Player Matchup

Raijin
Raijin
DarthRevan23
Raijin
Level 109
God Stats
0W - 2L
1,336 SR
Queue Stats
69W - 62L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
Malkier23
Danzaburou
Level 149
God Stats
3W - 4L
1,391 SR
Queue Stats
254W - 255L
1,575 Elo+
Party 1
Neith
Neith
Moiraine23
Neith
Level 149
God Stats
3W - 6L
1,708 SR
Queue Stats
188W - 175L
1,560 Elo+
Party 1
Izanami
Izanami
Mortal99
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
handsomeLK
Susano
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 24L
1,603 Elo+
Solo
Team Averages
Level 103
1,487 SR
1,564 Elo+

VS

Team Averages
Level 41
1,469 SR
1,636 Elo+
Jormungandr
Jormungandr
LorelTheBison
Jormungandr
Level 103
God Stats
5W - 2L
1,249 SR
Queue Stats
104W - 41L
1,635 Elo+
Party 2
Medusa
Medusa
Sevegoth
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,703 Elo+
Party 2
Achilles
Achilles
Skrammyy
Achilles
Level 29
God Stats
2W - 1L
1,593 SR
Queue Stats
33W - 41L
1,511 Elo+
Solo
He Bo
He Bo
SolarPhrophet
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 14L
1,833 Elo+
Party 2
Thanatos
Thanatos
xxxanonimnijebac
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
2 / 5 / 11
9,952
829
12,246
10,582
4,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Malkier23
Danzaburou
16
4 / 6 / 8
9,589
799
13,213
13,512
6,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
3 / 3 / 6
8,989
749
7,267
8,585
3,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Mortal99
Izanami
14
2 / 12 / 7
8,689
724
9,031
16,159
6,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
handsomeLK
Susano
15
6 / 10 / 5
9,567
797
12,013
14,035
7,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LorelTheBison
Jormungandr
18
4 / 2 / 23
11,285
940
7,622
14,157
14,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Sevegoth
Medusa
17
5 / 5 / 16
10,388
866
9,946
12,843
5,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Skrammyy
Achilles
18
11 / 2 / 13
11,530
961
9,304
15,301
12,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
13 / 2 / 17
11,763
980
25,212
12,478
8,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 18
9,468
789
6,022
14,032
8,438
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
17
Kills
36
36
Deaths
18
37
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
5
11
1.5
W
Jormungandr
LorelTheBison
Jormungandr
4
2
23
7.75
L
Danzaburou
Malkier23
Danzaburou
4
6
8
1.33
L
Neith
3
3
6
2
L
Izanami
Mortal99
Izanami
2
12
7
0.46
W
Medusa
Sevegoth
Medusa
5
5
16
2.6
W
Achilles
Skrammyy
Achilles
11
2
13
8.75
W
13
2
17
10.75
L
Susano
handsomeLK
Susano
6
10
5
0.85
W
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,770
Damage
58,106
62,873
Taken
68,811
28,150
Mitigated
49,892
13,009
Healing
25,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
12,246
1,394
1,031
1,644
10,582
4,518
0
5,435
5,147
26,857
0
W
Jormungandr
LorelTheBison
Jormungandr
7,622
631
2,775
2,255
14,157
14,531
646
1,916
12,241
28,713
0
L
Danzaburou
Malkier23
Danzaburou
13,213
5,892
1,715
3,539
13,512
6,133
0
9,564
3,948
0
23,492
L
Neith
7,267
1,206
1,114
2,613
8,585
3,828
0
4,281
4,304
0
15,812
L
Izanami
Mortal99
Izanami
9,031
5,479
0
0
16,159
6,004
0
6,261
9,898
0
25,846
W
Medusa
Sevegoth
Medusa
9,946
3,221
1,293
1,738
12,843
5,833
2,447
1,696
11,147
0
24,005
W
Achilles
Skrammyy
Achilles
9,304
1,545
2,309
4,633
15,301
12,249
1,050
3,344
11,957
0
19,911
W
25,212
767
2,832
4,744
12,478
8,841
660
2,128
10,350
39,219
0
L
Susano
handsomeLK
Susano
12,013
2,199
975
378
14,035
7,667
0
7,293
6,742
0
15,336
W
6,022
920
312
2,992
14,032
8,438
767
3,162
10,870
0
9,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,786
Gold Earned
54,434
107
Minions Killed
129
0
Camps Cleared
0
933,732
Distance Traveled
1,203,935
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,952
829
22
2
0
183,883
1
W
Jormungandr
11,285
940
38
3
0
234,644
0
L
Danzaburou
9,589
799
31
3
0
193,266
0
L
Neith
8,989
749
17
1
0
193,474
0
L
Izanami
8,689
724
30
3
0
173,743
0
W
Medusa
10,388
866
22
2
0
247,387
0
W
Achilles
11,530
961
33
3
0
263,218
0
W
He Bo
11,763
980
30
3
0
227,514
3
L
Susano
9,567
797
7
1
0
189,366
4
W
Thanatos
9,468
789
6
1
0
231,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role