Player Matchup

Fafnir
Fafnir
CallXmeXmir
Fafnir
Level 128
God Stats
2W - 4L
1,020 SR
Queue Stats
71W - 95L
1,370 Elo+
Party 1
Awilix
Awilix
Cool Vybez
Awilix
Level 142
God Stats
1W - 2L
1,305 SR
Queue Stats
148W - 162L
1,509 Elo+
Party 1
Raijin
Raijin
JeffyLikesAppIes
Raijin
Level 124
God Stats
3W - 0L
1,810 SR
Queue Stats
82W - 85L
1,486 Elo+
Solo
Jing Wei
Jing Wei
SkyOG077
Jing Wei
Level 126
God Stats
2W - 0L
1,850 SR
Queue Stats
77W - 75L
1,472 Elo+
Solo
Cthulhu
Cthulhu
mrmidman
Cthulhu
Level 69
God Stats
37W - 11L
1,831 SR
Queue Stats
757W - 748L
1,486 Elo+
Solo
Team Averages
Level 118
1,563 SR
1,465 Elo+

VS

Team Averages
Level 112
1,558 SR
1,517 Elo+
Scylla
Scylla
Assasibn
Scylla
Level 107
God Stats
1W - 2L
1,711 SR
Queue Stats
188W - 152L
1,548 Elo+
Party 2
Eset
Eset
Assertedgold79
Eset
Level 85
God Stats
5W - 2L
1,733 SR
Queue Stats
155W - 130L
1,559 Elo+
Party 2
Zhong Kui
Zhong Kui
DrkAngel16
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 219L
1,488 Elo+
Solo
Neith
Neith
StrvinMrvin4863
Neith
Level 149
God Stats
0W - 1L
1,345 SR
Queue Stats
47W - 40L
1,491 Elo+
Solo
Ravana
Ravana
Waidle
Ravana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
8 / 5 / 11
11,608
829
8,833
15,039
21,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Cool Vybez
Awilix
18
6 / 2 / 9
11,171
798
7,225
10,436
4,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 2 / 17
11,757
840
17,095
9,440
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SkyOG077
Jing Wei
18
4 / 1 / 14
10,748
768
7,776
7,240
3,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
mrmidman
Cthulhu
17
2 / 2 / 18
10,285
735
12,743
13,536
15,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Assasibn
Scylla
18
5 / 3 / 3
10,070
719
11,251
10,302
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 5
9,324
666
8,657
11,311
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
DrkAngel16
Zhong Kui
17
3 / 9 / 6
9,851
704
9,464
16,661
10,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 3
6,970
498
1,182
580
162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
Waidle
Ravana
17
2 / 8 / 8
9,451
675
8,946
18,303
15,844
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
25
Kills
12
12
Deaths
25
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
Assasibn
Scylla
5
3
3
2.17
L
2
5
5
0.9
W
Fafnir
8
5
11
2.7
W
Awilix
Cool Vybez
Awilix
6
2
9
5.25
L
Zhong Kui
DrkAngel16
Zhong Kui
3
9
6
0.67
W
5
2
17
6.75
W
Jing Wei
SkyOG077
Jing Wei
4
1
14
11
L
0
0
3
1.5
L
Ravana
Waidle
Ravana
2
8
8
0.75
W
Cthulhu
mrmidman
Cthulhu
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,672
Damage
39,500
55,691
Taken
57,157
48,905
Mitigated
35,064
21,892
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Assasibn
Scylla
11,251
1,247
537
3,108
10,302
3,904
220
7,025
3,277
26,282
0
L
8,657
556
2,748
2,273
11,311
4,518
0
8,412
2,899
18,709
0
W
Fafnir
8,833
3,312
2,541
3,970
15,039
21,668
413
8,530
6,066
11,386
0
W
Awilix
Cool Vybez
Awilix
7,225
2,375
1,912
2,970
10,436
4,435
163
3,843
6,491
0
17,804
L
Zhong Kui
DrkAngel16
Zhong Kui
9,464
2,613
925
1,904
16,661
10,636
0
12,167
4,494
31,742
0
W
17,095
443
2,534
2,025
9,440
4,481
628
5,128
3,986
53,934
0
W
Jing Wei
SkyOG077
Jing Wei
7,776
4,448
1,463
664
7,240
3,303
3,296
3,878
3,066
0
21,180
L
1,182
206
74
156
580
162
0
417
163
0
1,182
L
Ravana
Waidle
Ravana
8,946
2,756
1,300
2,770
18,303
15,844
0
10,650
7,653
0
13,948
W
Cthulhu
mrmidman
Cthulhu
12,743
287
1,606
2,207
13,536
15,018
243
6,469
6,710
23,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,569
Gold Earned
45,666
151
Minions Killed
121
0
Camps Cleared
0
1,239,623
Distance Traveled
891,495
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,070
719
36
3
0
226,964
0
L
Eset
9,324
666
16
1
0
177,946
0
W
Fafnir
11,608
829
6
0
0
214,056
2
W
Awilix
11,171
798
25
2
0
272,103
0
L
Zhong Kui
9,851
704
58
4
0
198,415
0
W
Raijin
11,757
840
66
5
0
244,231
1
W
Jing Wei
10,748
768
28
2
0
248,105
1
L
Neith
6,970
498
0
0
0
90,533
2
L
Ravana
9,451
675
11
1
0
197,637
1
W
Cthulhu
10,285
735
26
2
0
261,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role