Player Matchup

Ymir
Ymir
FiddledaDiddle
Ymir
Level 18
God Stats
4W - 2L
1,762 SR
Queue Stats
96W - 90L
1,663 Elo+
Party 1
Neith
Neith
Galvinize
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 83L
1,597 Elo+
Solo
Guan Yu
Guan Yu
Highcard
Guan Yu
Level 24
God Stats
4W - 1L
1,724 SR
Queue Stats
58W - 43L
1,605 Elo+
Party 2
Sylvanus
Sylvanus
MarkFenty
Sylvanus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 92L
1,665 Elo+
Party 1
Mercury
Mercury
xZanfis
Mercury
Level 9
God Stats
2W - 1L
1,264 SR
Queue Stats
99W - 56L
1,728 Elo+
Party 2
Team Averages
Level 19
1,550 SR
1,652 Elo+

VS

Team Averages
Level 20
1,541 SR
1,677 Elo+
Khepri
Khepri
Crieg1337
Khepri
Level 28
God Stats
5W - 6L
1,511 SR
Queue Stats
79W - 77L
1,596 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Obikwelo
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 89L
1,634 Elo+
Solo
Ymir
Ymir
PleaseSatanDude
Ymir
Level 26
God Stats
3W - 3L
1,337 SR
Queue Stats
88W - 75L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
TuMaMiTaChuLiTa
Gilgamesh
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 77L
1,796 Elo+
Solo
Loki
Loki
bootydooty
Loki
Level 6
God Stats
3W - 3L
1,859 SR
Queue Stats
10W - 8L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 7
7,135
510
5,020
9,145
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Galvinize
Neith
13
3 / 4 / 4
7,417
530
6,338
10,802
3,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Highcard
Guan Yu
12
0 / 2 / 2
6,531
467
3,800
10,774
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MarkFenty
Sylvanus
13
2 / 3 / 6
7,389
528
5,521
8,817
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
xZanfis
Mercury
16
11 / 0 / 4
9,231
659
14,573
10,242
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crieg1337
Khepri
10
0 / 6 / 4
6,663
476
2,633
10,301
5,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Obikwelo
Ah Muzen Cab
13
2 / 3 / 3
7,830
559
6,271
7,575
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 1
8,592
614
8,423
10,972
6,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
TuMaMiTaChuLiTa
Gilgamesh
14
4 / 3 / 3
8,199
586
10,094
11,516
8,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 4 / 2
7,706
550
5,196
8,845
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
18
Kills
13
13
Deaths
18
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
Crieg1337
Khepri
0
6
4
0.33
W
2
4
7
1.38
W
Neith
Galvinize
Neith
3
4
4
1.25
W
Guan Yu
Highcard
Guan Yu
0
2
2
0.5
W
Sylvanus
MarkFenty
Sylvanus
2
3
6
1.67
L
Ah Muzen Cab
Obikwelo
Ah Muzen Cab
2
3
3
1.17
L
1
2
1
0.75
L
Gilgamesh
TuMaMiTaChuLiTa
Gilgamesh
4
3
3
1.83
L
6
4
2
1.75
W
Mercury
xZanfis
Mercury
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,252
Damage
32,617
49,780
Taken
49,209
26,463
Mitigated
24,636
22,745
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Crieg1337
Khepri
2,633
208
0
1,240
10,301
5,066
0
2,850
7,451
11,681
0
W
5,020
1,595
0
2,389
9,145
5,981
0
1,138
8,007
18,177
0
W
Neith
Galvinize
Neith
6,338
4,721
0
4,952
10,802
3,529
396
957
9,845
0
46,450
W
Guan Yu
Highcard
Guan Yu
3,800
816
239
5,233
10,774
7,214
176
6,287
4,487
0
31,182
W
Sylvanus
MarkFenty
Sylvanus
5,521
1,452
1,482
3,998
8,817
5,201
32
356
8,461
32,638
7,998
L
Ah Muzen Cab
Obikwelo
Ah Muzen Cab
6,271
3,140
0
3,224
7,575
2,514
378
1,749
5,826
0
50,041
L
8,423
3,737
0
4,430
10,972
6,066
122
272
10,366
61,984
0
L
Gilgamesh
TuMaMiTaChuLiTa
Gilgamesh
10,094
4,317
0
2,819
11,516
8,485
0
3,219
8,297
0
56,192
L
5,196
1,287
0
1,377
8,845
2,505
0
2,146
6,632
0
38,142
W
Mercury
xZanfis
Mercury
14,573
10,721
0
4,452
10,242
4,538
0
2,318
7,924
0
69,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
38,990
399
Minions Killed
431
0
Camps Cleared
0
1,337,982
Distance Traveled
1,267,596
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,663
476
13
1
0
258,149
2
W
Ymir
7,135
510
30
2
0
224,498
5
W
Neith
7,417
530
101
7
0
218,457
2
W
Guan Yu
6,531
467
79
6
0
280,374
1
W
Sylvanus
7,389
528
84
6
0
272,700
8
L
Ah Muzen Cab
7,830
559
106
8
0
232,266
2
L
Ymir
8,592
614
134
10
0
249,906
5
L
Gilgamesh
8,199
586
102
7
0
279,566
4
L
Loki
7,706
550
76
5
0
247,709
0
W
Mercury
9,231
659
105
8
0
341,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role