3
10,903
545
10,426
18,193
10,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Lυcky
Ares
13
0 / 10 / 4
9,119
456
7,155
24,998
21,389
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Tim3R
Baron Samedi
16
3 / 6 / 3
9,999
500
12,943
14,429
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ÏnorÏ
Heimdallr
17
4 / 6 / 1
10,851
543
8,580
16,245
6,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaKing ArthurGuan YuApolloScylla

VS

Bans
AgniAh Muzen CabCupidSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CNDruid
Odin
19
8 / 3 / 9
12,617
631
10,930
18,151
12,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 4 / 18
11,683
584
12,779
23,172
22,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
Feliperanz
Ne Zha
16
0 / 5 / 5
10,603
530
9,708
17,851
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
LetsGroupUp
Izanami
19
11 / 1 / 13
13,365
668
20,344
14,085
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
SafeSquash90418
The Morrigan
20
9 / 5 / 11
13,225
661
16,318
12,315
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
18
Kills
33
34
Deaths
18
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Odin
CNDruid
Odin
8
3
9
4.17
W
5
4
18
3.5
W
Ne Zha
Feliperanz
Ne Zha
0
5
5
0.5
L
5
6
5
1.25
L
6
6
3
1.25
W
Izanami
LetsGroupUp
Izanami
11
1
13
17.5
L
Ares
Lυcky
Ares
0
10
4
0.2
W
The Morrigan
SafeSquash90418
The Morrigan
9
5
11
2.9
L
Baron Samedi
Tim3R
Baron Samedi
3
6
3
0.75
L
Heimdallr
ÏnorÏ
Heimdallr
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,696
Damage
70,079
88,016
Taken
85,574
52,110
Mitigated
51,298
18,495
Healing
33,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
CNDruid
Odin
10,930
2,414
0
3,650
18,151
12,594
336
7,364
10,787
0
66,231
W
12,779
1,465
84
10,270
23,172
22,068
561
7,553
15,619
43,578
0
W
Ne Zha
Feliperanz
Ne Zha
9,708
2,536
0
7,011
17,851
6,549
1,146
8,289
9,562
0
72,997
L
7,592
620
714
3,115
14,151
6,042
262
6,143
7,878
74,106
0
L
10,426
4,544
0
4,592
18,193
10,227
0
3,804
14,235
0
81,003
W
Izanami
LetsGroupUp
Izanami
20,344
16,424
0
9,149
14,085
5,577
9,811
3,142
10,943
0
99,048
L
Ares
Lυcky
Ares
7,155
245
0
2,273
24,998
21,389
0
8,273
16,071
27,599
0
W
The Morrigan
SafeSquash90418
The Morrigan
16,318
4,054
341
3,031
12,315
4,510
1,218
4,650
7,442
81,656
3,203
L
Baron Samedi
Tim3R
Baron Samedi
12,943
703
68
3,241
14,429
7,525
0
2,474
11,732
61,380
0
L
Heimdallr
ÏnorÏ
Heimdallr
8,580
3,815
0
4,492
16,245
6,927
566
5,370
10,825
0
70,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
61,493
554
Minions Killed
595
0
Camps Cleared
0
1,800,781
Distance Traveled
2,117,681
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,617
631
125
6
0
434,666
3
W
Cthulhu
11,683
584
43
2
0
490,627
5
W
Ne Zha
10,603
530
125
6
0
400,139
11
L
Ra
10,548
527
138
7
0
417,726
4
L
Set
10,903
545
137
7
0
373,229
6
W
Izanami
13,365
668
148
7
0
419,259
6
L
Ares
9,119
456
29
1
0
358,903
1
W
The Morrigan
13,225
661
154
8
0
372,990
6
L
Baron Samedi
9,999
500
114
6
0
319,974
4
L
Heimdallr
10,851
543
136
7
0
330,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role