Player Matchup

Nox
Nox
 
Nox
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DaimosV
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,417 Elo+
Solo
Khepri
Khepri
Noiran
Khepri
Level 112
God Stats
12W - 5L
1,858 SR
Queue Stats
300W - 318L
1,408 Elo+
Solo
Vamana
Vamana
UNAILC12
Vamana
Level 28
God Stats
0W - 1L
1,893 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Vulcan
Vulcan
sashkopc
Vulcan
Level 88
God Stats
2W - 4L
1,629 SR
Queue Stats
169W - 200L
1,389 Elo+
Solo
Team Averages
Level 79
1,676 SR
1,400 Elo+

VS

Team Averages
Level 40
1,498 SR
1,432 Elo+
Tyr
Tyr
Adeninas
Tyr
Level 26
God Stats
1W - 1L
1,283 SR
Queue Stats
18W - 21L
1,291 Elo+
Solo
Danzaburou
Danzaburou
Adoussk
Danzaburou
Level 56
God Stats
1W - 1L
1,864 SR
Queue Stats
32W - 34L
1,476 Elo+
Solo
Cerberus
Cerberus
Arjensankari
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
SlaughterKarl
Kuzenbo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 85L
1,549 Elo+
Party 1
Mulan
Mulan
Zeus60
Mulan
Level 27
God Stats
3W - 1L
1,343 SR
Queue Stats
119W - 111L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 4 / 7
10,311
737
14,035
13,214
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
DaimosV
Arachne
13
1 / 9 / 6
8,364
597
7,207
16,674
7,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Noiran
Khepri
15
1 / 5 / 9
8,913
637
8,501
22,207
24,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
UNAILC12
Vamana
17
3 / 5 / 8
9,679
691
14,300
18,809
18,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
sashkopc
Vulcan
18
4 / 3 / 10
10,680
763
26,367
8,221
4,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 16
11,501
822
9,744
24,097
18,760
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Adoussk
Danzaburou
19
7 / 2 / 14
12,104
865
20,128
14,065
6,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Arjensankari
Cerberus
18
9 / 4 / 14
11,193
800
17,036
19,919
15,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
18
2 / 2 / 20
10,261
733
11,438
19,029
27,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Zeus60
Mulan
16
2 / 4 / 18
9,989
714
15,457
14,231
13,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
108
15
Kills
26
26
Deaths
15
40
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
4
7
2.38
W
6
3
16
4.67
W
Danzaburou
Adoussk
Danzaburou
7
2
14
7
W
Cerberus
Arjensankari
Cerberus
9
4
14
4
L
Arachne
DaimosV
Arachne
1
9
6
0.44
L
Khepri
Noiran
Khepri
1
5
9
1.1
W
Kuzenbo
2
2
20
6
L
Vamana
UNAILC12
Vamana
3
5
8
1.4
W
Mulan
Zeus60
Mulan
2
4
18
2.75
L
Vulcan
sashkopc
Vulcan
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,410
Damage
73,803
79,125
Taken
91,341
61,953
Mitigated
82,261
21,473
Healing
46,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
14,035
1,366
2,888
2,837
13,214
7,293
0
3,439
9,775
23,859
0
W
9,744
1,527
3,794
11,387
24,097
18,760
461
12,212
11,629
0
33,431
W
Danzaburou
Adoussk
Danzaburou
20,128
6,876
4,559
6,034
14,065
6,765
2,597
7,789
6,154
0
50,481
W
Cerberus
Arjensankari
Cerberus
17,036
1,117
1,933
5,843
19,919
15,487
509
9,195
10,581
28,251
0
L
Arachne
DaimosV
Arachne
7,207
4,678
0
1,575
16,674
7,816
0
7,959
8,715
0
13,232
L
Khepri
Noiran
Khepri
8,501
181
2,726
3,951
22,207
24,270
0
6,607
15,600
15,328
0
W
Kuzenbo
11,438
4,651
3,049
1,718
19,029
27,616
912
10,637
8,132
20,694
0
L
Vamana
UNAILC12
Vamana
14,300
5,065
814
4,887
18,809
18,531
0
6,761
12,048
0
24,434
W
Mulan
Zeus60
Mulan
15,457
2,523
4,523
3,638
14,231
13,633
718
8,041
5,942
0
26,341
L
Vulcan
sashkopc
Vulcan
26,367
9,420
1,103
692
8,221
4,043
78
3,708
4,513
54,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
55,048
158
Minions Killed
206
0
Camps Cleared
0
1,360,660
Distance Traveled
1,380,805
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,311
737
43
3
0
260,771
0
W
Tyr
11,501
822
58
4
0
281,422
2
W
Danzaburou
12,104
865
71
5
0
269,126
0
W
Cerberus
11,193
800
35
3
0
282,342
0
L
Arachne
8,364
597
15
1
0
277,930
0
L
Khepri
8,913
637
14
1
0
235,907
0
W
Kuzenbo
10,261
733
23
2
0
282,177
0
L
Vamana
9,679
691
16
1
0
292,285
0
W
Mulan
9,989
714
19
1
0
265,738
0
L
Vulcan
10,680
763
70
5
0
293,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role