Player Matchup

Freya
Freya
BanditoDoritoBoi
Freya
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mercury
Mercury
ImmortalAunt695
Mercury
Level 29
God Stats
11W - 14L
1,500 SR
Queue Stats
126W - 152L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
KurtB01
Sun Wukong
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 122L
1,252 Elo+
Solo
Yemoja
Yemoja
entropyXD
Yemoja
Level 26
God Stats
16W - 18L
1,688 SR
Queue Stats
113W - 127L
1,451 Elo+
Solo
Neith
Neith
nobucketrequierd
Neith
Level 28
God Stats
1W - 2L
1,501 SR
Queue Stats
77W - 68L
1,432 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,407 Elo+

VS

Team Averages
Level 15
1,537 SR
1,371 Elo+
Ullr
Ullr
BillyBobJimJoe4
Ullr
Level 18
God Stats
8W - 4L
1,622 SR
Queue Stats
95W - 97L
1,323 Elo+
Party 1
Aphrodite
Aphrodite
DarbyDowner
Aphrodite
Level 11
God Stats
26W - 38L
1,306 SR
Queue Stats
27W - 41L
1,138 Elo+
Party 1
Ymir
Ymir
Hektor-d-Fliege
Ymir
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 44L
1,308 Elo+
Solo
Anubis
Anubis
Xeno Element
Anubis
Level 28
God Stats
24W - 20L
1,797 SR
Queue Stats
24W - 22L
1,767 Elo+
Solo
Guan Yu
Guan Yu
callofdeath339
Guan Yu
Level 15
God Stats
6W - 11L
1,458 SR
Queue Stats
227W - 271L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 8 / 3
12,235
556
19,039
20,732
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 8 / 4
9,486
431
5,862
13,702
4,138
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
KurtB01
Sun Wukong
17
3 / 3 / 5
10,380
472
8,726
16,718
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
entropyXD
Yemoja
14
1 / 3 / 2
9,110
414
10,264
15,652
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 8 / 4
8,982
408
8,124
18,746
6,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
10,133
461
10,925
12,477
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
DarbyDowner
Aphrodite
14
3 / 1 / 1
10,258
466
5,438
7,070
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 16 / 6
9,791
445
5,171
22,113
9,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
20
16 / 5 / 4
13,667
621
32,198
24,480
13,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 4 / 6
10,351
471
8,572
12,692
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
26
Kills
30
30
Deaths
27
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
14
8
3
1.94
W
3
1
2
4
W
Aphrodite
DarbyDowner
Aphrodite
3
1
1
3.5
W
2
16
6
0.31
L
3
8
4
0.63
L
Sun Wukong
KurtB01
Sun Wukong
3
3
5
1.83
W
Anubis
16
5
4
3.6
W
6
4
6
2.25
L
Yemoja
entropyXD
Yemoja
1
3
2
0.67
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,015
Damage
62,304
85,550
Taken
78,832
31,756
Mitigated
42,143
20,788
Healing
29,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,039
7,284
0
5,792
20,732
7,108
1,570
13,415
7,242
51,276
2,352
W
10,925
3,617
0
1,910
12,477
4,771
2,612
3,706
8,771
0
58,930
W
Aphrodite
DarbyDowner
Aphrodite
5,438
522
4,784
3,952
7,070
4,264
1,065
2,677
4,393
37,819
0
W
5,171
1,812
0
923
22,113
9,744
1,807
10,548
11,565
24,777
0
L
5,862
2,943
285
829
13,702
4,138
1,420
6,632
7,016
0
44,142
L
Sun Wukong
KurtB01
Sun Wukong
8,726
1,889
0
6,686
16,718
6,020
0
6,742
9,901
0
67,189
W
Anubis
32,198
2,322
838
14,455
24,480
13,035
5,285
7,178
17,302
122,241
0
W
8,572
1,077
859
2,166
12,692
10,329
1,251
4,164
8,528
0
21,008
L
Yemoja
entropyXD
Yemoja
10,264
2,228
2,576
1,965
15,652
8,183
0
9,166
6,386
38,910
0
L
8,124
4,149
366
2,289
18,746
6,307
1,000
6,852
11,744
0
28,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
54,200
351
Minions Killed
418
0
Camps Cleared
0
1,852,760
Distance Traveled
1,786,513
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,235
556
69
3
0
329,354
4
W
Ullr
10,133
461
92
4
0
432,585
3
W
Aphrodite
10,258
466
75
3
0
435,479
0
W
Ymir
9,791
445
43
2
0
321,462
3
L
Mercury
9,486
431
71
3
0
399,966
1
L
Sun Wukong
10,380
472
110
5
0
423,200
0
W
Anubis
13,667
621
168
8
0
245,321
3
W
Guan Yu
10,351
471
40
2
0
351,666
3
L
Yemoja
9,110
414
67
3
0
339,823
5
L
Neith
8,982
408
34
2
0
360,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role