Player Matchup

Cupid
Cupid
ArcKenny 3
Cupid
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,360 Elo+
Party 1
Thanatos
Thanatos
CallMeMrJP
Thanatos
Level 87
God Stats
2W - 5L
1,439 SR
Queue Stats
36W - 42L
1,403 Elo+
Solo
Ra
Ra
Locke Damise
Ra
Level 160
God Stats
6W - 7L
1,318 SR
Queue Stats
684W - 683L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
MythsOfZoro
Cthulhu
Level 129
God Stats
12W - 14L
1,667 SR
Queue Stats
83W - 83L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
Nagashika
Gilgamesh
Level 159
God Stats
6W - 7L
1,500 SR
Queue Stats
187W - 196L
1,500 Elo+
Party 1
Team Averages
Level 128
1,485 SR
1,464 Elo+

VS

Team Averages
Level 86
1,544 SR
1,403 Elo+
Sol
Sol
AniMoMissesAlot
Sol
Level 103
God Stats
0W - 3L
1,583 SR
Queue Stats
132W - 148L
1,402 Elo+
Party 2
Bellona
Bellona
BalaAsesinaHD
Bellona
Level 55
God Stats
9W - 11L
1,479 SR
Queue Stats
29W - 47L
1,332 Elo+
Party 2
Artemis
Artemis
CrimsonCarnage96
Artemis
Level 100
God Stats
16W - 14L
1,615 SR
Queue Stats
306W - 373L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
Seleiv
Kumbhakarna
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
461W - 449L
1,426 Elo+
Solo
Hun Batz
Hun Batz
THELIONBULLET
Hun Batz
Level 63
God Stats
4W - 3L
1,542 SR
Queue Stats
19W - 24L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
1 / 3 / 3
5,640
513
1,478
4,232
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
CallMeMrJP
Thanatos
10
5 / 1 / 2
6,247
568
5,496
8,347
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 2
6,779
616
3,300
3,932
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MythsOfZoro
Cthulhu
12
4 / 1 / 1
6,787
617
7,274
7,963
4,423
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Nagashika
Gilgamesh
10
4 / 0 / 5
6,608
601
5,967
6,762
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,475
498
4,698
6,855
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
8
0 / 4 / 2
5,379
489
3,715
10,415
5,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
5,015
456
3,225
7,381
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Seleiv
Kumbhakarna
8
1 / 4 / 2
5,511
501
1,738
8,568
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
THELIONBULLET
Hun Batz
9
2 / 2 / 0
5,582
507
2,481
6,436
1,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
5
5
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Cupid
1
3
3
0.83
L
Bellona
0
4
2
0.25
W
Thanatos
CallMeMrJP
Thanatos
5
1
2
6
L
0
5
0
0
W
3
0
2
4
W
Cthulhu
MythsOfZoro
Cthulhu
4
1
1
4.5
W
Gilgamesh
Nagashika
Gilgamesh
4
0
5
6.5
L
Kumbhakarna
Seleiv
Kumbhakarna
1
4
2
0.5
L
Hun Batz
THELIONBULLET
Hun Batz
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,515
Damage
15,857
31,236
Taken
39,655
13,012
Mitigated
13,477
14,145
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,698
1,059
0
3,567
6,855
1,181
952
0
6,855
30,312
0
W
Cupid
1,478
1,040
31
205
4,232
1,385
0
2,615
1,617
0
20,070
L
Bellona
3,715
1,233
0
2,100
10,415
5,092
0
5,467
4,948
0
13,633
W
Thanatos
CallMeMrJP
Thanatos
5,496
1,396
222
6,466
8,347
2,537
0
1,423
6,924
0
26,035
L
3,225
1,077
0
2,065
7,381
2,254
16
3,250
4,131
0
20,952
W
3,300
134
319
1,300
3,932
1,218
48
0
3,932
41,388
0
W
Cthulhu
MythsOfZoro
Cthulhu
7,274
1,334
0
3,048
7,963
4,423
999
0
7,963
36,161
0
W
Gilgamesh
Nagashika
Gilgamesh
5,967
2,026
0
2,554
6,762
3,449
651
2,398
4,364
0
22,143
L
Kumbhakarna
Seleiv
Kumbhakarna
1,738
428
0
1,244
8,568
3,019
344
0
8,568
15,639
0
L
Hun Batz
THELIONBULLET
Hun Batz
2,481
561
0
1,775
6,436
1,931
0
1,857
4,579
0
23,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
26,962
277
Minions Killed
211
0
Camps Cleared
0
1,046,618
Distance Traveled
893,318
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,475
498
61
6
0
189,099
1
W
Cupid
5,640
513
34
3
0
185,544
0
L
Bellona
5,379
489
30
3
0
188,166
3
W
Thanatos
6,247
568
36
3
0
225,711
3
L
Artemis
5,015
456
45
4
0
108,600
0
W
Ra
6,779
616
87
8
0
224,378
3
W
Cthulhu
6,787
617
71
6
0
198,601
4
W
Gilgamesh
6,608
601
49
4
0
212,384
3
L
Kumbhakarna
5,511
501
24
2
0
196,102
3
L
Hun Batz
5,582
507
51
5
0
211,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role