Player Matchup

Ullr
Ullr
AWESOMO2000
Ullr
Level 27
God Stats
2W - 0L
1,547 SR
Queue Stats
48W - 16L
1,647 Elo+
Party 2
Sobek
Sobek
Fiskpinne2010
Sobek
Level 26
God Stats
5W - 2L
1,619 SR
Queue Stats
32W - 25L
1,541 Elo+
Party 2
Nox
Nox
krilletoffej
Nox
Level 107
God Stats
14W - 0L
1,305 SR
Queue Stats
69W - 29L
1,516 Elo+
Party 2
Team Averages
Level 53
1,490 SR
1,568 Elo+

VS

Team Averages
Level 120
1,386 SR
1,413 Elo+
Gilgamesh
Gilgamesh
Bavoska
Gilgamesh
Level 83
God Stats
12W - 24L
1,100 SR
Queue Stats
455W - 722L
1,342 Elo+
Party 1
Nemesis
Nemesis
ErieDevil
Nemesis
Level 123
God Stats
16W - 40L
1,456 SR
Queue Stats
548W - 837L
1,354 Elo+
Party 1
Ra
Ra
SilkAefle
Ra
Level 154
God Stats
108W - 116L
1,601 SR
Queue Stats
242W - 279L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
8,125
813
6,406
6,237
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 1 / 8
8,607
861
5,744
12,026
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 0 / 9
8,184
818
10,118
3,646
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bavoska
Gilgamesh
7
0 / 8 / 0
5,993
599
3,842
10,685
6,345
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
ErieDevil
Nemesis
9
0 / 4 / 1
6,377
638
2,995
9,574
4,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 0
7,045
705
5,464
5,025
1,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Gilgamesh
Bavoska
Gilgamesh
0
8
0
0
L
Nemesis
ErieDevil
Nemesis
0
4
1
0.13
W
5
1
8
9
L
1
2
0
0.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,268
Damage
12,301
21,909
Taken
25,284
14,976
Mitigated
12,842
8,957
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,406
4,041
0
2,959
6,237
2,257
425
3,116
3,121
0
33,186
L
Gilgamesh
Bavoska
Gilgamesh
3,842
1,245
496
766
10,685
6,345
0
7,396
3,289
0
10,966
L
Nemesis
ErieDevil
Nemesis
2,995
1,053
302
2,610
9,574
4,552
0
6,215
3,359
0
13,771
W
5,744
659
0
4,518
12,026
11,364
184
1,846
10,180
17,553
0
L
5,464
75
577
1,168
5,025
1,945
0
2,323
2,702
44,033
0
W
10,118
796
0
1,480
3,646
1,355
740
566
3,080
39,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
19,415
135
Minions Killed
114
0
Camps Cleared
0
576,112
Distance Traveled
554,011
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,125
813
56
6
0
173,591
1
L
Gilgamesh
5,993
599
19
2
0
169,160
0
L
Nemesis
6,377
638
26
3
0
202,899
4
W
Sobek
8,607
861
23
2
0
202,765
0
L
Ra
7,045
705
69
7
0
181,952
1
W
Nox
8,184
818
56
6
0
199,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role