Player Matchup

Zhong Kui
Zhong Kui
Furballz69
Zhong Kui
Level 17
God Stats
4W - 0L
1,785 SR
Queue Stats
29W - 17L
1,611 Elo+
Solo
Neith
Neith
IhxrmIess
Neith
Level 30
God Stats
4W - 3L
1,714 SR
Queue Stats
263W - 244L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
KadajHunter
Gilgamesh
Level 11
God Stats
2W - 2L
1,356 SR
Queue Stats
15W - 18L
1,498 Elo+
Solo
Sylvanus
Sylvanus
illestthief
Sylvanus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 56L
1,592 Elo+
Solo
Scylla
Scylla
snowsoldier708
Scylla
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 88L
1,690 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,601 Elo+

VS

Team Averages
Level 16
1,532 SR
1,589 Elo+
Izanami
Izanami
IzaOnlyFans
Izanami
Level 16
God Stats
6W - 6L
1,610 SR
Queue Stats
24W - 22L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
NuwaOnlyFans
Nu Wa
Level 18
God Stats
2W - 2L
1,784 SR
Queue Stats
13W - 9L
1,672 Elo+
Party 1
Xing Tian
Xing Tian
RSutt4025
Xing Tian
Level 7
God Stats
0W - 2L
1,360 SR
Queue Stats
136W - 159L
1,748 Elo+
Solo
Erlang Shen
Erlang Shen
kvbemporium
Erlang Shen
Level 26
God Stats
3W - 8L
1,344 SR
Queue Stats
33W - 47L
1,468 Elo+
Solo
Arachne
Arachne
spookie time
Arachne
Level 11
God Stats
6W - 3L
1,565 SR
Queue Stats
90W - 71L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Furballz69
Zhong Kui
20
10 / 3 / 12
17,869
596
26,144
27,269
34,624
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
IhxrmIess
Neith
20
11 / 5 / 14
19,540
651
27,152
24,522
8,613
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
KadajHunter
Gilgamesh
20
11 / 6 / 14
16,472
549
24,178
26,908
23,333
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
illestthief
Sylvanus
20
5 / 3 / 19
16,520
551
14,256
30,225
38,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 9 / 12
15,043
501
15,011
23,609
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IzaOnlyFans
Izanami
20
4 / 8 / 4
15,168
506
15,059
23,581
10,945
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 10 / 14
15,804
527
30,427
25,294
10,776
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
RSutt4025
Xing Tian
18
0 / 8 / 5
12,601
420
3,599
23,745
25,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
kvbemporium
Erlang Shen
20
3 / 8 / 10
15,820
527
12,082
29,593
40,895
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
spookie time
Arachne
20
13 / 9 / 8
16,314
544
28,651
36,544
22,525
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
67
43
Kills
26
26
Deaths
43
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Furballz69
Zhong Kui
10
3
12
5.33
W
Neith
IhxrmIess
Neith
11
5
14
3.6
L
Izanami
IzaOnlyFans
Izanami
4
8
4
0.75
W
Gilgamesh
KadajHunter
Gilgamesh
11
6
14
3
L
6
10
14
1.3
L
Xing Tian
RSutt4025
Xing Tian
0
8
5
0.31
W
Sylvanus
illestthief
Sylvanus
5
3
19
4.83
L
Erlang Shen
kvbemporium
Erlang Shen
3
8
10
1
W
6
9
12
1.33
L
Arachne
spookie time
Arachne
13
9
8
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,741
Damage
89,818
132,533
Taken
138,757
112,679
Mitigated
110,838
52,726
Healing
36,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Furballz69
Zhong Kui
26,144
3,633
0
13,554
27,269
34,624
2,140
4,372
21,929
121,851
0
W
Neith
IhxrmIess
Neith
27,152
15,847
0
10,096
24,522
8,613
3,380
7,149
17,007
0
171,158
L
Izanami
IzaOnlyFans
Izanami
15,059
8,839
0
8,108
23,581
10,945
7,633
5,670
17,891
0
129,721
W
Gilgamesh
KadajHunter
Gilgamesh
24,178
7,796
0
4,862
26,908
23,333
2,828
9,036
17,369
0
165,781
L
30,427
6,283
565
6,058
25,294
10,776
5,146
9,525
15,637
93,645
0
L
Xing Tian
RSutt4025
Xing Tian
3,599
170
0
1,214
23,745
25,697
664
11,373
12,202
32,798
0
W
Sylvanus
illestthief
Sylvanus
14,256
3,557
4,737
13,343
30,225
38,948
1,784
5,866
23,960
66,075
0
L
Erlang Shen
kvbemporium
Erlang Shen
12,082
5,506
0
5,752
29,593
40,895
2,179
12,577
16,946
0
79,741
W
15,011
2,965
460
5,674
23,609
7,161
740
7,842
15,371
79,961
0
L
Arachne
spookie time
Arachne
28,651
19,255
0
14,468
36,544
22,525
661
15,752
20,670
0
95,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,444
Gold Earned
75,707
845
Minions Killed
653
0
Camps Cleared
0
2,524,651
Distance Traveled
2,520,439
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,869
596
205
7
0
517,186
5
W
Neith
19,540
651
243
8
0
475,096
4
L
Izanami
15,168
506
205
7
0
491,001
8
W
Gilgamesh
16,472
549
182
6
0
577,012
2
L
Nu Wa
15,804
527
136
5
0
437,684
4
L
Xing Tian
12,601
420
50
2
0
558,703
4
W
Sylvanus
16,520
551
80
3
0
497,281
7
L
Erlang Shen
15,820
527
153
5
0
490,550
8
W
Scylla
15,043
501
135
5
0
458,076
2
L
Arachne
16,314
544
109
4
0
542,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role