Player Matchup

Sun Wukong
Sun Wukong
Leddg
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,274 Elo+
Party 1
Yemoja
Yemoja
Neko_no_PewPew
Yemoja
Level 29
God Stats
1W - 1L
1,509 SR
Queue Stats
43W - 43L
1,265 Elo+
Party 1
Sol
Sol
Ousou_Sama
Sol
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 51L
1,261 Elo+
Party 1
Medusa
Medusa
Sergent_Timoune
Medusa
Level 11
God Stats
0W - 1L
1,284 SR
Queue Stats
5W - 7L
1,226 Elo+
Party 1
Scylla
Scylla
hoyo-pudiente
Scylla
Level 45
God Stats
22W - 29L
1,431 SR
Queue Stats
86W - 108L
1,444 Elo+
Solo
Team Averages
Level 40
1,445 SR
1,294 Elo+

VS

Team Averages
Level 71
1,603 SR
1,495 Elo+
Gilgamesh
Gilgamesh
DajomaPC
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dooper1231
Scylla
Level 60
God Stats
28W - 18L
1,732 SR
Queue Stats
59W - 43L
1,556 Elo+
Solo
Yemoja
Yemoja
Edwarrrr
Yemoja
Level 33
God Stats
10W - 8L
1,537 SR
Queue Stats
188W - 188L
1,411 Elo+
Solo
Cupid
Cupid
MightyConker187
Cupid
Level 68
God Stats
13W - 7L
1,714 SR
Queue Stats
412W - 468L
1,460 Elo+
Solo
Nemesis
Nemesis
Scaathach-Skadi
Nemesis
Level 41
God Stats
7W - 6L
1,534 SR
Queue Stats
249W - 238L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leddg
Sun Wukong
15
2 / 6 / 2
9,904
900
11,275
19,520
17,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 3 / 3
9,487
862
8,081
17,933
10,617
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 1 / 2
9,899
900
13,750
14,678
5,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 5 / 1
9,351
850
8,688
10,342
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 1 / 2
9,883
898
8,766
8,584
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

175

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DajomaPC
Gilgamesh
17
3 / 2 / 7
11,005
1,000
10,478
15,540
16,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Dooper1231
Scylla
17
6 / 0 / 6
11,260
1,024
25,544
6,560
2,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Edwarrrr
Yemoja
17
0 / 1 / 13
10,065
915
6,931
8,130
5,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 9
11,244
1,022
9,665
7,764
3,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 11
11,668
1,061
13,546
17,056
7,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
4
Kills
16
16
Deaths
4
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DajomaPC
Gilgamesh
3
2
7
3.25
W
Scylla
Dooper1231
Scylla
6
0
6
9
W
Yemoja
Edwarrrr
Yemoja
0
1
13
6.5
L
Sun Wukong
Leddg
Sun Wukong
2
6
2
0.5
W
4
1
9
8.5
L
0
3
3
0.5
L
1
1
2
2
W
3
0
11
8.5
L
1
5
1
0.3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,560
Damage
66,164
71,057
Taken
55,050
40,591
Mitigated
35,029
8,887
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DajomaPC
Gilgamesh
10,478
4,311
0
593
15,540
16,454
0
8,099
7,441
0
45,499
W
Scylla
Dooper1231
Scylla
25,544
44
0
981
6,560
2,180
0
3,476
3,084
35,942
0
W
Yemoja
Edwarrrr
Yemoja
6,931
404
1,704
1,175
8,130
5,642
0
4,241
3,889
18,184
0
L
Sun Wukong
Leddg
Sun Wukong
11,275
1,790
0
1,318
19,520
17,231
0
7,509
12,011
0
19,435
W
9,665
6,421
1,333
1,300
7,764
3,268
0
4,265
3,499
0
29,422
L
8,081
859
2,072
1,523
17,933
10,617
0
8,730
9,203
18,988
0
L
13,750
3,502
0
2,967
14,678
5,432
0
8,707
5,971
39,191
0
W
13,546
7,387
0
6,576
17,056
7,485
0
10,516
6,540
0
23,451
L
8,688
4,648
0
592
10,342
4,177
0
4,734
5,608
0
14,604
L
8,766
1,840
0
415
8,584
3,134
0
2,795
5,789
41,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,524
Gold Earned
55,242
196
Minions Killed
200
4
Camps Cleared
5
979,267
Distance Traveled
1,117,960
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,005
1,000
82
7
1
218,528
0
W
Scylla
11,260
1,024
32
3
1
249,562
0
W
Yemoja
10,065
915
12
1
0
224,119
4
L
Sun Wukong
9,904
900
25
2
0
219,004
0
W
Cupid
11,244
1,022
56
5
2
203,775
0
L
Yemoja
9,487
862
13
1
1
190,056
1
L
Sol
9,899
900
57
5
1
223,947
0
W
Nemesis
11,668
1,061
18
2
1
221,976
0
L
Medusa
9,351
850
14
1
0
150,489
1
L
Scylla
9,883
898
87
8
2
195,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role