Player Matchup

Bacchus
Bacchus
CogniCal724
Bacchus
Level 108
God Stats
7W - 7L
1,593 SR
Queue Stats
159W - 176L
1,367 Elo+
Party 2
Anhur
Anhur
MercilessVenom6
Anhur
Level 98
God Stats
1W - 4L
1,154 SR
Queue Stats
247W - 250L
1,400 Elo+
Party 2
Arachne
Arachne
TalibanKiller
Arachne
Level 65
God Stats
1W - 1L
1,718 SR
Queue Stats
20W - 23L
1,567 Elo+
Solo
Tiamat
Tiamat
Tomi800
Tiamat
Level 107
God Stats
3W - 5L
1,443 SR
Queue Stats
67W - 62L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Тушонка
Gilgamesh
Level 103
God Stats
33W - 12L
1,527 SR
Queue Stats
196W - 190L
1,391 Elo+
Solo
Team Averages
Level 96
1,487 SR
1,435 Elo+

VS

Team Averages
Level 77
1,464 SR
1,419 Elo+
Kuzenbo
Kuzenbo
ItzJoshyy
Kuzenbo
Level 67
God Stats
1W - 5L
1,228 SR
Queue Stats
189W - 238L
1,426 Elo+
Solo
Tyr
Tyr
P3rry970
Tyr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
WhiteSaim
Izanami
Level 106
God Stats
10W - 6L
1,756 SR
Queue Stats
416W - 468L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
XxCrono_19
Gilgamesh
Level 68
God Stats
14W - 12L
1,448 SR
Queue Stats
121W - 126L
1,380 Elo+
Party 1
Ra
Ra
iTZZ_TheFaLLeN
Ra
Level 63
God Stats
2W - 4L
1,391 SR
Queue Stats
88W - 117L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CogniCal724
Bacchus
16
3 / 6 / 11
10,662
464
10,947
18,785
23,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 5 / 3
9,938
432
7,647
17,573
6,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
17
6 / 5 / 8
11,486
499
11,135
18,425
9,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Tomi800
Tiamat
17
10 / 6 / 4
11,888
517
17,394
19,231
12,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Тушонка
Gilgamesh
17
2 / 6 / 12
10,961
477
18,141
19,527
14,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ItzJoshyy
Kuzenbo
18
5 / 5 / 9
11,329
493
14,082
24,909
34,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 1 / 10
12,251
533
17,987
20,959
23,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
WhiteSaim
Izanami
17
7 / 4 / 7
11,881
517
16,687
16,923
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
XxCrono_19
Gilgamesh
19
7 / 5 / 8
12,389
539
13,096
19,045
12,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 8
11,149
485
10,181
14,163
7,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
22
Kills
28
28
Deaths
22
38
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CogniCal724
Bacchus
3
6
11
1.42
W
Kuzenbo
ItzJoshyy
Kuzenbo
5
5
9
1.9
L
1
5
3
0.5
W
7
1
10
12
L
Arachne
6
5
8
2
L
Tiamat
Tomi800
Tiamat
10
6
4
2
W
Izanami
WhiteSaim
Izanami
7
4
7
2.63
W
Gilgamesh
XxCrono_19
Gilgamesh
7
5
8
2.2
W
2
7
8
0.86
L
Gilgamesh
Тушонка
Gilgamesh
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,264
Damage
72,033
93,541
Taken
95,999
66,215
Mitigated
83,564
20,357
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CogniCal724
Bacchus
10,947
1,360
0
1,696
18,785
23,189
205
6,217
12,568
30,199
0
W
Kuzenbo
ItzJoshyy
Kuzenbo
14,082
4,149
0
3,194
24,909
34,181
1,060
8,007
16,902
41,585
0
L
7,647
5,100
0
7,262
17,573
6,053
1,548
3,078
14,495
0
73,438
W
17,987
2,921
0
8,597
20,959
23,033
1,494
3,744
17,215
0
73,045
L
Arachne
11,135
7,619
0
3,932
18,425
9,315
0
4,159
14,266
0
66,274
L
Tiamat
Tomi800
Tiamat
17,394
1,383
0
5,654
19,231
12,673
1,478
6,130
13,101
72,992
0
W
Izanami
WhiteSaim
Izanami
16,687
11,514
304
4,824
16,923
6,741
4,625
4,384
12,539
0
77,505
W
Gilgamesh
XxCrono_19
Gilgamesh
13,096
3,831
0
3,278
19,045
12,289
925
6,785
12,260
0
87,401
W
10,181
1,304
1,425
3,634
14,163
7,320
2,328
5,421
8,742
74,093
0
L
Gilgamesh
Тушонка
Gilgamesh
18,141
4,607
0
1,813
19,527
14,985
0
4,679
14,848
0
66,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,935
Gold Earned
58,999
484
Minions Killed
575
0
Camps Cleared
0
2,042,167
Distance Traveled
2,084,964
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,662
464
49
2
0
426,069
4
W
Kuzenbo
11,329
493
55
2
0
431,926
0
L
Anhur
9,938
432
123
5
0
380,931
1
W
Tyr
12,251
533
124
5
0
440,830
6
L
Arachne
11,486
499
95
4
0
425,330
0
L
Tiamat
11,888
517
116
5
0
380,065
2
W
Izanami
11,881
517
142
6
0
391,168
0
W
Gilgamesh
12,389
539
110
5
0
437,349
1
W
Ra
11,149
485
144
6
0
383,691
2
L
Gilgamesh
10,961
477
101
4
0
429,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role