Player Matchup

Anhur
Anhur
HareeON
Anhur
Level 145
God Stats
2W - 6L
1,411 SR
Queue Stats
577W - 570L
1,578 Elo+
Party 3
Cerberus
Cerberus
Jamesay
Cerberus
Level 134
God Stats
4W - 8L
1,431 SR
Queue Stats
172W - 172L
1,544 Elo+
Party 3
Merlin
Merlin
Shkreker
Merlin
Level 118
God Stats
60W - 43L
1,569 SR
Queue Stats
505W - 502L
1,537 Elo+
Solo
Aphrodite
Aphrodite
Szymusiowski
Aphrodite
Level 55
God Stats
5W - 1L
1,757 SR
Queue Stats
415W - 397L
1,553 Elo+
Party 2
Erlang Shen
Erlang Shen
jankoszr
Erlang Shen
Level 89
God Stats
2W - 1L
1,742 SR
Queue Stats
238W - 197L
1,585 Elo+
Party 2
Team Averages
Level 108
1,582 SR
1,559 Elo+

VS

Team Averages
Level 129
1,642 SR
1,634 Elo+
Merlin
Merlin
BlueDragonBH
Merlin
Level 109
God Stats
9W - 8L
2,036 SR
Queue Stats
198W - 129L
1,706 Elo+
Party 1
Ravana
Ravana
DenzDeBayle
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
TapoutQQ
Apollo
Level 146
God Stats
15W - 4L
1,780 SR
Queue Stats
261W - 206L
1,602 Elo+
Party 1
Terra
Terra
Tasil
Terra
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 4L
1,752 Elo+
Party 1
Gilgamesh
Gilgamesh
Tribovy
Gilgamesh
Level 148
God Stats
6W - 4L
1,395 SR
Queue Stats
120W - 104L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HareeON
Anhur
12
1 / 4 / 0
7,464
533
5,477
8,825
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Jamesay
Cerberus
10
1 / 5 / 2
5,992
428
3,010
12,294
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Shkreker
Merlin
11
0 / 5 / 1
6,511
465
2,423
6,110
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Szymusiowski
Aphrodite
12
0 / 3 / 0
7,013
501
3,962
10,591
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
jankoszr
Erlang Shen
12
1 / 3 / 1
6,586
470
6,451
11,041
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
8 / 1 / 4
9,349
668
11,725
5,287
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
12
3 / 0 / 12
7,888
563
4,742
6,116
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
TapoutQQ
Apollo
13
5 / 1 / 3
7,725
552
7,159
8,918
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Tasil
Terra
11
1 / 1 / 7
7,361
526
3,814
7,325
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Tribovy
Gilgamesh
15
3 / 0 / 0
8,696
621
8,436
9,101
4,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
20
20
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
1
4
10
W
Ravana
3
0
12
9
L
Anhur
HareeON
Anhur
1
4
0
0.25
L
Cerberus
Jamesay
Cerberus
1
5
2
0.4
L
Merlin
Shkreker
Merlin
0
5
1
0.1
L
Aphrodite
Szymusiowski
Aphrodite
0
3
0
0
W
Apollo
TapoutQQ
Apollo
5
1
3
6.5
W
Terra
Tasil
Terra
1
1
7
4.5
W
Gilgamesh
Tribovy
Gilgamesh
3
0
0
3
L
Erlang Shen
jankoszr
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
35,876
48,861
Taken
36,747
20,297
Mitigated
13,973
14,740
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,725
933
0
1,375
5,287
1,778
622
1,116
4,171
58,076
0
W
Ravana
4,742
2,138
0
2,667
6,116
2,110
918
1,389
4,727
0
30,061
L
Anhur
HareeON
Anhur
5,477
3,412
0
1,999
8,825
2,476
0
2,321
6,494
0
45,607
L
Cerberus
Jamesay
Cerberus
3,010
168
0
2,967
12,294
5,151
0
4,869
7,279
23,147
0
L
Merlin
Shkreker
Merlin
2,423
66
0
576
6,110
1,970
0
2,675
3,201
45,288
0
L
Aphrodite
Szymusiowski
Aphrodite
3,962
162
651
6,601
10,591
6,142
0
0
10,591
46,421
0
W
Apollo
TapoutQQ
Apollo
7,159
4,669
0
5,193
8,918
2,286
2,171
1,522
7,396
0
45,663
W
Terra
Tasil
Terra
3,814
309
1,041
3,321
7,325
2,840
532
1,948
5,377
16,328
0
W
Gilgamesh
Tribovy
Gilgamesh
8,436
1,875
0
2,951
9,101
4,959
1,110
3,420
5,681
0
57,861
L
Erlang Shen
jankoszr
Erlang Shen
6,451
3,585
0
1,946
11,041
4,558
0
5,037
5,757
0
41,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
41,019
449
Minions Killed
442
0
Camps Cleared
0
1,282,508
Distance Traveled
1,384,080
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,349
668
119
9
0
273,901
6
W
Ravana
7,888
563
59
4
0
316,229
3
L
Anhur
7,464
533
98
7
0
242,482
3
L
Cerberus
5,992
428
70
5
0
284,310
3
L
Merlin
6,511
465
103
7
0
245,860
5
L
Aphrodite
7,013
501
107
8
0
214,380
4
W
Apollo
7,725
552
95
7
0
226,854
2
W
Terra
7,361
526
35
3
0
302,032
0
W
Gilgamesh
8,696
621
134
10
0
265,064
6
L
Erlang Shen
6,586
470
71
5
0
295,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role