Player Matchup

Athena
Athena
 
Athena
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FallenAngel61
Neith
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
88W - 83L
1,421 Elo+
Solo
Anubis
Anubis
Jerlux
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ZeTroX67
Gilgamesh
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,231 Elo+
Party 1
Horus
Horus
noxious37
Horus
Level 79
God Stats
16W - 19L
1,404 SR
Queue Stats
135W - 125L
1,461 Elo+
Solo
Team Averages
Level 89
1,481 SR
1,423 Elo+

VS

Team Averages
Level 80
1,519 SR
1,464 Elo+
Izanami
Izanami
AleRenoir
Izanami
Level 62
God Stats
22W - 17L
1,717 SR
Queue Stats
75W - 79L
1,461 Elo+
Solo
Arachne
Arachne
Dotmens
Arachne
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 55L
1,565 Elo+
Solo
Merlin
Merlin
Pleiß
Merlin
Level 108
God Stats
11W - 9L
1,460 SR
Queue Stats
184W - 182L
1,403 Elo+
Solo
Sylvanus
Sylvanus
Tarnips
Sylvanus
Level 68
God Stats
30W - 16L
1,527 SR
Queue Stats
242W - 215L
1,427 Elo+
Solo
Heimdallr
Heimdallr
Zentsuko
Heimdallr
Level 86
God Stats
3W - 8L
1,392 SR
Queue Stats
152W - 164L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 2 / 10
9,409
495
11,449
13,751
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 8
10,230
538
9,302
9,426
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Jerlux
Anubis
16
6 / 3 / 7
10,431
549
10,497
12,314
5,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
ZeTroX67
Gilgamesh
15
4 / 3 / 9
9,350
492
9,235
14,262
6,572
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
noxious37
Horus
14
3 / 1 / 11
9,021
475
3,608
10,225
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AleRenoir
Izanami
17
2 / 4 / 2
10,328
544
8,499
12,039
4,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Dotmens
Arachne
15
3 / 3 / 3
9,324
491
5,227
13,625
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Pleiß
Merlin
14
2 / 4 / 3
9,142
481
7,173
7,174
2,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Tarnips
Sylvanus
14
2 / 3 / 5
9,889
520
8,717
15,113
13,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Zentsuko
Heimdallr
14
2 / 5 / 4
9,272
488
11,922
13,885
6,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
19
Kills
11
11
Deaths
19
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
10
3.5
L
Izanami
AleRenoir
Izanami
2
4
2
0.75
L
Arachne
Dotmens
Arachne
3
3
3
1.5
W
4
2
8
4
W
Anubis
Jerlux
Anubis
6
3
7
3.17
L
Merlin
Pleiß
Merlin
2
4
3
0.88
L
Sylvanus
Tarnips
Sylvanus
2
3
5
1.5
W
Gilgamesh
ZeTroX67
Gilgamesh
4
3
9
2.83
L
Heimdallr
Zentsuko
Heimdallr
2
5
4
0.8
W
Horus
noxious37
Horus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
41,538
59,978
Taken
61,836
30,418
Mitigated
31,520
21,285
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
11,449
2,353
0
5,055
13,751
6,018
0
2,162
11,589
50,897
0
L
Izanami
AleRenoir
Izanami
8,499
5,459
360
3,215
12,039
4,289
712
2,179
9,860
0
101,235
L
Arachne
Dotmens
Arachne
5,227
3,841
0
2,345
13,625
5,519
72
4,791
8,834
0
55,639
W
9,302
3,283
0
3,092
9,426
3,519
1,553
2,334
7,092
0
74,695
W
Anubis
Jerlux
Anubis
10,497
627
972
5,185
12,314
5,561
1,095
3,792
8,522
68,790
0
L
Merlin
Pleiß
Merlin
7,173
637
0
622
7,174
2,568
0
2,413
4,761
49,051
0
L
Sylvanus
Tarnips
Sylvanus
8,717
1,719
2,528
5,264
15,113
13,045
72
5,108
10,005
31,108
0
W
Gilgamesh
ZeTroX67
Gilgamesh
9,235
1,268
0
694
14,262
6,572
988
3,905
10,357
0
33,992
L
Heimdallr
Zentsuko
Heimdallr
11,922
4,757
0
2,871
13,885
6,099
0
7,455
6,430
0
57,283
W
Horus
noxious37
Horus
3,608
1,462
3,152
3,135
10,225
8,748
642
3,697
6,528
0
13,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
47,955
450
Minions Killed
551
0
Camps Cleared
0
2,015,479
Distance Traveled
1,717,899
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,409
495
110
6
0
401,838
9
L
Izanami
10,328
544
182
10
0
340,956
3
L
Arachne
9,324
491
113
6
0
413,540
9
W
Neith
10,230
538
146
8
0
352,065
2
W
Anubis
10,431
549
107
6
0
342,574
8
L
Merlin
9,142
481
107
6
0
340,368
5
L
Sylvanus
9,889
520
41
2
0
337,561
8
W
Gilgamesh
9,350
492
62
3
0
486,209
3
L
Heimdallr
9,272
488
108
6
0
285,474
0
W
Horus
9,021
475
25
1
0
432,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role