Player Matchup

Set
Set
IZeXioN_
Set
Level 27
God Stats
6W - 3L
1,687 SR
Queue Stats
35W - 34L
1,408 Elo+
Solo
Anubis
Anubis
Jokarnn
Anubis
Level 29
God Stats
22W - 23L
1,570 SR
Queue Stats
312W - 311L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
TFranzi
Cthulhu
Level 5
God Stats
12W - 8L
1,500 SR
Queue Stats
131W - 138L
1,410 Elo+
Solo
Ymir
Ymir
nirrepirre
Ymir
Level 24
God Stats
26W - 34L
1,605 SR
Queue Stats
267W - 262L
1,485 Elo+
Party 1
Izanami
Izanami
wellpappp
Izanami
Level 26
God Stats
26W - 20L
1,500 SR
Queue Stats
133W - 140L
1,492 Elo+
Party 1
Team Averages
Level 22
1,572 SR
1,454 Elo+

VS

Team Averages
Level 19
1,567 SR
1,411 Elo+
Khepri
Khepri
DZinetti
Khepri
Level 22
God Stats
15W - 6L
1,754 SR
Queue Stats
58W - 47L
1,511 Elo+
Solo
Tiamat
Tiamat
FreshPrinceWill1
Tiamat
Level 18
God Stats
5W - 4L
1,744 SR
Queue Stats
313W - 357L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Rade_Aleksic
Jormungandr
Level 16
God Stats
0W - 3L
1,158 SR
Queue Stats
1W - 11L
1,094 Elo+
Solo
Kali
Kali
Simonsot
Kali
Level 29
God Stats
10W - 6L
1,678 SR
Queue Stats
158W - 172L
1,477 Elo+
Solo
Guan Yu
Guan Yu
TilangosP2008
Guan Yu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,473
534
4,536
9,040
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Jokarnn
Anubis
15
11 / 1 / 2
9,383
670
17,044
12,110
5,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TFranzi
Cthulhu
11
0 / 2 / 0
6,486
463
3,394
7,517
4,602
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 7
7,146
510
2,870
10,245
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
wellpappp
Izanami
12
6 / 3 / 1
7,153
511
6,650
6,763
1,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DZinetti
Khepri
11
0 / 1 / 2
6,275
448
3,457
6,541
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 7 / 2
5,744
410
5,771
10,902
3,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Rade_Aleksic
Jormungandr
9
0 / 5 / 2
5,155
368
2,003
7,849
2,973
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kali
11
4 / 4 / 1
6,474
462
7,761
11,628
4,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
10
3 / 2 / 3
6,640
474
3,436
8,322
3,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
19
Kills
8
9
Deaths
19
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
DZinetti
Khepri
0
1
2
1
L
1
7
2
0.29
W
2
1
0
2
W
Anubis
Jokarnn
Anubis
11
1
2
12
L
Jormungandr
Rade_Aleksic
Jormungandr
0
5
2
0.2
L
Kali
4
4
1
1.13
W
Cthulhu
TFranzi
Cthulhu
0
2
0
0
L
Guan Yu
3
2
3
2.25
W
0
2
7
1.75
W
Izanami
wellpappp
Izanami
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,494
Damage
22,428
45,675
Taken
45,242
22,572
Mitigated
17,739
18,177
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DZinetti
Khepri
3,457
815
0
877
6,541
4,005
216
2,720
3,821
17,162
0
L
5,771
668
0
1,032
10,902
3,326
0
9,207
1,695
24,010
0
W
4,536
2,139
0
4,854
9,040
3,606
0
576
8,464
0
46,058
W
Anubis
Jokarnn
Anubis
17,044
1,448
0
8,221
12,110
5,746
1,298
4,980
7,130
63,490
0
L
Jormungandr
Rade_Aleksic
Jormungandr
2,003
282
0
0
7,849
2,973
0
3,026
4,823
14,286
0
L
Kali
7,761
4,213
0
4,587
11,628
4,252
0
4,317
7,311
0
26,816
W
Cthulhu
TFranzi
Cthulhu
3,394
1,024
0
180
7,517
4,602
0
2,992
4,525
26,618
0
L
Guan Yu
3,436
333
620
1,579
8,322
3,183
454
4,038
4,284
0
20,589
W
2,870
377
196
2,280
10,245
6,669
494
1,619
8,626
15,380
0
W
Izanami
wellpappp
Izanami
6,650
5,621
0
2,446
6,763
1,949
734
1,064
5,699
0
48,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
30,288
380
Minions Killed
173
0
Camps Cleared
0
1,222,349
Distance Traveled
1,189,171
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,275
448
37
3
0
218,379
1
L
Tiamat
5,744
410
36
3
0
226,467
0
W
Set
7,473
534
92
7
0
266,601
3
W
Anubis
9,383
670
117
8
0
239,529
3
L
Jormungandr
5,155
368
26
2
0
223,503
0
L
Kali
6,474
462
37
3
0
245,754
0
W
Cthulhu
6,486
463
57
4
0
260,345
2
L
Guan Yu
6,640
474
37
3
0
275,068
2
W
Ymir
7,146
510
19
1
0
230,008
5
W
Izanami
7,153
511
95
7
0
225,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role