Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FxNeeL
Hercules
Level 153
God Stats
2W - 6L
1,353 SR
Queue Stats
103W - 118L
1,581 Elo+
Solo
Serqet
Serqet
JokRey
Serqet
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 147L
1,592 Elo+
Solo
King Arthur
King Arthur
Ripka1
King Arthur
Level 131
God Stats
34W - 31L
1,650 SR
Queue Stats
371W - 409L
1,522 Elo+
Solo
Freya
Freya
xxMaltazar
Freya
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 124
1,501 SR
1,539 Elo+

VS

Team Averages
Level 123
1,531 SR
1,533 Elo+
Susano
Susano
Bovinão
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Matheositos
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,598 Elo+
Solo
Tiamat
Tiamat
Spectro_patrono
Tiamat
Level 105
God Stats
7W - 6L
1,611 SR
Queue Stats
80W - 90L
1,479 Elo+
Solo
Tyr
Tyr
XxxTKGxxX
Tyr
Level 106
God Stats
11W - 14L
1,543 SR
Queue Stats
116W - 129L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
яyzєη
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 0 / 3
9,109
536
6,497
7,139
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
FxNeeL
Hercules
12
1 / 2 / 8
7,895
464
7,053
13,896
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Serqet
JokRey
Serqet
14
5 / 0 / 7
8,761
515
5,031
12,096
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Ripka1
King Arthur
17
3 / 1 / 5
9,802
577
12,189
17,750
11,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
17
3 / 1 / 4
9,724
572
6,975
8,764
3,104
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bovinão
Susano
13
1 / 4 / 0
7,437
437
4,049
13,250
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
15
1 / 5 / 2
8,855
521
7,223
10,679
3,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
2 / 1 / 0
8,000
471
11,318
6,019
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,694
453
8,886
13,526
12,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
яyzєη
Gilgamesh
11
0 / 4 / 3
7,196
423
5,272
12,833
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
3
6.5
L
Susano
Bovinão
Susano
1
4
0
0.25
W
Hercules
FxNeeL
Hercules
1
2
8
2.5
W
Serqet
JokRey
Serqet
5
0
7
8.5
L
Chiron
1
5
2
0.4
W
King Arthur
Ripka1
King Arthur
3
1
5
5.5
L
2
1
0
2
L
0
3
1
0.17
W
Freya
3
1
4
5
L
Gilgamesh
яyzєη
Gilgamesh
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,745
Damage
36,748
59,645
Taken
56,307
32,900
Mitigated
36,637
34,824
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,497
150
6,511
5,890
7,139
3,446
0
2,858
3,907
64,902
0
L
Susano
Bovinão
Susano
4,049
1,194
0
4,344
13,250
5,640
0
1,745
11,150
0
42,746
W
Hercules
FxNeeL
Hercules
7,053
1,838
0
5,283
13,896
9,011
269
3,087
10,587
0
22,495
W
Serqet
JokRey
Serqet
5,031
917
0
5,283
12,096
5,978
98
1,987
9,927
0
54,399
L
Chiron
7,223
2,522
311
1,947
10,679
3,755
0
6,007
4,547
0
68,930
W
King Arthur
Ripka1
King Arthur
12,189
1,792
0
6,836
17,750
11,361
46
2,026
15,605
0
80,516
L
11,318
684
0
1,609
6,019
4,438
0
1,816
4,008
52,105
0
L
8,886
1,646
0
6,910
13,526
12,512
0
910
12,395
0
48,437
W
Freya
6,975
1,570
0
5,021
8,764
3,104
385
431
8,301
66,295
0
L
Gilgamesh
яyzєη
Gilgamesh
5,272
737
0
1,417
12,833
10,292
0
2,524
10,058
0
32,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
39,182
593
Minions Killed
472
0
Camps Cleared
0
1,720,360
Distance Traveled
1,566,627
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,109
536
148
9
0
339,306
6
L
Susano
7,437
437
90
5
0
318,346
7
W
Hercules
7,895
464
30
2
0
340,259
6
W
Serqet
8,761
515
102
6
0
399,116
8
L
Chiron
8,855
521
134
8
0
264,277
7
W
King Arthur
9,802
577
167
10
0
355,060
2
L
Tiamat
8,000
471
99
6
0
338,172
7
L
Tyr
7,694
453
106
6
0
318,037
5
W
Freya
9,724
572
146
9
0
286,619
8
L
Gilgamesh
7,196
423
43
3
0
327,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role