Player Matchup

Cthulhu
Cthulhu
Bluesilence
Cthulhu
Level 54
God Stats
14W - 23L
1,248 SR
Queue Stats
139W - 264L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
Diviinity
Danzaburou
Level 104
God Stats
5W - 4L
1,428 SR
Queue Stats
19W - 21L
1,384 Elo+
Solo
Neith
Neith
GreenDream30
Neith
Level 55
God Stats
113W - 230L
1,267 SR
Queue Stats
155W - 309L
1,260 Elo+
Party 1
Discordia
Discordia
RRyujin
Discordia
Level 80
God Stats
0W - 4L
1,291 SR
Queue Stats
217W - 203L
1,515 Elo+
Solo
Arachne
Arachne
ThêDârkKnîght
Arachne
Level 67
God Stats
34W - 21L
1,573 SR
Queue Stats
295W - 361L
1,321 Elo+
Party 1
Team Averages
Level 72
1,361 SR
1,348 Elo+

VS

Team Averages
Level 94
1,493 SR
1,470 Elo+
Chiron
Chiron
DosDeTres
Chiron
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Eros47
Xing Tian
Level 87
God Stats
4W - 3L
1,527 SR
Queue Stats
277W - 306L
1,420 Elo+
Solo
Chaac
Chaac
Hooweer
Chaac
Level 106
God Stats
8W - 9L
1,467 SR
Queue Stats
90W - 90L
1,490 Elo+
Solo
Tyr
Tyr
Meredo
Tyr
Level 129
God Stats
2W - 1L
1,587 SR
Queue Stats
41W - 21L
1,589 Elo+
Solo
Anubis
Anubis
rap_solo04
Anubis
Level 84
God Stats
15W - 21L
1,386 SR
Queue Stats
333W - 438L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bluesilence
Cthulhu
11
2 / 4 / 6
7,511
469
9,581
17,022
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Diviinity
Danzaburou
11
4 / 5 / 2
7,568
473
8,349
10,789
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 0
6,808
426
1,678
3,110
946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
RRyujin
Discordia
13
3 / 5 / 5
7,864
492
6,211
7,749
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 4 / 4
7,739
484
7,658
14,841
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DosDeTres
Chiron
14
5 / 3 / 4
8,576
536
8,099
11,091
3,976
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Eros47
Xing Tian
12
0 / 5 / 5
7,843
490
4,022
15,363
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Hooweer
Chaac
15
7 / 0 / 5
9,546
597
10,435
7,660
5,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
Meredo
Tyr
17
5 / 0 / 4
10,226
639
6,214
11,202
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
rap_solo04
Anubis
13
1 / 7 / 5
8,131
508
7,924
9,978
4,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
15
Kills
18
18
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bluesilence
Cthulhu
2
4
6
1.25
L
Danzaburou
Diviinity
Danzaburou
4
5
2
1
W
Chiron
DosDeTres
Chiron
5
3
4
2.33
W
Xing Tian
Eros47
Xing Tian
0
5
5
0.5
L
1
0
0
1
W
Chaac
Hooweer
Chaac
7
0
5
9.5
W
Tyr
Meredo
Tyr
5
0
4
7
L
Discordia
RRyujin
Discordia
3
5
5
1.1
L
5
4
4
1.75
W
Anubis
rap_solo04
Anubis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,477
Damage
36,694
53,511
Taken
55,294
18,724
Mitigated
31,946
15,383
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bluesilence
Cthulhu
9,581
1,145
265
6,290
17,022
7,634
0
4,742
12,280
22,494
0
L
Danzaburou
Diviinity
Danzaburou
8,349
4,983
0
2,661
10,789
3,243
0
2,335
8,454
0
38,103
W
Chiron
DosDeTres
Chiron
8,099
3,251
1,332
6,040
11,091
3,976
540
2,309
8,675
0
47,737
W
Xing Tian
Eros47
Xing Tian
4,022
432
0
707
15,363
11,774
0
4,150
11,213
22,557
0
L
1,678
400
0
1,360
3,110
946
0
0
3,110
0
23,982
W
Chaac
Hooweer
Chaac
10,435
2,041
0
3,769
7,660
5,724
972
2,000
5,630
47
49,887
W
Tyr
Meredo
Tyr
6,214
1,429
0
3,365
11,202
5,491
0
1,691
9,447
0
95,346
L
Discordia
RRyujin
Discordia
6,211
592
0
1,229
7,749
2,132
0
2,119
5,630
45,257
0
L
7,658
4,884
0
3,578
14,841
4,769
18
2,797
12,044
0
42,486
W
Anubis
rap_solo04
Anubis
7,924
61
0
2,878
9,978
4,981
110
5,005
4,537
38,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
44,322
330
Minions Killed
403
0
Camps Cleared
0
1,426,848
Distance Traveled
1,420,639
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,511
469
23
1
0
302,526
4
L
Danzaburou
7,568
473
84
5
0
242,611
0
W
Chiron
8,576
536
67
4
0
269,421
3
W
Xing Tian
7,843
490
36
2
0
252,883
3
L
Neith
6,808
426
58
4
0
293,945
3
W
Chaac
9,546
597
74
5
0
292,219
3
W
Tyr
10,226
639
159
10
0
327,243
1
L
Discordia
7,864
492
98
6
0
275,851
2
L
Arachne
7,739
484
67
4
0
311,915
2
W
Anubis
8,131
508
67
4
0
278,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role