Player Matchup

Bakasura
Bakasura
ChewyRock
Bakasura
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ra
Ra
KingArtemis420
Ra
Level 15
God Stats
7W - 5L
1,487 SR
Queue Stats
58W - 70L
1,388 Elo+
Party 1
Neith
Neith
LaFlaame
Neith
Level 17
God Stats
2W - 1L
1,872 SR
Queue Stats
12W - 15L
1,277 Elo+
Party 1
Ares
Ares
The1Old1Captain
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
kamikaze2082gp
Baron Samedi
Level 28
God Stats
16W - 19L
1,496 SR
Queue Stats
518W - 628L
1,317 Elo+
Solo
Team Averages
Level 13
1,571 SR
1,396 Elo+

VS

Team Averages
Level 25
1,423 SR
1,393 Elo+
Nemesis
Nemesis
Z1RC0N
Nemesis
Level 40
God Stats
5W - 3L
1,375 SR
Queue Stats
48W - 50L
1,481 Elo+
Party 2
Nox
Nox
babysmooth21
Nox
Level 28
God Stats
9W - 13L
1,371 SR
Queue Stats
80W - 109L
1,308 Elo+
Solo
Chernobog
Chernobog
canamkillas
Chernobog
Level 15
God Stats
9W - 8L
1,428 SR
Queue Stats
9W - 11L
1,398 Elo+
Party 2
Cupid
Cupid
daffodylee
Cupid
Level 13
God Stats
25W - 26L
1,502 SR
Queue Stats
531W - 557L
1,344 Elo+
Solo
Yemoja
Yemoja
lizturtle
Yemoja
Level 28
God Stats
5W - 15L
1,438 SR
Queue Stats
60W - 79L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChewyRock
Bakasura
19
10 / 9 / 2
12,227
509
16,524
20,690
11,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 1
9,713
405
8,338
9,977
2,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
LaFlaame
Neith
16
2 / 9 / 2
10,100
421
9,894
18,011
5,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
6,103
254
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
kamikaze2082gp
Baron Samedi
2
0 / 4 / 0
6,157
257
0
2,006
170

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Z1RC0N
Nemesis
20
14 / 1 / 2
14,867
619
17,858
17,559
7,833
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 1
12,134
506
5,090
14,574
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
canamkillas
Chernobog
17
6 / 1 / 6
12,081
503
5,775
7,555
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
19
3 / 5 / 1
12,957
540
9,229
12,336
6,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
lizturtle
Yemoja
16
0 / 2 / 5
11,656
486
1,600
12,767
14,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
14
Kills
24
26
Deaths
14
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ChewyRock
Bakasura
10
9
2
1.22
L
2
4
1
0.63
L
Neith
LaFlaame
Neith
2
9
2
0.33
L
0
0
0
0
W
Nemesis
Z1RC0N
Nemesis
14
1
2
15
W
1
5
1
0.3
W
Chernobog
canamkillas
Chernobog
6
1
6
9
W
Cupid
3
5
1
0.7
L
Baron Samedi
kamikaze2082gp
Baron Samedi
0
4
0
0
W
Yemoja
lizturtle
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
39,552
50,684
Taken
64,791
19,734
Mitigated
37,901
8,739
Healing
24,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ChewyRock
Bakasura
16,524
12,247
0
3,667
20,690
11,046
362
1,494
19,036
0
57,882
L
8,338
112
248
1,579
9,977
2,615
294
2,386
7,539
45,901
0
L
Neith
LaFlaame
Neith
9,894
5,053
0
3,245
18,011
5,903
1,172
2,810
15,041
0
54,543
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Z1RC0N
Nemesis
17,858
8,849
0
9,419
17,559
7,833
1,472
1,349
15,440
0
130,892
W
5,090
842
0
3,433
14,574
5,953
1,614
3,092
11,390
56,680
0
W
Chernobog
canamkillas
Chernobog
5,775
3,425
0
2,231
7,555
3,123
2,228
587
6,848
0
72,052
W
Cupid
9,229
4,105
66
2,818
12,336
6,375
6,422
1,152
10,552
0
67,046
L
Baron Samedi
kamikaze2082gp
Baron Samedi
0
0
0
0
2,006
170
0
0
2,006
0
0
W
Yemoja
lizturtle
Yemoja
1,600
159
2,097
4,713
12,767
14,617
2,234
2,158
10,444
41,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
63,695
281
Minions Killed
580
0
Camps Cleared
0
1,346,386
Distance Traveled
2,112,325
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,227
509
104
4
0
462,102
0
L
Ra
9,713
405
69
3
0
369,951
1
L
Neith
10,100
421
108
5
0
385,811
0
L
Ares
6,103
254
0
0
0
27,410
0
W
Nemesis
14,867
619
168
7
0
567,403
4
W
Nox
12,134
506
109
5
0
370,907
0
W
Chernobog
12,081
503
116
5
0
442,922
1
W
Cupid
12,957
540
124
5
0
360,954
8
L
Baron Samedi
6,157
257
0
0
0
101,112
0
W
Yemoja
11,656
486
63
3
0
370,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role