Player Matchup

Tsukuyomi
Tsukuyomi
DisquaT
Tsukuyomi
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Thor
Thor
FG52
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Neith
Neith
LangeStange2
Neith
Level 20
God Stats
3W - 8L
1,500 SR
Queue Stats
261W - 349L
1,185 Elo+
Solo
Ares
Ares
Mohdg7
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Silver3mr
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,413 Elo+

VS

Team Averages
Level 22
1,355 SR
1,255 Elo+
Neith
Neith
Super20000
Neith
Level 27
God Stats
5W - 9L
1,329 SR
Queue Stats
47W - 62L
1,282 Elo+
Solo
Vamana
Vamana
VanghelePL
Vamana
Level 20
God Stats
1W - 1L
1,329 SR
Queue Stats
1W - 3L
1,147 Elo+
Solo
Nu Wa
Nu Wa
alexcue4
Nu Wa
Level 20
God Stats
21W - 28L
1,509 SR
Queue Stats
305W - 341L
1,264 Elo+
Solo
Hades
Hades
bprzybyla8967
Hades
Level 21
God Stats
11W - 11L
1,109 SR
Queue Stats
461W - 523L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
xBrainSnip3x
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DisquaT
Tsukuyomi
11
4 / 12 / 1
7,894
464
6,077
14,066
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
FG52
Thor
4
0 / 2 / 0
5,069
298
1,105
4,676
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
6,317
372
4,207
7,728
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Mohdg7
Ares
11
1 / 8 / 3
7,089
417
5,115
15,806
7,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Silver3mr
Olorun
11
1 / 13 / 1
6,632
390
2,173
12,585
3,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 2 / 3
9,758
574
5,744
8,074
2,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
VanghelePL
Vamana
14
12 / 1 / 5
9,959
586
9,193
10,284
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
alexcue4
Nu Wa
15
10 / 1 / 10
10,700
629
13,106
6,487
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 4
9,441
555
6,794
9,611
4,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xBrainSnip3x
Gilgamesh
14
7 / 1 / 2
9,826
578
8,004
9,279
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
38
38
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DisquaT
Tsukuyomi
4
12
1
0.38
L
Thor
FG52
Thor
0
2
0
0
L
1
3
0
0.33
L
Ares
Mohdg7
Ares
1
8
3
0.31
L
Olorun
Silver3mr
Olorun
1
13
1
0.12
W
Neith
2
2
3
1.75
W
Vamana
VanghelePL
Vamana
12
1
5
14.5
W
Nu Wa
alexcue4
Nu Wa
10
1
10
15
W
7
2
4
4.5
W
Gilgamesh
xBrainSnip3x
Gilgamesh
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,677
Damage
42,841
54,861
Taken
43,735
19,580
Mitigated
21,488
4,288
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DisquaT
Tsukuyomi
6,077
2,167
0
603
14,066
4,692
282
3,156
10,910
0
23,077
L
Thor
FG52
Thor
1,105
224
0
0
4,676
1,131
0
1,350
3,326
0
6,424
L
4,207
963
0
1,955
7,728
3,045
0
3,561
4,167
0
22,452
L
Ares
Mohdg7
Ares
5,115
930
0
839
15,806
7,010
0
5,215
10,591
17,212
0
L
Olorun
Silver3mr
Olorun
2,173
1,599
99
792
12,585
3,702
494
6,618
5,967
14,710
0
W
Neith
5,744
2,836
0
2,887
8,074
2,881
3,901
777
7,297
0
51,319
W
Vamana
VanghelePL
Vamana
9,193
5,208
0
2,533
10,284
6,828
2,466
2,681
7,603
0
44,596
W
Nu Wa
alexcue4
Nu Wa
13,106
2,061
0
2,274
6,487
2,328
3,839
1,241
5,246
58,278
0
W
6,794
378
69
3,986
9,611
4,537
611
1,208
8,403
43,003
0
W
Gilgamesh
xBrainSnip3x
Gilgamesh
8,004
3,138
0
2,065
9,279
4,914
2,057
1,381
7,898
0
51,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,001
Gold Earned
49,684
128
Minions Killed
444
0
Camps Cleared
0
1,095,948
Distance Traveled
1,514,246
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,894
464
34
2
0
287,314
1
L
Thor
5,069
298
7
0
0
132,382
0
L
Neith
6,317
372
45
3
0
179,752
0
L
Ares
7,089
417
23
1
0
287,869
1
L
Olorun
6,632
390
19
1
0
208,631
4
W
Neith
9,758
574
101
6
0
266,543
0
W
Vamana
9,959
586
67
4
0
299,109
1
W
Nu Wa
10,700
629
92
5
0
277,515
0
W
Hades
9,441
555
81
5
0
326,910
0
W
Gilgamesh
9,826
578
103
6
0
344,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role