Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gelidoreon
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 144L
1,330 Elo+
Solo
Anhur
Anhur
KJBMAN26
Anhur
Level 28
God Stats
2W - 4L
1,715 SR
Queue Stats
49W - 59L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
NC Anonymous
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
XxXSh0tta1
Hun Batz
Level 21
God Stats
12W - 7L
1,712 SR
Queue Stats
267W - 256L
1,321 Elo+
Solo
Ganesha
Ganesha
deffhit
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 231L
1,094 Elo+
Party 2
Team Averages
Level 19
1,585 SR
1,322 Elo+

VS

Team Averages
Level 25
1,503 SR
1,344 Elo+
Rama
Rama
AtomicNV
Rama
Level 27
God Stats
7W - 8L
1,438 SR
Queue Stats
30W - 23L
1,351 Elo+
Solo
Hades
Hades
Bugiwugihugi
Hades
Level 24
God Stats
27W - 22L
1,463 SR
Queue Stats
79W - 81L
1,347 Elo+
Party 1
Gilgamesh
Gilgamesh
CoochyMagnet69
Gilgamesh
Level 28
God Stats
19W - 8L
1,613 SR
Queue Stats
122W - 147L
1,391 Elo+
Solo
Cerberus
Cerberus
PeakPoet8753803
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,203 Elo+
Solo
Set
Set
Traida69
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gelidoreon
Ah Muzen Cab
9
1 / 10 / 3
5,852
450
5,504
12,286
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
KJBMAN26
Anhur
4
0 / 0 / 1
4,541
349
111
1,014
157
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
NC Anonymous
Sun Wukong
10
2 / 6 / 0
6,534
503
3,723
8,438
3,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
XxXSh0tta1
Hun Batz
12
4 / 3 / 0
7,036
541
4,558
8,648
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
deffhit
Ganesha
8
0 / 8 / 1
5,053
389
1,456
11,796
5,516
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
6 / 3 / 4
8,017
617
7,387
8,224
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 1 / 4
6,932
533
3,052
5,410
1,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
CoochyMagnet69
Gilgamesh
12
9 / 1 / 2
8,074
621
10,107
7,328
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
11
2 / 2 / 8
7,384
568
2,722
9,108
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 5
7,495
577
5,055
6,254
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
25
27
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
6
3
4
2.67
W
4
1
4
6
W
Gilgamesh
CoochyMagnet69
Gilgamesh
9
1
2
10
L
Ah Muzen Cab
Gelidoreon
Ah Muzen Cab
1
10
3
0.25
L
Anhur
KJBMAN26
Anhur
0
0
1
0.5
L
Sun Wukong
NC Anonymous
Sun Wukong
2
6
0
0.33
W
Cerberus
2
2
8
3
W
4
1
5
6.5
L
Hun Batz
XxXSh0tta1
Hun Batz
4
3
0
1.33
L
Ganesha
deffhit
Ganesha
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,352
Damage
28,323
42,182
Taken
36,324
14,421
Mitigated
18,687
3,705
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,387
6,464
0
2,142
8,224
2,374
3,123
71
8,153
0
39,478
W
3,052
288
378
1,853
5,410
1,945
1,319
75
5,335
24,364
0
W
Gilgamesh
CoochyMagnet69
Gilgamesh
10,107
2,263
0
673
7,328
7,727
917
628
6,700
0
32,651
L
Ah Muzen Cab
Gelidoreon
Ah Muzen Cab
5,504
2,350
0
1,776
12,286
2,846
0
2,451
9,785
0
27,457
L
Anhur
KJBMAN26
Anhur
111
111
0
160
1,014
157
216
0
1,014
0
4,564
L
Sun Wukong
NC Anonymous
Sun Wukong
3,723
954
0
273
8,438
3,575
355
871
7,417
0
26,175
W
Cerberus
2,722
0
0
1,152
9,108
4,373
391
341
8,767
17,484
0
W
5,055
2,234
0
1,810
6,254
2,268
1,121
341
5,913
0
35,179
L
Hun Batz
XxXSh0tta1
Hun Batz
4,558
699
0
1,496
8,648
2,327
0
1,223
7,275
0
37,711
L
Ganesha
deffhit
Ganesha
1,456
513
0
0
11,796
5,516
0
1,229
10,467
11,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
37,902
198
Minions Killed
314
0
Camps Cleared
0
976,753
Distance Traveled
1,226,821
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,017
617
86
7
0
209,392
1
W
Hades
6,932
533
55
4
0
210,688
0
W
Gilgamesh
8,074
621
62
5
0
265,422
1
L
Ah Muzen Cab
5,852
450
54
4
0
176,592
0
L
Anhur
4,541
349
7
1
0
64,266
0
L
Sun Wukong
6,534
503
55
4
0
219,304
0
W
Cerberus
7,384
568
44
3
0
266,423
1
W
Set
7,495
577
67
5
0
274,896
0
L
Hun Batz
7,036
541
71
5
0
289,841
2
L
Ganesha
5,053
389
11
1
0
226,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role