Player Matchup

Jing Wei
Jing Wei
QuakesFive
Jing Wei
Level 12
God Stats
2W - 9L
1,149 SR
Queue Stats
10W - 21L
1,245 Elo+
Party 1
Scylla
Scylla
QuakesFour
Scylla
Level 7
God Stats
4W - 4L
1,684 SR
Queue Stats
8W - 14L
1,310 Elo+
Party 1
Gilgamesh
Gilgamesh
QuakesThree
Gilgamesh
Level 7
God Stats
1W - 2L
1,708 SR
Queue Stats
8W - 14L
1,334 Elo+
Party 1
Athena
Athena
QuakesTwo
Athena
Level 8
God Stats
4W - 12L
1,266 SR
Queue Stats
6W - 16L
1,316 Elo+
Party 1
Nemesis
Nemesis
snioezKing51
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 1
Team Averages
Level 8
1,461 SR
1,258 Elo+

VS

Team Averages
Level 18
1,507 SR
1,425 Elo+
Fenrir
Fenrir
Brountex
Fenrir
Level 15
God Stats
23W - 19L
1,547 SR
Queue Stats
31W - 43L
1,482 Elo+
Solo
Camazotz
Camazotz
OmegaTheOG
Camazotz
Level 16
God Stats
7W - 6L
1,470 SR
Queue Stats
15W - 26L
1,318 Elo+
Solo
Ares
Ares
PoppaJuan
Ares
Level 17
God Stats
19W - 14L
1,361 SR
Queue Stats
96W - 74L
1,438 Elo+
Solo
Izanami
Izanami
TGAgaming420
Izanami
Level 16
God Stats
26W - 30L
1,606 SR
Queue Stats
241W - 315L
1,361 Elo+
Solo
Ra
Ra
tuubuular
Ra
Level 27
God Stats
3W - 0L
1,549 SR
Queue Stats
49W - 46L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
QuakesFive
Jing Wei
12
1 / 5 / 4
8,165
371
4,555
10,244
3,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
QuakesFour
Scylla
17
5 / 11 / 2
10,970
499
6,404
16,127
6,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
QuakesThree
Gilgamesh
13
1 / 5 / 2
8,624
392
10,043
15,432
8,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
QuakesTwo
Athena
13
1 / 5 / 7
9,563
435
4,911
24,784
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
snioezKing51
Nemesis
13
3 / 5 / 1
9,032
411
6,815
13,804
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brountex
Fenrir
17
7 / 5 / 8
11,241
511
10,071
18,429
10,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
OmegaTheOG
Camazotz
16
4 / 1 / 5
11,020
501
8,661
11,367
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
14
1 / 1 / 20
10,744
488
8,379
10,843
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
TGAgaming420
Izanami
18
8 / 3 / 6
12,324
560
15,363
13,638
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
11 / 3 / 9
12,590
572
17,465
8,960
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
11
Kills
31
31
Deaths
13
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Brountex
Fenrir
7
5
8
2.2
W
Camazotz
OmegaTheOG
Camazotz
4
1
5
6.5
W
Ares
1
1
20
11
L
Jing Wei
QuakesFive
Jing Wei
1
5
4
0.6
L
Scylla
QuakesFour
Scylla
5
11
2
0.55
L
Gilgamesh
QuakesThree
Gilgamesh
1
5
2
0.4
L
Athena
QuakesTwo
Athena
1
5
7
0.9
W
Izanami
TGAgaming420
Izanami
8
3
6
3.67
L
Nemesis
snioezKing51
Nemesis
3
5
1
0.7
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,728
Damage
59,939
80,391
Taken
63,237
38,758
Mitigated
35,612
9,481
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Brountex
Fenrir
10,071
1,194
0
5,063
18,429
10,120
1,023
3,135
15,238
0
59,654
W
Camazotz
OmegaTheOG
Camazotz
8,661
2,499
0
4,150
11,367
6,225
2,068
701
10,666
0
50,687
W
Ares
8,379
143
0
2,557
10,843
9,218
717
1,646
9,133
24,597
0
L
Jing Wei
QuakesFive
Jing Wei
4,555
2,842
0
0
10,244
3,041
0
4,578
5,521
0
31,488
L
Scylla
QuakesFour
Scylla
6,404
895
0
317
16,127
6,631
0
6,849
8,843
43,409
0
L
Gilgamesh
QuakesThree
Gilgamesh
10,043
3,213
0
1,562
15,432
8,933
750
4,774
10,045
0
43,239
L
Athena
QuakesTwo
Athena
4,911
815
0
3,869
24,784
14,392
58
5,621
18,938
32,605
0
W
Izanami
TGAgaming420
Izanami
15,363
11,330
393
5,375
13,638
5,308
3,028
2,846
10,635
0
86,654
L
Nemesis
snioezKing51
Nemesis
6,815
3,783
0
3,733
13,804
5,761
0
3,082
10,600
0
51,439
W
17,465
1,697
1,558
991
8,960
4,741
2,914
2,697
6,117
76,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
57,919
333
Minions Killed
493
0
Camps Cleared
0
2,094,282
Distance Traveled
1,992,991
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,241
511
80
4
0
401,285
2
W
Camazotz
11,020
501
95
4
0
424,045
3
W
Ares
10,744
488
36
2
0
401,829
2
L
Jing Wei
8,165
371
51
2
0
436,588
0
L
Scylla
10,970
499
73
3
0
352,672
0
L
Gilgamesh
8,624
392
72
3
0
393,073
1
L
Athena
9,563
435
48
2
0
443,358
0
W
Izanami
12,324
560
148
7
0
378,992
5
L
Nemesis
9,032
411
89
4
0
468,591
0
W
Ra
12,590
572
134
6
0
386,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role