Player Matchup

Geb
Geb
Ciscoisfun
Geb
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
229W - 192L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
IslandmasterX
Cernunnos
Level 35
God Stats
26W - 23L
1,500 SR
Queue Stats
186W - 160L
1,532 Elo+
Party 1
Tiamat
Tiamat
Lionhero9
Tiamat
Level 28
God Stats
9W - 10L
1,472 SR
Queue Stats
316W - 289L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
NineTail Ninja9
Gilgamesh
Level 64
God Stats
10W - 9L
1,587 SR
Queue Stats
356W - 318L
1,539 Elo+
Party 1
Set
Set
skelcy123
Set
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 91L
1,421 Elo+
Solo
Team Averages
Level 46
1,512 SR
1,510 Elo+

VS

Team Averages
Level 36
1,639 SR
1,428 Elo+
Nu Wa
Nu Wa
BuBa6277
Nu Wa
Level 31
God Stats
6W - 3L
1,567 SR
Queue Stats
232W - 270L
1,411 Elo+
Solo
Thor
Thor
CokeBoyCeez
Thor
Level 44
God Stats
1W - 0L
1,276 SR
Queue Stats
8W - 8L
1,240 Elo+
Solo
Gilgamesh
Gilgamesh
Dodddw12
Gilgamesh
Level 36
God Stats
6W - 2L
1,848 SR
Queue Stats
178W - 166L
1,560 Elo+
Solo
Jing Wei
Jing Wei
NuttyHusk
Jing Wei
Level 47
God Stats
3W - 1L
1,875 SR
Queue Stats
563W - 552L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
SpaceGK
Cthulhu
Level 23
God Stats
31W - 19L
1,630 SR
Queue Stats
464W - 436L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,860
486
2,509
5,196
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
IslandmasterX
Cernunnos
8
1 / 2 / 0
5,046
505
3,535
4,416
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Lionhero9
Tiamat
7
0 / 1 / 0
4,603
460
1,060
4,328
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
NineTail Ninja9
Gilgamesh
9
2 / 4 / 0
5,627
563
5,304
7,452
3,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 3 / 0
4,421
442
1,064
6,663
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BuBa6277
Nu Wa
11
3 / 1 / 0
6,118
612
6,856
3,731
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 1
4,835
484
138
4,855
1,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Dodddw12
Gilgamesh
11
5 / 2 / 1
6,769
677
5,296
8,827
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
NuttyHusk
Jing Wei
9
1 / 0 / 0
4,901
490
2,357
4,280
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
SpaceGK
Cthulhu
8
0 / 0 / 1
5,149
515
2,524
4,191
1,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
9
10
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BuBa6277
Nu Wa
3
1
0
3
L
0
0
0
0
W
0
0
1
0.5
W
Gilgamesh
Dodddw12
Gilgamesh
5
2
1
2.75
L
Cernunnos
IslandmasterX
Cernunnos
1
2
0
0.5
L
Tiamat
Lionhero9
Tiamat
0
1
0
0
L
Gilgamesh
NineTail Ninja9
Gilgamesh
2
4
0
0.5
W
Jing Wei
NuttyHusk
Jing Wei
1
0
0
1
W
Cthulhu
SpaceGK
Cthulhu
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,472
Damage
17,171
28,055
Taken
25,884
10,043
Mitigated
8,738
6,858
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BuBa6277
Nu Wa
6,856
1,948
0
1,440
3,731
1,163
412
1,322
2,409
33,745
0
L
2,509
149
0
2,236
5,196
2,099
0
1,765
3,290
14,429
0
W
138
0
0
1,670
4,855
1,158
0
0
4,855
0
17,522
W
Gilgamesh
Dodddw12
Gilgamesh
5,296
1,714
0
3,490
8,827
4,005
647
0
8,827
0
29,148
L
Cernunnos
IslandmasterX
Cernunnos
3,535
1,906
0
667
4,416
1,574
0
2,115
2,250
0
23,014
L
Tiamat
Lionhero9
Tiamat
1,060
98
0
1,336
4,328
1,366
120
1,821
2,318
20,613
0
L
Gilgamesh
NineTail Ninja9
Gilgamesh
5,304
1,443
0
1,435
7,452
3,405
21
295
7,091
0
25,340
W
Jing Wei
NuttyHusk
Jing Wei
2,357
1,315
0
2,029
4,280
904
637
1,337
2,943
0
20,840
W
Cthulhu
SpaceGK
Cthulhu
2,524
68
145
804
4,191
1,508
315
910
3,281
15,327
0
L
1,064
382
0
1,184
6,663
1,599
0
2,769
3,726
0
18,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
27,772
194
Minions Killed
268
0
Camps Cleared
0
858,826
Distance Traveled
848,212
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,118
612
77
8
0
173,755
1
L
Geb
4,860
486
19
2
0
197,922
1
W
Thor
4,835
484
41
4
0
153,749
1
W
Gilgamesh
6,769
677
64
6
0
179,919
0
L
Cernunnos
5,046
505
50
5
0
149,572
1
L
Tiamat
4,603
460
37
4
0
127,834
1
L
Gilgamesh
5,627
563
50
5
0
184,966
0
W
Jing Wei
4,901
490
52
5
0
167,609
2
W
Cthulhu
5,149
515
34
3
0
173,180
1
L
Set
4,421
442
38
4
0
198,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role