Player Matchup

Cthulhu
Cthulhu
Bloodshokk
Cthulhu
Level 29
God Stats
17W - 19L
1,376 SR
Queue Stats
38W - 47L
1,288 Elo+
Party 2
Apollo
Apollo
JB2002TSR
Apollo
Level 24
God Stats
14W - 4L
1,542 SR
Queue Stats
184W - 174L
1,424 Elo+
Solo
Anubis
Anubis
RoseSawojka
Anubis
Level 25
God Stats
20W - 24L
1,270 SR
Queue Stats
29W - 43L
1,231 Elo+
Party 2
Bakasura
Bakasura
Tartocerise
Bakasura
Level 14
God Stats
6W - 4L
1,464 SR
Queue Stats
18W - 17L
1,298 Elo+
Party 1
Guan Yu
Guan Yu
Tartocoings
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,325 Elo+
Party 1
Team Averages
Level 20
1,431 SR
1,313 Elo+

VS

Team Averages
Level 16
1,542 SR
1,384 Elo+
Neith
Neith
Ayenya93
Neith
Level 24
God Stats
18W - 17L
1,640 SR
Queue Stats
99W - 118L
1,285 Elo+
Solo
Agni
Agni
Courgette hugo
Agni
Level 19
God Stats
1W - 4L
1,372 SR
Queue Stats
19W - 32L
1,260 Elo+
Solo
Sun Wukong
Sun Wukong
Shyëda
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
diddyd6
Erlang Shen
Level 26
God Stats
47W - 33L
1,698 SR
Queue Stats
199W - 148L
1,569 Elo+
Solo
Olorun
Olorun
Страх01
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodshokk
Cthulhu
20
6 / 8 / 9
14,478
467
16,701
24,825
23,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
JB2002TSR
Apollo
20
21 / 4 / 7
17,974
580
34,588
26,473
10,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
19
5 / 7 / 9
13,263
428
10,683
20,119
9,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Tartocerise
Bakasura
20
16 / 6 / 10
16,678
538
23,003
26,260
15,155
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Tartocoings
Guan Yu
20
5 / 6 / 15
13,592
438
11,772
26,173
38,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ayenya93
Neith
20
5 / 9 / 6
13,787
445
21,875
23,135
8,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 15 / 5
12,794
413
7,618
20,824
8,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Shyëda
Sun Wukong
19
5 / 12 / 8
14,359
463
17,346
25,230
24,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
diddyd6
Erlang Shen
20
17 / 4 / 5
17,070
551
36,086
27,939
24,157
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
18
1 / 14 / 4
12,219
394
12,474
20,960
6,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
59
53
Kills
31
31
Deaths
54
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
Ayenya93
Neith
5
9
6
0.89
W
Cthulhu
Bloodshokk
Cthulhu
6
8
9
1.31
L
3
15
5
0.37
W
Apollo
JB2002TSR
Apollo
21
4
7
6.13
W
Anubis
5
7
9
1.36
L
Sun Wukong
Shyëda
Sun Wukong
5
12
8
0.75
W
Bakasura
Tartocerise
Bakasura
16
6
10
3.5
W
Guan Yu
Tartocoings
Guan Yu
5
6
15
2.08
L
Erlang Shen
diddyd6
Erlang Shen
17
4
5
4.88
L
Olorun
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,747
Damage
95,399
123,850
Taken
118,088
97,420
Mitigated
72,921
37,266
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ayenya93
Neith
21,875
12,658
0
8,647
23,135
8,785
2,240
6,390
16,229
0
111,846
W
Cthulhu
Bloodshokk
Cthulhu
16,701
892
0
2,187
24,825
23,338
1,296
3,494
21,331
82,875
0
L
7,618
602
0
1,299
20,824
8,593
956
7,708
12,251
49,106
0
W
Apollo
JB2002TSR
Apollo
34,588
23,327
0
14,365
26,473
10,746
3,935
7,039
19,434
0
156,580
W
Anubis
10,683
1,066
2,024
6,069
20,119
9,668
843
3,192
16,927
64,589
0
L
Sun Wukong
Shyëda
Sun Wukong
17,346
5,703
0
146
25,230
24,808
2,456
6,219
17,831
0
68,916
W
Bakasura
Tartocerise
Bakasura
23,003
18,355
0
4,204
26,260
15,155
1,811
1,184
25,076
0
89,168
W
Guan Yu
Tartocoings
Guan Yu
11,772
1,098
1,849
6,568
26,173
38,513
1,929
5,183
20,990
618
46,938
L
Erlang Shen
diddyd6
Erlang Shen
36,086
19,266
0
3,590
27,939
24,157
0
4,544
22,144
0
156,155
L
Olorun
12,474
6,172
489
3,590
20,960
6,578
4,272
3,141
17,294
59,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,985
Gold Earned
70,229
687
Minions Killed
619
0
Camps Cleared
0
2,662,599
Distance Traveled
2,492,194
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,787
445
142
5
0
514,001
5
W
Cthulhu
14,478
467
132
4
0
448,834
0
L
Agni
12,794
413
88
3
0
400,339
0
W
Apollo
17,974
580
212
7
0
571,533
8
W
Anubis
13,263
428
108
3
0
483,334
10
L
Sun Wukong
14,359
463
113
4
0
482,393
1
W
Bakasura
16,678
538
162
5
0
614,383
2
W
Guan Yu
13,592
438
73
2
0
544,515
5
L
Erlang Shen
17,070
551
172
6
0
609,722
2
L
Olorun
12,219
394
104
3
0
485,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role