Player Matchup

Jormungandr
Jormungandr
Elcora
Jormungandr
Level 96
God Stats
13W - 16L
1,318 SR
Queue Stats
505W - 449L
1,517 Elo+
Party 1
Raijin
Raijin
Myzaza
Raijin
Level 146
God Stats
1W - 6L
1,324 SR
Queue Stats
501W - 406L
1,645 Elo+
Party 1
Terra
Terra
Nonkas
Terra
Level 153
God Stats
2W - 8L
1,500 SR
Queue Stats
572W - 452L
1,632 Elo+
Party 1
Fenrir
Fenrir
TheSVAEN
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,481 Elo+
Party 1
Odin
Odin
НИБИРУ
Odin
Level 137
God Stats
9W - 13L
1,599 SR
Queue Stats
415W - 356L
1,567 Elo+
Party 1
Team Averages
Level 112
1,448 SR
1,568 Elo+

VS

Team Averages
Level 81
1,645 SR
1,548 Elo+
Agni
Agni
LordBean1
Agni
Level 81
God Stats
2W - 0L
1,725 SR
Queue Stats
43W - 38L
1,566 Elo+
Party 2
Nox
Nox
SlaughterKarl
Nox
Level 65
God Stats
2W - 2L
1,715 SR
Queue Stats
107W - 85L
1,562 Elo+
Party 2
Geb
Geb
Tomlee8
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ZANGETSU980
Fenrir
Level 110
God Stats
2W - 1L
1,564 SR
Queue Stats
64W - 56L
1,607 Elo+
Party 2
Raijin
Raijin
Zeus60
Raijin
Level 27
God Stats
3W - 1L
1,720 SR
Queue Stats
119W - 111L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elcora
Jormungandr
20
8 / 3 / 14
12,664
704
22,447
20,127
23,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
Myzaza
Raijin
20
7 / 11 / 8
12,546
697
21,113
21,857
17,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Nonkas
Terra
19
2 / 5 / 15
11,052
614
10,761
29,639
31,975
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
TheSVAEN
Fenrir
16
2 / 7 / 12
10,547
586
4,152
15,105
18,693
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 5 / 10
11,321
629
15,753
27,227
30,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
2 / 3 / 18
12,022
668
18,111
15,416
6,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 18
13,020
723
24,044
14,833
7,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
19
3 / 4 / 17
11,946
664
8,514
21,466
22,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
20
14 / 5 / 12
13,825
768
26,961
21,841
28,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
Zeus60
Raijin
19
7 / 8 / 14
12,303
684
18,670
17,678
7,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
110
24
Kills
31
31
Deaths
24
59
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Elcora
Jormungandr
8
3
14
5
W
Agni
2
3
18
3.67
L
Raijin
Myzaza
Raijin
7
11
8
1
L
Terra
Nonkas
Terra
2
5
15
1.9
W
5
4
18
3.5
L
Fenrir
TheSVAEN
Fenrir
2
7
12
1.14
W
Geb
3
4
17
2.88
W
Fenrir
14
5
12
4
W
Raijin
Zeus60
Raijin
7
8
14
1.75
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,226
Damage
96,300
113,955
Taken
91,234
121,841
Mitigated
73,299
47,062
Healing
28,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Elcora
Jormungandr
22,447
2,811
2,563
1,653
20,127
23,155
580
14,845
5,282
59,009
0
W
Agni
18,111
868
3,024
4,087
15,416
6,948
547
9,487
5,929
34,195
0
L
Raijin
Myzaza
Raijin
21,113
2,397
2,224
1,317
21,857
17,858
858
11,620
10,237
41,507
0
L
Terra
Nonkas
Terra
10,761
731
11,309
11,729
29,639
31,975
74
18,483
11,156
19,710
0
W
24,044
3,157
2,109
2,593
14,833
7,643
2,232
7,889
6,944
48,229
0
L
Fenrir
TheSVAEN
Fenrir
4,152
902
1,894
1,776
15,105
18,693
0
7,109
7,996
0
5,124
W
Geb
8,514
464
1,216
2,301
21,466
22,409
363
13,133
8,333
20,997
0
W
Fenrir
26,961
7,706
4,065
5,879
21,841
28,654
1,854
12,944
8,897
448
39,638
W
Raijin
Zeus60
Raijin
18,670
4,094
1,836
1,438
17,678
7,645
668
10,868
6,810
36,551
0
L
15,753
3,069
3,880
8,717
27,227
30,160
0
17,688
9,539
0
26,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,130
Gold Earned
63,116
150
Minions Killed
161
0
Camps Cleared
0
1,520,436
Distance Traveled
1,517,630
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,664
704
52
3
0
303,280
1
W
Agni
12,022
668
31
2
0
315,385
0
L
Raijin
12,546
697
53
3
0
232,138
3
L
Terra
11,052
614
17
1
0
335,162
0
W
Nox
13,020
723
66
4
0
319,146
1
L
Fenrir
10,547
586
3
0
0
324,323
0
W
Geb
11,946
664
18
1
0
307,058
5
W
Fenrir
13,825
768
19
1
0
335,030
0
W
Raijin
12,303
684
27
2
0
241,011
1
L
Odin
11,321
629
25
1
0
325,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role