Player Matchup

Bellona
Bellona
Platinum II
ChadRankedPlayer
Bellona
Platinum II
Level 120
God Stats
7W - 5L
1,642 SR
Queue Stats
84W - 80L
1,798 MMR
Party 3
Anhur
Anhur
Gold IV
LetsGroupUp
Anhur
Gold IV
Level 42
God Stats
9W - 4L
1,838 SR
Queue Stats
39W - 17L
1,688 MMR
Party 3
Ares
Ares
Platinum IV
Lυcky
Ares
Platinum IV
Level 160
God Stats
8W - 3L
1,575 SR
Queue Stats
211W - 198L
1,703 MMR
Party 2
Vulcan
Vulcan
Gold V
Tim3R
Vulcan
Gold V
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 51L
1,731 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
ÏnorÏ
Tsukuyomi
Gold I
Level 159
God Stats
3W - 4L
1,584 SR
Queue Stats
143W - 125L
1,767 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,628 SR
1,738 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,605 SR
1,738 MMR
Sobek
Sobek
Platinum V
Darrkski
Sobek
Platinum V
Level 153
God Stats
7W - 13L
1,802 SR
Queue Stats
159W - 162L
1,726 MMR
Solo
Chiron
Chiron
Gold I
DontLickMeDude
Chiron
Gold I
Level 93
God Stats
5W - 4L
1,659 SR
Queue Stats
402W - 425L
1,730 MMR
Solo
Eset
Eset
Gold III
FreeF2R
Eset
Gold III
Level 109
God Stats
0W - 1L
1,524 SR
Queue Stats
60W - 60L
1,502 MMR
Party 1
Apollo
Apollo
Platinum I
Giology
Apollo
Platinum I
Level 160
God Stats
2W - 5L
1,458 SR
Queue Stats
68W - 61L
1,999 MMR
Party 1
King Arthur
King Arthur
Platinum IV
lazyapple2
King Arthur
Platinum IV
Level 140
God Stats
37W - 42L
1,582 SR
Queue Stats
706W - 706L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,889
689
6,550
8,688
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 1
6,410
641
6,025
6,941
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
Lυcky
Ares
10
2 / 1 / 6
6,080
608
4,589
7,264
3,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Tim3R
Vulcan
12
4 / 0 / 0
6,712
671
6,271
3,551
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ÏnorÏ
Tsukuyomi
10
3 / 2 / 3
6,062
606
4,829
5,609
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
Sun WukongSetOsirisAthenaGuan Yu

VS

Bans
TiamatGaneshaCthulhuKhepriTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darrkski
Sobek
8
1 / 3 / 0
5,152
515
2,376
9,290
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 0
5,056
506
2,879
6,167
940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
FreeF2R
Eset
8
0 / 3 / 0
4,518
452
3,276
5,976
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Giology
Apollo
10
1 / 2 / 1
5,746
575
3,699
6,238
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
lazyapple2
King Arthur
10
3 / 4 / 0
5,838
584
5,903
9,631
3,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
6
6
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Sobek
Darrkski
Sobek
1
3
0
0.33
L
1
4
0
0.25
L
Eset
FreeF2R
Eset
0
3
0
0
L
Apollo
Giology
Apollo
1
2
1
0.75
W
4
1
1
4.5
W
Ares
Lυcky
Ares
2
1
6
5
W
Vulcan
Tim3R
Vulcan
4
0
0
4
L
King Arthur
lazyapple2
King Arthur
3
4
0
0.75
W
Tsukuyomi
ÏnorÏ
Tsukuyomi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,264
Damage
18,133
32,053
Taken
37,302
13,736
Mitigated
14,549
11,163
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,550
2,978
0
3,711
8,688
5,645
954
0
8,688
0
37,558
L
Sobek
Darrkski
Sobek
2,376
27
0
2,883
9,290
6,153
0
4,292
4,998
14,675
0
L
2,879
1,161
273
1,263
6,167
940
0
707
5,460
0
20,407
L
Eset
FreeF2R
Eset
3,276
342
0
776
5,976
1,789
0
4,022
1,954
18,461
0
L
Apollo
Giology
Apollo
3,699
2,188
0
492
6,238
1,712
0
1,034
5,204
0
40,608
W
6,025
3,042
0
3,588
6,941
1,924
0
317
6,624
0
34,140
W
Ares
Lυcky
Ares
4,589
362
0
1,555
7,264
3,196
0
2,341
4,795
15,503
0
W
Vulcan
Tim3R
Vulcan
6,271
1,640
0
311
3,551
1,200
0
1,756
1,579
41,831
0
L
King Arthur
lazyapple2
King Arthur
5,903
453
0
1,968
9,631
3,955
0
805
8,826
0
29,790
W
Tsukuyomi
ÏnorÏ
Tsukuyomi
4,829
1,659
0
1,998
5,609
1,771
0
804
4,715
0
29,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
26,310
342
Minions Killed
251
0
Camps Cleared
0
1,053,072
Distance Traveled
972,870
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,889
689
97
10
0
194,607
2
L
Sobek
5,152
515
18
2
0
210,275
2
L
Chiron
5,056
506
50
5
0
152,319
1
L
Eset
4,518
452
49
5
0
194,410
2
L
Apollo
5,746
575
76
8
0
216,312
3
W
Anhur
6,410
641
67
7
0
190,129
4
W
Ares
6,080
608
14
1
0
225,354
3
W
Vulcan
6,712
671
89
9
0
207,360
4
L
King Arthur
5,838
584
58
6
0
199,554
2
W
Tsukuyomi
6,062
606
75
8
0
235,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role