Player Matchup

Ares
Ares
VLG_Baggio
Ares
Level 8
God Stats
9W - 4L
1,640 SR
Queue Stats
23W - 12L
1,575 Elo+
Solo
Bakasura
Bakasura
killuaself
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,485 Elo+
Party 1
Discordia
Discordia
trax975
Discordia
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,669 Elo+
Party 1
Jing Wei
Jing Wei
um-thatha
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,519 Elo+
Party 1
Chang'e
Chang'e
vored
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,426 Elo+
Party 1
Team Averages
Level 26
1,528 SR
1,535 Elo+

VS

Team Averages
Level 43
1,569 SR
1,448 Elo+
Sun Wukong
Sun Wukong
AliGotRange
Sun Wukong
Level 5
God Stats
9W - 11L
1,556 SR
Queue Stats
39W - 36L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Maginbuu44
Cthulhu
Level 14
God Stats
6W - 7L
1,401 SR
Queue Stats
34W - 62L
1,318 Elo+
Solo
Neith
Neith
TkBrrah2
Neith
Level 27
God Stats
34W - 22L
1,627 SR
Queue Stats
703W - 745L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Yoyoja3
Nu Wa
Level 19
God Stats
90W - 85L
1,562 SR
Queue Stats
192W - 182L
1,503 Elo+
Solo
Zeus
Zeus
ttv_red_rum
Zeus
Level 151
God Stats
20W - 13L
1,701 SR
Queue Stats
25W - 26L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 7
12,824
916
11,426
19,829
22,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
killuaself
Bakasura
18
5 / 8 / 3
13,350
954
15,359
24,509
10,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
trax975
Discordia
19
0 / 6 / 8
12,687
906
13,667
20,316
7,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
um-thatha
Jing Wei
19
4 / 11 / 3
13,542
967
21,135
28,380
9,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
vored
Chang'e
18
0 / 6 / 7
11,620
830
3,328
21,697
8,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AliGotRange
Sun Wukong
19
2 / 2 / 14
12,593
900
8,050
14,554
14,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Maginbuu44
Cthulhu
19
3 / 3 / 17
12,725
909
10,788
22,576
24,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
TkBrrah2
Neith
20
8 / 6 / 14
14,074
1,005
16,930
13,285
5,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Yoyoja3
Nu Wa
20
2 / 0 / 22
13,993
1,000
28,887
7,401
2,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
22 / 1 / 12
17,379
1,241
42,506
12,331
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
12
Kills
37
37
Deaths
12
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AliGotRange
Sun Wukong
2
2
14
4.5
W
Cthulhu
Maginbuu44
Cthulhu
3
3
17
3.83
W
Neith
TkBrrah2
Neith
8
6
14
2.5
L
3
6
7
1.08
W
Nu Wa
Yoyoja3
Nu Wa
2
0
22
13
L
Bakasura
killuaself
Bakasura
5
8
3
0.81
L
Discordia
trax975
Discordia
0
6
8
0.67
W
22
1
12
28
L
Jing Wei
um-thatha
Jing Wei
4
11
3
0.5
L
Chang'e
vored
Chang'e
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,915
Damage
107,161
114,731
Taken
70,147
57,281
Mitigated
51,516
16,418
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AliGotRange
Sun Wukong
8,050
395
0
399
14,554
14,229
0
4,997
9,089
0
16,603
W
Cthulhu
Maginbuu44
Cthulhu
10,788
536
408
1,044
22,576
24,338
0
10,959
8,616
23,921
0
W
Neith
TkBrrah2
Neith
16,930
10,140
0
1,158
13,285
5,429
0
6,229
6,776
0
32,957
L
11,426
54
0
0
19,829
22,152
0
12,509
7,320
28,737
0
W
Nu Wa
Yoyoja3
Nu Wa
28,887
12,652
1,394
1,154
7,401
2,642
0
1,625
5,641
64,597
0
L
Bakasura
killuaself
Bakasura
15,359
9,649
0
3,770
24,509
10,040
0
18,755
5,754
0
37,162
L
Discordia
trax975
Discordia
13,667
1,248
1,205
2,695
20,316
7,144
0
15,821
4,495
75,576
0
W
42,506
1,587
0
1,227
12,331
4,878
0
4,611
7,489
79,259
0
L
Jing Wei
um-thatha
Jing Wei
21,135
18,253
0
3,774
28,380
9,677
0
20,376
8,004
0
53,778
L
Chang'e
vored
Chang'e
3,328
428
2,822
2,152
21,697
8,268
0
14,720
6,977
22,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,023
Gold Earned
70,764
291
Minions Killed
263
16
Camps Cleared
5
1,436,375
Distance Traveled
1,322,596
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,593
900
25
2
0
315,444
0
W
Cthulhu
12,725
909
31
2
1
282,589
0
W
Neith
14,074
1,005
31
2
1
211,158
1
L
Ares
12,824
916
13
1
1
290,161
2
W
Nu Wa
13,993
1,000
82
6
1
231,177
3
L
Bakasura
13,350
954
60
4
11
317,166
0
L
Discordia
12,687
906
116
8
0
242,805
0
W
Zeus
17,379
1,241
94
7
2
282,228
0
L
Jing Wei
13,542
967
55
4
4
295,956
0
L
Chang'e
11,620
830
47
3
0
290,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role