Player Matchup

Neith
Neith
Nicolvsss___
Neith
Level 29
God Stats
10W - 14L
1,278 SR
Queue Stats
54W - 89L
1,215 Elo+
Party 2
Medusa
Medusa
pumpedpunk
Medusa
Level 27
God Stats
55W - 73L
1,382 SR
Queue Stats
164W - 235L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
x-IAM-_-UNKNOWN-
Baron Samedi
Level 33
God Stats
2W - 4L
1,142 SR
Queue Stats
44W - 62L
1,326 Elo+
Party 2
Team Averages
Level 30
1,267 SR
1,301 Elo+

VS

Team Averages
Level 49
1,477 SR
1,296 Elo+
Gilgamesh
Gilgamesh
HypNotic Vortex
Gilgamesh
Level 79
God Stats
2W - 2L
1,502 SR
Queue Stats
24W - 44L
1,253 Elo+
Party 1
Zhong Kui
Zhong Kui
trevorsruger57
Zhong Kui
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 67L
1,268 Elo+
Party 1
Kukulkan
Kukulkan
xSupermanPunchx
Kukulkan
Level 6
God Stats
6W - 8L
1,430 SR
Queue Stats
10W - 10L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 16
15,398
770
19,517
21,254
8,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
pumpedpunk
Medusa
18
8 / 7 / 13
15,212
761
14,766
14,385
6,237
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
x-IAM-_-UNKNOWN-
Baron Samedi
19
11 / 6 / 13
14,975
749
17,274
17,491
8,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HypNotic Vortex
Gilgamesh
15
1 / 9 / 10
12,333
617
10,407
21,583
20,793
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
trevorsruger57
Zhong Kui
18
12 / 9 / 3
15,415
771
24,126
22,432
15,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
16
3 / 12 / 5
12,640
632
8,310
16,548
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
30
Kills
16
16
Deaths
30
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HypNotic Vortex
Gilgamesh
1
9
10
0.67
W
11
3
16
6.33
W
Medusa
pumpedpunk
Medusa
8
7
13
2.07
L
Zhong Kui
trevorsruger57
Zhong Kui
12
9
3
1.5
W
Baron Samedi
x-IAM-_-UNKNOWN-
Baron Samedi
11
6
13
2.92
L
Kukulkan
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,557
Damage
42,843
53,130
Taken
60,563
23,616
Mitigated
42,918
17,896
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HypNotic Vortex
Gilgamesh
10,407
1,734
0
1,418
21,583
20,793
980
7,065
14,253
0
28,311
W
19,517
10,808
633
8,967
21,254
8,573
2,506
14,041
7,213
0
84,028
W
Medusa
pumpedpunk
Medusa
14,766
8,808
0
1,195
14,385
6,237
189
7,477
6,908
0
75,517
L
Zhong Kui
trevorsruger57
Zhong Kui
24,126
2,118
0
4,908
22,432
15,442
1,004
4,135
17,921
61,307
0
W
Baron Samedi
x-IAM-_-UNKNOWN-
Baron Samedi
17,274
854
1,417
5,684
17,491
8,806
629
10,965
6,526
51,400
0
L
Kukulkan
8,310
1,401
0
19
16,548
6,683
606
5,243
10,939
47,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,585
Gold Earned
40,388
235
Minions Killed
176
0
Camps Cleared
0
899,968
Distance Traveled
868,458
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,333
617
23
1
0
316,743
0
W
Neith
15,398
770
97
5
0
305,797
0
W
Medusa
15,212
761
78
4
0
292,777
0
L
Zhong Kui
15,415
771
74
4
0
296,673
0
W
Baron Samedi
14,975
749
60
3
0
301,394
1
L
Kukulkan
12,640
632
79
4
0
255,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role