Player Matchup

Da Ji
Da Ji
CouillonDrew
Da Ji
Level 28
God Stats
3W - 0L
1,902 SR
Queue Stats
33W - 26L
1,689 Elo+
Solo
Neith
Neith
FormidableEnigma
Neith
Level 11
God Stats
41W - 41L
1,622 SR
Queue Stats
138W - 169L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
Sun Princess478
Nu Wa
Level 28
God Stats
31W - 17L
1,659 SR
Queue Stats
126W - 109L
1,631 Elo+
Solo
Sylvanus
Sylvanus
motherscience
Sylvanus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 66L
1,553 Elo+
Party 1
Chaac
Chaac
runic-planet4
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,572 Elo+
Solo
Team Averages
Level 20
1,637 SR
1,603 Elo+

VS

Team Averages
Level 45
1,667 SR
1,638 Elo+
Scylla
Scylla
MadeBracelet211
Scylla
Level 146
God Stats
6W - 8L
1,581 SR
Queue Stats
426W - 373L
1,595 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Neith8110
Tsukuyomi
Level 24
God Stats
2W - 2L
1,765 SR
Queue Stats
63W - 54L
1,580 Elo+
Solo
Cthulhu
Cthulhu
Rank10Salter
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 22L
1,669 Elo+
Solo
Tiamat
Tiamat
Xvir ZERO
Tiamat
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 4L
1,569 Elo+
Party 2
Ullr
Ullr
Zoooomi
Ullr
Level 26
God Stats
7W - 3L
1,986 SR
Queue Stats
334W - 75L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,670
537
6,287
16,522
5,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 0
9,064
504
4,549
6,843
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 5 / 3
10,340
574
12,885
12,570
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
motherscience
Sylvanus
14
1 / 6 / 6
8,931
496
6,408
15,770
12,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 1 / 0
11,118
618
8,487
17,751
12,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
8,736
485
8,922
9,198
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Neith8110
Tsukuyomi
17
3 / 2 / 8
10,122
562
7,124
12,679
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Rank10Salter
Cthulhu
18
3 / 1 / 1
10,680
593
12,500
16,082
15,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Xvir ZERO
Tiamat
11
2 / 3 / 3
6,966
387
4,522
8,222
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
Zoooomi
Ullr
18
8 / 4 / 2
11,080
616
12,529
12,372
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
12
Kills
21
21
Deaths
14
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
7
2
0.57
W
2
2
0
1
L
5
4
3
1.63
L
Tsukuyomi
Neith8110
Tsukuyomi
3
2
8
3.5
L
Cthulhu
Rank10Salter
Cthulhu
3
1
1
3.5
W
5
5
3
1.3
L
Tiamat
Xvir ZERO
Tiamat
2
3
3
1.17
L
Ullr
Zoooomi
Ullr
8
4
2
2.25
W
Sylvanus
motherscience
Sylvanus
1
6
6
0.67
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,616
Damage
45,597
69,456
Taken
58,553
37,068
Mitigated
31,236
26,597
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,287
1,108
0
5,391
16,522
5,707
0
4,673
11,747
0
45,403
W
4,549
1,724
0
3,226
6,843
2,204
889
737
6,036
0
56,770
L
8,922
282
0
995
9,198
2,899
186
3,349
5,703
36,322
0
L
Tsukuyomi
Neith8110
Tsukuyomi
7,124
1,789
0
7,736
12,679
4,743
530
2,916
9,545
0
72,754
L
Cthulhu
Rank10Salter
Cthulhu
12,500
1,666
160
5,468
16,082
15,293
140
2,026
13,986
79,460
0
W
12,885
2,271
0
1,573
12,570
4,685
1,853
5,387
6,991
62,673
0
L
Tiamat
Xvir ZERO
Tiamat
4,522
225
0
1,930
8,222
4,320
0
3,825
4,213
26,155
0
L
Ullr
Zoooomi
Ullr
12,529
5,925
0
2,212
12,372
3,981
754
5,894
6,320
0
91,349
W
Sylvanus
motherscience
Sylvanus
6,408
2,040
1,404
6,354
15,770
12,276
232
4,872
10,659
31,303
9,719
W
8,487
2,511
0
8,649
17,751
12,196
0
9,672
8,079
0
81,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
47,584
543
Minions Killed
588
0
Camps Cleared
0
1,587,699
Distance Traveled
1,548,317
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,670
537
69
4
0
331,663
2
W
Neith
9,064
504
103
6
0
284,052
6
L
Scylla
8,736
485
76
4
0
279,350
0
L
Tsukuyomi
10,122
562
135
8
0
363,664
3
L
Cthulhu
10,680
593
184
10
0
363,182
1
W
Nu Wa
10,340
574
112
6
0
298,273
4
L
Tiamat
6,966
387
35
2
0
240,470
2
L
Ullr
11,080
616
158
9
0
301,651
2
W
Sylvanus
8,931
496
56
3
0
303,412
7
W
Chaac
11,118
618
203
11
0
370,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role